fxml include other fxml files and user defined property












1















Hy,



I have following question.



Is it possible to create a main fxml file and place/include a other fxml file which should have a user defined property.



For example I have : main.fxml and a fan_object.fxml
Then include 3 fan_object.fxml onto the main.fxml. And now i want to define for each fan_object.fxml instance a other address or tooltip text and so on?



is this possible?










share|improve this question




















  • 1





    Welcome to SO. What is your goal ? have afxml menu and switch content inside ?

    – charles Lgn
    Nov 23 '18 at 9:48


















1















Hy,



I have following question.



Is it possible to create a main fxml file and place/include a other fxml file which should have a user defined property.



For example I have : main.fxml and a fan_object.fxml
Then include 3 fan_object.fxml onto the main.fxml. And now i want to define for each fan_object.fxml instance a other address or tooltip text and so on?



is this possible?










share|improve this question




















  • 1





    Welcome to SO. What is your goal ? have afxml menu and switch content inside ?

    – charles Lgn
    Nov 23 '18 at 9:48
















1












1








1








Hy,



I have following question.



Is it possible to create a main fxml file and place/include a other fxml file which should have a user defined property.



For example I have : main.fxml and a fan_object.fxml
Then include 3 fan_object.fxml onto the main.fxml. And now i want to define for each fan_object.fxml instance a other address or tooltip text and so on?



is this possible?










share|improve this question
















Hy,



I have following question.



Is it possible to create a main fxml file and place/include a other fxml file which should have a user defined property.



For example I have : main.fxml and a fan_object.fxml
Then include 3 fan_object.fxml onto the main.fxml. And now i want to define for each fan_object.fxml instance a other address or tooltip text and so on?



is this possible?







javafx scenebuilder






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 23 '18 at 13:55









Calips

69031230




69031230










asked Nov 23 '18 at 9:38









Michael SchmitMichael Schmit

61




61








  • 1





    Welcome to SO. What is your goal ? have afxml menu and switch content inside ?

    – charles Lgn
    Nov 23 '18 at 9:48
















  • 1





    Welcome to SO. What is your goal ? have afxml menu and switch content inside ?

    – charles Lgn
    Nov 23 '18 at 9:48










1




1





Welcome to SO. What is your goal ? have afxml menu and switch content inside ?

– charles Lgn
Nov 23 '18 at 9:48







Welcome to SO. What is your goal ? have afxml menu and switch content inside ?

– charles Lgn
Nov 23 '18 at 9:48














1 Answer
1






active

oldest

votes


















3














Check in the documentation : fx:include



What you can do is the following :



If this is your main.fxml



<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<VBox xmlns:fx="http://javafx.com/fxml">
<children>
<fx:include fx:id="fan1" source="fan_object.fxml"/>
<fx:include fx:id="fan2" source="fan_object.fxml"/>
<fx:include fx:id="fan3" source="fan_object.fxml"/>
</children>
</VBox>


In your MainController.java class :



@FXML
private FanController fan1Controller;
@FXML
private FanController fan2Controller;
@FXML
private FanController fan3Controller;


Now in your FanController.java class :



public void setToolTip (String tooltipText){
//You put the tooltip of the object you have in this controller
//for instance
myButton.setTooltip(new Tooltip(tooltipText));
}


Now all you have to do is call :



fan1Controller.setToolTip("Tip : !");


Hope this deals with your question.






share|improve this answer





















  • 1





    @charlesLgn You are right, but since there is no code presented, I thought this is more of "you need more documentation" thing, if you see what I mean. I will edit it gradually though. vague answer for vague question.

