Instant and sorcery lifelink multiplied by targets or just casting?












7














If I give an instant or sorcery lifelink, like in the case of Firesong and Sunspeaker, and it hits multiple creatures, in the instance of Fiery Cannonade, would that be a lifelink value of 2, or 2 times however many creatures are effected?










share|improve this question





























    7














    If I give an instant or sorcery lifelink, like in the case of Firesong and Sunspeaker, and it hits multiple creatures, in the instance of Fiery Cannonade, would that be a lifelink value of 2, or 2 times however many creatures are effected?










    share|improve this question



























      7












      7








      7







      If I give an instant or sorcery lifelink, like in the case of Firesong and Sunspeaker, and it hits multiple creatures, in the instance of Fiery Cannonade, would that be a lifelink value of 2, or 2 times however many creatures are effected?










      share|improve this question















      If I give an instant or sorcery lifelink, like in the case of Firesong and Sunspeaker, and it hits multiple creatures, in the instance of Fiery Cannonade, would that be a lifelink value of 2, or 2 times however many creatures are effected?







      magic-the-gathering






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Dec 10 at 3:35









      GendoIkari

      41.4k387159




      41.4k387159










      asked Dec 10 at 3:29









      Austin Duesing

      361




      361






















          2 Answers
          2






          active

          oldest

          votes


















          11














          You gain life equal to the total damage you dealt; which in this case would be 2 for each non-Pirate creature.




          702.15. Lifelink




          702.15a Lifelink is a static ability.



          702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.





          If Fiery Cannonade dealt 4 different creatures 2 damage each; then Fiery Cannonade dealt 8 damage. All that matters is how much total damage was dealt.






          share|improve this answer





























            5














            Firesong and Sunspeaker says:




            Red instant and sorcery spells you control have lifelink.




            Lifelink says




            119.3f Damage dealt by a source with lifelink causes that source’s controller to gain that much life, in addition to the damage’s other results.




            From this it is clear that the total amount of damage dealt is how much life you gain.






            share|improve this answer





















              Your Answer








              StackExchange.ready(function() {
              var channelOptions = {
              tags: "".split(" "),
              id: "147"
              };
              initTagRenderer("".split(" "), "".split(" "), channelOptions);

              StackExchange.using("externalEditor", function() {
              // Have to fire editor after snippets, if snippets enabled
              if (StackExchange.settings.snippets.snippetsEnabled) {
              StackExchange.using("snippets", function() {
              createEditor();
              });
              }
              else {
              createEditor();
              }
              });

              function createEditor() {
              StackExchange.prepareEditor({
              heartbeatType: 'answer',
              autoActivateHeartbeat: false,
              convertImagesToLinks: false,
              noModals: true,
              showLowRepImageUploadWarning: true,
              reputationToPostImages: null,
              bindNavPrevention: true,
              postfix: "",
              imageUploader: {
              brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
              contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
              allowUrls: true
              },
              noCode: true, onDemand: true,
              discardSelector: ".discard-answer"
              ,immediatelyShowMarkdownHelp:true
              });


              }
              });














              draft saved

              draft discarded


















              StackExchange.ready(
              function () {
              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fboardgames.stackexchange.com%2fquestions%2f44328%2finstant-and-sorcery-lifelink-multiplied-by-targets-or-just-casting%23new-answer', 'question_page');
              }
              );

              Post as a guest















              Required, but never shown

























              2 Answers
              2






              active

              oldest

              votes








              2 Answers
              2






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes









              11














              You gain life equal to the total damage you dealt; which in this case would be 2 for each non-Pirate creature.




              702.15. Lifelink




              702.15a Lifelink is a static ability.



              702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.





              If Fiery Cannonade dealt 4 different creatures 2 damage each; then Fiery Cannonade dealt 8 damage. All that matters is how much total damage was dealt.






              share|improve this answer


























                11














                You gain life equal to the total damage you dealt; which in this case would be 2 for each non-Pirate creature.




