Does the Cone of Cold spell freeze water?





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The cone of cold spell description states:




A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one.



A creature killed by this spell becomes a frozen statue until it thaws.




Say a 10th-level Sorcerer standing on dry land casts cone of cold on a creature in water 10 feet ahead of the spellcaster. Assume the creature is not killed.



Does the water freeze? The spell description doesn't refer to any environmental effects.










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    10












    $begingroup$


    The cone of cold spell description states:




    A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one.



    A creature killed by this spell becomes a frozen statue until it thaws.




    Say a 10th-level Sorcerer standing on dry land casts cone of cold on a creature in water 10 feet ahead of the spellcaster. Assume the creature is not killed.



    Does the water freeze? The spell description doesn't refer to any environmental effects.










    share|improve this question











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      10












      10








      10





      $begingroup$


      The cone of cold spell description states:




      A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one.



      A creature killed by this spell becomes a frozen statue until it thaws.




      Say a 10th-level Sorcerer standing on dry land casts cone of cold on a creature in water 10 feet ahead of the spellcaster. Assume the creature is not killed.



      Does the water freeze? The spell description doesn't refer to any environmental effects.










      share|improve this question











      $endgroup$




      The cone of cold spell description states:




      A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one.



      A creature killed by this spell becomes a frozen statue until it thaws.




      Say a 10th-level Sorcerer standing on dry land casts cone of cold on a creature in water 10 feet ahead of the spellcaster. Assume the creature is not killed.



      Does the water freeze? The spell description doesn't refer to any environmental effects.







      dnd-5e spells






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      edited Apr 3 at 2:05









      V2Blast

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      asked Apr 3 at 1:56









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          Cone of Cold does not freeze water



          You already gave the reason yourself:




          The spell description doesn't refer to any environmental effects.




          And since spells only do what they say, then we know that by RAW, Cone of Cold does not freeze water. Any other behaviour of the spell is entirely up to the DM.



          Contrast this with Fireball, which does mention environmental effects (emphasis mine):




          The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.




          A spell that does freeze water is Freezing Sphere (thanks to @RyanThompson), which says:




          If the globe strikes a body of water of a liquid that is principally water (not including water-based creatures), it freezes the liquid to a depth of 6 inches over an area of 30 feet square. [...]




          Cone of Cold does not have similar wording and does not freeze water within the range.





          Several people, including Pierre Cathe's answer have mentioned that the spell description does contain one environmental effect description:




          A blast of cold air erupts from your hands.




          The argument is that this could be used to justify a homebrew ruling where Cone of Cold does freeze water. Personally I would not rule this way and here are some of the points I think need to be considered:




          • 'Blast' and 'cold' are not game terms. We have no context for their meaning or severity. A blast of cold air to one person could be a "a cool breeze" to another as these terms, without definition, are entirely subjective.

          • Allowing this spell to freeze water gives it one of the benefits of the higher level spell Freezing Sphere.

          • If it freezes water then it poses issues with underwater combat, line of effect through water and potential difficult terrain.


          Overall I think it isn't a good house-rule. Under 'rule of cool' (pun intended) I may allow it once but certainly wouldn't rule this way consistently.






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            – mxyzplk
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          • 2




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            You state that the spell description doesn't refer to any environmental effects, but I'm not sure that's wholly true. it states that creatures killed by this are turned into a frozen statues; and I think one could reasonably construe environmental effects from that. While those effects may not be strictly RAW, I think there's a strong case to be made for permitting freezing water with the spell based on that statement. If you agree or not, I think you should at least address that line in the spell within your answer.
            $endgroup$
            – Pyrotechnical
            Apr 3 at 13:11










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            @Pyrotechnical I'm not sure i'd say that's an environmental effect or something they need to address. It's an effect of what happens to a creature (the only thing the spell addresses) if it dies from it. And the comparison to freezing sphere and it's environmental effects seems like the perfect counter.
            $endgroup$
            – NautArch
            Apr 3 at 13:13






          • 1




            $begingroup$
            @NautArch So I just reviewed the two spells in greater detail and I think what might be a good nail for this is comparing the two in regards to effects vs spell level. Cone of Cold, on average, deals 36 damage and no environmental effects as a 5th level spell; Freezing Sphere, on average, deals 35 and has environmental effects as a 6th level spell.
            $endgroup$
            – Pyrotechnical
            Apr 3 at 13:17



















          5












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          It is subject to GM interpretation



          The spell doesn't say that it freezes water. However, it does refer to environmental effects. Specifically it says that it creates




          A blast of cold air




          As there is no fluff/flavor text in 5e spells, this blast of air must be actually happening.



          This could reasonably be ruled to freeze some water since it is a 5th-level blast of cold air, though the amount and thickness of the ice are up to GM discretion.