    – Calips
    Nov 23 '18 at 10:15








  • 1





    Thanks for your example. I take a long time to get my code work. The problem was i set the fx:id to fan1 and than i wrote @FXML private Fancontroller fan1;. But it should be @FXML private Fancontroller fan1Controller. From my point of view this is not intuitive. Thank you for your support

    – Michael Schmit
    Nov 24 '18 at 17:12











  • @MichaelSchmit No problem :D If you think my answer is good enough, please validate it with a tick :)

    – Calips
    Nov 25 '18 at 14:23












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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









3














Check in the documentation : fx:include



What you can do is the following :



If this is your main.fxml



<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<VBox xmlns:fx="http://javafx.com/fxml">
<children>
<fx:include fx:id="fan1" source="fan_object.fxml"/>
<fx:include fx:id="fan2" source="fan_object.fxml"/>
<fx:include fx:id="fan3" source="fan_object.fxml"/>
</children>
</VBox>


In your MainController.java class :



@FXML
private FanController fan1Controller;
@FXML
private FanController fan2Controller;
@FXML
private FanController fan3Controller;


Now in your FanController.java class :



public void setToolTip (String tooltipText){
//You put the tooltip of the object you have in this controller
//for instance
myButton.setTooltip(new Tooltip(tooltipText));
}


Now all you have to do is call :



fan1Controller.setToolTip("Tip : !");


Hope this deals with your question.






share|improve this answer





















  • 1





    @charlesLgn You are right, but since there is no code presented, I thought this is more of "you need more documentation" thing, if you see what I mean. I will edit it gradually though. vague answer for vague question.

    – Calips
    Nov 23 '18 at 10:15








  • 1





    Thanks for your example. I take a long time to get my code work. The problem was i set the fx:id to fan1 and than i wrote @FXML private Fancontroller fan1;. But it should be @FXML private Fancontroller fan1Controller. From my point of view this is not intuitive. Thank you for your support

    – Michael Schmit
    Nov 24 '18 at 17:12











  • @MichaelSchmit No problem :D If you think my answer is good enough, please validate it with a tick :)

    – Calips
    Nov 25 '18 at 14:23
















3














Check in the documentation : fx:include



What you can do is the following :



If this is your main.fxml



<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<VBox xmlns:fx="http://javafx.com/fxml">
<children>
<fx:include fx:id="fan1" source="fan_object.fxml"/>
<fx:include fx:id="fan2" source="fan_object.fxml"/>
<fx:include fx:id="fan3" source="fan_object.fxml"/>
</children>
</VBox>


In your MainController.java class :



@FXML
private FanController fan1Controller;
@FXML
private FanController fan2Controller;
@FXML
private FanController fan3Controller;


Now in your FanController.java class :



public void setToolTip (String tooltipText){
//You put the tooltip of the object you have in this controller
//for instance
myButton.setTooltip(new Tooltip(tooltipText));
}


Now all you have to do is call :



fan1Controller.setToolTip("Tip : !");


Hope this deals with your question.






share|improve this answer





















  • 1





    @charlesLgn You are right, but since there is no code presented, I thought this is more of "you need more documentation" thing, if you see what I mean. I will edit it gradually though. vague answer for vague question.

    – Calips
    Nov 23 '18 at 10:15








  • 1





    Thanks for your example. I take a long time to get my code work. The problem was i set the fx:id to fan1 and than i wrote @FXML private Fancontroller fan1;. But it should be @FXML private Fancontroller fan1Controller. From my point of view this is not intuitive. Thank you for your support

    – Michael Schmit
    Nov 24 '18 at 17:12











  • @MichaelSchmit No problem :D If you think my answer is good enough, please validate it with a tick :)

    – Calips
    Nov 25 '18 at 14:23














3












3








3







Check in the documentation : fx:include



What you can do is the following :



If this is your main.fxml



<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<VBox xmlns:fx="http://javafx.com/fxml">
<children>
<fx:include fx:id="fan1" source="fan_object.fxml"/>
<fx:include fx:id="fan2" source="fan_object.fxml"/>
<fx:include fx:id="fan3" source="fan_object.fxml"/>
</children>
</VBox>


In your MainController.java class :



@FXML
private FanController fan1Controller;
@FXML
private FanController fan2Controller;
@FXML
private FanController fan3Controller;


Now in your FanController.java class :



public void setToolTip (String tooltipText){
//You put the tooltip of the object you have in this controller
//for instance
myButton.setTooltip(new Tooltip(tooltipText));
}