                702.15. Lifelink




                702.15a Lifelink is a static ability.



                702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.





                If Fiery Cannonade dealt 4 different creatures 2 damage each; then Fiery Cannonade dealt 8 damage. All that matters is how much total damage was dealt.






                share|improve this answer
























                  11












                  11








                  11






                  You gain life equal to the total damage you dealt; which in this case would be 2 for each non-Pirate creature.




                  702.15. Lifelink




                  702.15a Lifelink is a static ability.



                  702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.





                  If Fiery Cannonade dealt 4 different creatures 2 damage each; then Fiery Cannonade dealt 8 damage. All that matters is how much total damage was dealt.






                  share|improve this answer












                  You gain life equal to the total damage you dealt; which in this case would be 2 for each non-Pirate creature.




                  702.15. Lifelink




                  702.15a Lifelink is a static ability.



                  702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.





                  If Fiery Cannonade dealt 4 different creatures 2 damage each; then Fiery Cannonade dealt 8 damage. All that matters is how much total damage was dealt.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Dec 10 at 3:35









                  GendoIkari

                  41.4k387159




                  41.4k387159























                      5














                      Firesong and Sunspeaker says:




                      Red instant and sorcery spells you control have lifelink.




                      Lifelink says




                      119.3f Damage dealt by a source with lifelink causes that source’s controller to gain that much life, in addition to the damage’s other results.




                      From this it is clear that the total amount of damage dealt is how much life you gain.






                      share|improve this answer


























                        5














                        Firesong and Sunspeaker says:




                        Red instant and sorcery spells you control have lifelink.




                        Lifelink says




                        119.3f Damage dealt by a source with lifelink causes that source’s controller to gain that much life, in addition to the damage’s other results.




                        From this it is clear that the total amount of damage dealt is how much life you gain.






                        share|improve this answer
























                          5












                          5








                          5






                          Firesong and Sunspeaker says:




                          Red instant and sorcery spells you control have lifelink.




                          Lifelink says




                          119.3f Damage dealt by a source with lifelink causes that source’s controller to gain that much life, in addition to the damage’s other results.




                          From this it is clear that the total amount of damage dealt is how much life you gain.






                          share|improve this answer












                          Firesong and Sunspeaker says:




                          Red instant and sorcery spells you control have lifelink.




                          Lifelink says




                          119.3f Damage dealt by a source with lifelink causes that source’s controller to gain that much life, in addition to the damage’s other results.




                          From this it is clear that the total amount of damage dealt is how much life you gain.







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered Dec 10 at 3:35









                          corsiKa

                          8,20122752




                          8,20122752






























                              draft saved

                              draft discarded




















































                              Thanks for contributing an answer to Board & Card Games Stack Exchange!


                              • Please be sure to answer the question. Provide details and share your research!

                              But avoid



                              • Asking for help, clarification, or responding to other answers.

                              • Making statements based on opinion; back them up with references or personal experience.


                              To learn more, see our tips on writing great answers.





                              Some of your past answers have not been well-received, and you're in danger of being blocked from answering.


                              Please pay close attention to the following guidance:


                              • Please be sure to answer the question. Provide details and share your research!

                              But avoid



                              • Asking for help, clarification, or responding to other answers.

                              • Making statements based on opinion; back them up with references or personal experience.


                              To learn more, see our tips on writing great answers.




                              draft saved


                              draft discarded














                              StackExchange.ready(
                              function () {
                              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fboardgames.stackexchange.com%2fquestions%2f44328%2finstant-and-sorcery-lifelink-multiplied-by-targets-or-just-casting%23new-answer', 'question_page');
                              }
                              );

                              Post as a guest















                              Required, but never shown





















































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown

































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown







                              Popular posts from this blog

                              If I really need a card on my start hand, how many mulligans make sense? [duplicate]

                              Alcedinidae

                              Can an atomic nucleus contain both particles and antiparticles? [duplicate]