          As @Pyrotechnical pointed out in the comments, the spell mentions that




          A creature killed by this spell becomes a frozen statue until it thaws.




          Which should require some pretty intense cold. While not a RAW justification, it does imply that the water in the creatures is frozen, so logically it should be the same for water outside of creatures.



          Personal experience



          This happened to me in a game where the players were fighting monsters on the other side of a pond. One of them wanted to cast cone of cold to freeze the pond and allow the fighter to get to the other side faster so I allowed it and described it as (roughly) :




          Biting cold air escapes from your outstreched hands towards the pond and the enemies, leaving a layer of frost on the ground and instantly freezing the water.




          Then I had the fighter do a DEX check to avoid slipping and shattering the ice, which royally failed, hilarity ensued.






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            Hello, welcome on rpg SE. I downvoted the question since, as long as there will be a rule 0, everything is subject to DM interpretation. The water could freeze is opinion based and depends of the GM running the game. 90% of rules can be bent by the GM for rule of cool, but stating that they can isn't really an answer, nor it is reliable; thus, I think it's ill-fitted for an SE answer.
            $endgroup$
            – Nyakouai
            Apr 3 at 8:31






          • 4




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            I wanted to show how the GM could rule that using the description text as support, I agree that otherwise GMs can pull anything out of their a**.
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            – Pierre Cathé
            Apr 3 at 9:28






          • 1




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            @PierreCathé If you expand a bit your answer to include the existent rules instead of referencing linkassin's answer, you would really improve the quality of yours overall. Please consider doing it =)
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            – T. Sar
            Apr 3 at 12:15






          • 1




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            I think there is a lot of merit within this answer that isn't readily apparent. I think something you could do to improve it is emphasize the spell's stated effect of turning a body into a frozen statue when killed. To turn a humanoid body (presumably 98 F) into a solid statue with this spell is some incredibly intense cold; it seems reasonable that any water which would likely be much cooler and thus much more likely to freeze and stay frozen.
            $endgroup$
            – Pyrotechnical
            Apr 3 at 13:01






          • 2




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            @IlmariKaronen The damage isn't done by the blast of cold air; the correct inference is that the spell chills everything in its path including the air.
            $endgroup$
            – Mark Wells
            Apr 4 at 0:02












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          $begingroup$

          Cone of Cold does not freeze water



          You already gave the reason yourself:




          The spell description doesn't refer to any environmental effects.




          And since spells only do what they say, then we know that by RAW, Cone of Cold does not freeze water. Any other behaviour of the spell is entirely up to the DM.



          Contrast this with Fireball, which does mention environmental effects (emphasis mine):




          The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.




          A spell that does freeze water is Freezing Sphere (thanks to @RyanThompson), which says:




          If the globe strikes a body of water of a liquid that is principally water (not including water-based creatures), it freezes the liquid to a depth of 6 inches over an area of 30 feet square. [...]




          Cone of Cold does not have similar wording and does not freeze water within the range.





          Several people, including Pierre Cathe's answer have mentioned that the spell description does contain one environmental effect description:




          A blast of cold air erupts from your hands.




          The argument is that this could be used to justify a homebrew ruling where Cone of Cold does freeze water. Personally I would not rule this way and here are some of the points I think need to be considered:




          • 'Blast' and 'cold' are not game terms. We have no context for their meaning or severity. A blast of cold air to one person could be a "a cool breeze" to another as these terms, without definition, are entirely subjective.

          • Allowing this spell to freeze water gives it one of the benefits of the higher level spell Freezing Sphere.

          • If it freezes water then it poses issues with underwater combat, line of effect through water and potential difficult terrain.


          Overall I think it isn't a good house-rule. Under 'rule of cool' (pun intended) I may allow it once but certainly wouldn't rule this way consistently.






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            Let us continue this discussion in chat.
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            – Frosty840
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            – mxyzplk
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          • 2




            $begingroup$
            You state that the spell description doesn't refer to any environmental effects, but I'm not sure that's wholly true. it states that creatures killed by this are turned into a frozen statues; and I think one could reasonably construe environmental effects from that. While those effects may not be strictly RAW, I think there's a strong case to be made for permitting freezing water with the spell based on that statement. If you agree or not, I think you should at least address that line in the spell within your answer.
            $endgroup$
            – Pyrotechnical
            Apr 3 at 13:11










          • $begingroup$
            @Pyrotechnical I'm not sure i'd say that's an environmental effect or something they need to address. It's an effect of what happens to a creature (the only thing the spell addresses) if it dies from it. And the comparison to freezing sphere and it's environmental effects seems like the perfect counter.
            $endgroup$
            – NautArch
            Apr 3 at 13:13






          • 1




            $begingroup$
            @NautArch So I just reviewed the two spells in greater detail and I think what might be a good nail for this is comparing the two in regards to effects vs spell level. Cone of Cold, on average, deals 36 damage and no environmental effects as a 5th level spell; Freezing Sphere, on average, deals 35 and has environmental effects as a 6th level spell.
            $endgroup$
            – Pyrotechnical
            Apr 3 at 13:17
















          22












          $begingroup$

          Cone of Cold does not freeze water



          You already gave the reason yourself:




          The spell description doesn't refer to any environmental effects.