Now all you have to do is call :



fan1Controller.setToolTip("Tip : !");


Hope this deals with your question.






share|improve this answer















Check in the documentation : fx:include



What you can do is the following :



If this is your main.fxml



<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<VBox xmlns:fx="http://javafx.com/fxml">
<children>
<fx:include fx:id="fan1" source="fan_object.fxml"/>
<fx:include fx:id="fan2" source="fan_object.fxml"/>
<fx:include fx:id="fan3" source="fan_object.fxml"/>
</children>
</VBox>


In your MainController.java class :



@FXML
private FanController fan1Controller;
@FXML
private FanController fan2Controller;
@FXML
private FanController fan3Controller;


Now in your FanController.java class :



public void setToolTip (String tooltipText){
//You put the tooltip of the object you have in this controller
//for instance
myButton.setTooltip(new Tooltip(tooltipText));
}


Now all you have to do is call :



fan1Controller.setToolTip("Tip : !");


Hope this deals with your question.







share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 23 '18 at 10:51

























answered Nov 23 '18 at 10:02









CalipsCalips

69031230




69031230








  • 1





    @charlesLgn You are right, but since there is no code presented, I thought this is more of "you need more documentation" thing, if you see what I mean. I will edit it gradually though. vague answer for vague question.

    – Calips
    Nov 23 '18 at 10:15








  • 1





    Thanks for your example. I take a long time to get my code work. The problem was i set the fx:id to fan1 and than i wrote @FXML private Fancontroller fan1;. But it should be @FXML private Fancontroller fan1Controller. From my point of view this is not intuitive. Thank you for your support

    – Michael Schmit
    Nov 24 '18 at 17:12











  • @MichaelSchmit No problem :D If you think my answer is good enough, please validate it with a tick :)

    – Calips
    Nov 25 '18 at 14:23














  • 1





    @charlesLgn You are right, but since there is no code presented, I thought this is more of "you need more documentation" thing, if you see what I mean. I will edit it gradually though. vague answer for vague question.

    – Calips
    Nov 23 '18 at 10:15








  • 1





    Thanks for your example. I take a long time to get my code work. The problem was i set the fx:id to fan1 and than i wrote @FXML private Fancontroller fan1;. But it should be @FXML private Fancontroller fan1Controller. From my point of view this is not intuitive. Thank you for your support

    – Michael Schmit
    Nov 24 '18 at 17:12











  • @MichaelSchmit No problem :D If you think my answer is good enough, please validate it with a tick :)

    – Calips
    Nov 25 '18 at 14:23








1




1





@charlesLgn You are right, but since there is no code presented, I thought this is more of "you need more documentation" thing, if you see what I mean. I will edit it gradually though. vague answer for vague question.

– Calips
Nov 23 '18 at 10:15







@charlesLgn You are right, but since there is no code presented, I thought this is more of "you need more documentation" thing, if you see what I mean. I will edit it gradually though. vague answer for vague question.

– Calips
Nov 23 '18 at 10:15






1




1





Thanks for your example. I take a long time to get my code work. The problem was i set the fx:id to fan1 and than i wrote @FXML private Fancontroller fan1;. But it should be @FXML private Fancontroller fan1Controller. From my point of view this is not intuitive. Thank you for your support

– Michael Schmit
Nov 24 '18 at 17:12





Thanks for your example. I take a long time to get my code work. The problem was i set the fx:id to fan1 and than i wrote @FXML private Fancontroller fan1;. But it should be @FXML private Fancontroller fan1Controller. From my point of view this is not intuitive. Thank you for your support

– Michael Schmit
Nov 24 '18 at 17:12













@MichaelSchmit No problem :D If you think my answer is good enough, please validate it with a tick :)

– Calips
Nov 25 '18 at 14:23





@MichaelSchmit No problem :D If you think my answer is good enough, please validate it with a tick :)

– Calips
Nov 25 '18 at 14:23




















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