          And since spells only do what they say, then we know that by RAW, Cone of Cold does not freeze water. Any other behaviour of the spell is entirely up to the DM.



          Contrast this with Fireball, which does mention environmental effects (emphasis mine):




          The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.




          A spell that does freeze water is Freezing Sphere (thanks to @RyanThompson), which says:




          If the globe strikes a body of water of a liquid that is principally water (not including water-based creatures), it freezes the liquid to a depth of 6 inches over an area of 30 feet square. [...]




          Cone of Cold does not have similar wording and does not freeze water within the range.





          Several people, including Pierre Cathe's answer have mentioned that the spell description does contain one environmental effect description:




          A blast of cold air erupts from your hands.




          The argument is that this could be used to justify a homebrew ruling where Cone of Cold does freeze water. Personally I would not rule this way and here are some of the points I think need to be considered:




          • 'Blast' and 'cold' are not game terms. We have no context for their meaning or severity. A blast of cold air to one person could be a "a cool breeze" to another as these terms, without definition, are entirely subjective.

          • Allowing this spell to freeze water gives it one of the benefits of the higher level spell Freezing Sphere.

          • If it freezes water then it poses issues with underwater combat, line of effect through water and potential difficult terrain.


          Overall I think it isn't a good house-rule. Under 'rule of cool' (pun intended) I may allow it once but certainly wouldn't rule this way consistently.






          share|improve this answer











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            Let us continue this discussion in chat.
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            – Frosty840
            Apr 3 at 10:42










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            Please discuss in chat.
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            – mxyzplk
            Apr 3 at 12:21






          • 2




            $begingroup$
            You state that the spell description doesn't refer to any environmental effects, but I'm not sure that's wholly true. it states that creatures killed by this are turned into a frozen statues; and I think one could reasonably construe environmental effects from that. While those effects may not be strictly RAW, I think there's a strong case to be made for permitting freezing water with the spell based on that statement. If you agree or not, I think you should at least address that line in the spell within your answer.
            $endgroup$
            – Pyrotechnical
            Apr 3 at 13:11










          • $begingroup$
            @Pyrotechnical I'm not sure i'd say that's an environmental effect or something they need to address. It's an effect of what happens to a creature (the only thing the spell addresses) if it dies from it. And the comparison to freezing sphere and it's environmental effects seems like the perfect counter.
            $endgroup$
            – NautArch
            Apr 3 at 13:13






          • 1




            $begingroup$
            @NautArch So I just reviewed the two spells in greater detail and I think what might be a good nail for this is comparing the two in regards to effects vs spell level. Cone of Cold, on average, deals 36 damage and no environmental effects as a 5th level spell; Freezing Sphere, on average, deals 35 and has environmental effects as a 6th level spell.
            $endgroup$
            – Pyrotechnical
            Apr 3 at 13:17














          22












          22








          22





          $begingroup$

          Cone of Cold does not freeze water



          You already gave the reason yourself:




          The spell description doesn't refer to any environmental effects.




          And since spells only do what they say, then we know that by RAW, Cone of Cold does not freeze water. Any other behaviour of the spell is entirely up to the DM.



          Contrast this with Fireball, which does mention environmental effects (emphasis mine):




          The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.




          A spell that does freeze water is Freezing Sphere (thanks to @RyanThompson), which says:




          If the globe strikes a body of water of a liquid that is principally water (not including water-based creatures), it freezes the liquid to a depth of 6 inches over an area of 30 feet square. [...]




          Cone of Cold does not have similar wording and does not freeze water within the range.





          Several people, including Pierre Cathe's answer have mentioned that the spell description does contain one environmental effect description:




          A blast of cold air erupts from your hands.




          The argument is that this could be used to justify a homebrew ruling where Cone of Cold does freeze water. Personally I would not rule this way and here are some of the points I think need to be considered:




          • 'Blast' and 'cold' are not game terms. We have no context for their meaning or severity. A blast of cold air to one person could be a "a cool breeze" to another as these terms, without definition, are entirely subjective.

          • Allowing this spell to freeze water gives it one of the benefits of the higher level spell Freezing Sphere.

          • If it freezes water then it poses issues with underwater combat, line of effect through water and potential difficult terrain.


          Overall I think it isn't a good house-rule. Under 'rule of cool' (pun intended) I may allow it once but certainly wouldn't rule this way consistently.






          share|improve this answer











          $endgroup$



          Cone of Cold does not freeze water



          You already gave the reason yourself:




          The spell description doesn't refer to any environmental effects.




          And since spells only do what they say, then we know that by RAW, Cone of Cold does not freeze water. Any other behaviour of the spell is entirely up to the DM.



          Contrast this with Fireball, which does mention environmental effects (emphasis mine):




          The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.




          A spell that does freeze water is Freezing Sphere (thanks to @RyanThompson), which says:




          If the globe strikes a body of water of a liquid that is principally water (not including water-based creatures), it freezes the liquid to a depth of 6 inches over an area of 30 feet square. [...]




          Cone of Cold does not have similar wording and does not freeze water within the range.





          Several people, including Pierre Cathe's answer have mentioned that the spell description does contain one environmental effect description:




          A blast of cold air erupts from your hands.




          The argument is that this could be used to justify a homebrew ruling where Cone of Cold does freeze water. Personally I would not rule this way and here are some of the points I think need to be considered:




          • 'Blast' and 'cold' are not game terms. We have no context for their meaning or severity. A blast of cold air to one person could be a "a cool breeze" to another as these terms, without definition, are entirely subjective.

          • Allowing this spell to freeze water gives it one of the benefits of the higher level spell Freezing Sphere.

          • If it freezes water then it poses issues with underwater combat, line of effect through water and potential difficult terrain.


          Overall I think it isn't a good house-rule. Under 'rule of cool' (pun intended) I may allow it once but certainly wouldn't rule this way consistently.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Apr 3 at 23:58

























          answered Apr 3 at 2:16









          linksassinlinksassin

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            Let us continue this discussion in chat.
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            – Frosty840
            Apr 3 at 10:42










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            – mxyzplk
            Apr 3 at 12:21






          • 2




            $begingroup$
            You state that the spell description doesn't refer to any environmental effects, but I'm not sure that's wholly true. it states that creatures killed by this are turned into a frozen statues; and I think one could reasonably construe environmental effects from that. While those effects may not be strictly RAW, I think there's a strong case to be made for permitting freezing water with the spell based on that statement. If you agree or not, I think you should at least address that line in the spell within your answer.
            $endgroup$
            – Pyrotechnical
            Apr 3 at 13:11










          • $begingroup$
            @Pyrotechnical I'm not sure i'd say that's an environmental effect or something they need to address. It's an effect of what happens to a creature (the only thing the spell addresses) if it dies from it. And the comparison to freezing sphere and it's environmental effects seems like the perfect counter.
            $endgroup$
            – NautArch
            Apr 3 at 13:13






          • 1




            $begingroup$
            @NautArch So I just reviewed the two spells in greater detail and I think what might be a good nail for this is comparing the two in regards to effects vs spell level. Cone of Cold, on average, deals 36 damage and no environmental effects as a 5th level spell; Freezing Sphere, on average, deals 35 and has environmental effects as a 6th level spell.
            $endgroup$
            – Pyrotechnical
            Apr 3 at 13:17


















          • $begingroup$
            Let us continue this discussion in chat.
            $endgroup$
            – Frosty840
            Apr 3 at 10:42










          • $begingroup$
            Please discuss in chat.
            $endgroup$
            – mxyzplk
            Apr 3 at 12:21






          • 2




            $begingroup$
            You state that the spell description doesn't refer to any environmental effects, but I'm not sure that's wholly true. it states that creatures killed by this are turned into a frozen statues; and I think one could reasonably construe environmental effects from that. While those effects may not be strictly RAW, I think there's a strong case to be made for permitting freezing water with the spell based on that statement. If you agree or not, I think you should at least address that line in the spell within your answer.
            $endgroup$
            – Pyrotechnical
            Apr 3 at 13:11










          • $begingroup$
            @Pyrotechnical I'm not sure i'd say that's an environmental effect or something they need to address. It's an effect of what happens to a creature (the only thing the spell addresses) if it dies from it. And the comparison to freezing sphere and it's environmental effects seems like the perfect counter.
            $endgroup$
            – NautArch
            Apr 3 at 13:13






          • 1




            $begingroup$
            @NautArch So I just reviewed the two spells in greater detail and I think what might be a good nail for this is comparing the two in regards to effects vs spell level. Cone of Cold, on average, deals 36 damage and no environmental effects as a 5th level spell; Freezing Sphere, on average, deals 35 and has environmental effects as a 6th level spell.
            $endgroup$
            – Pyrotechnical
            Apr 3 at 13:17
















          $begingroup$
          Let us continue this discussion in chat.
          $endgroup$
          – Frosty840
          Apr 3 at 10:42




          $begingroup$
          Let us continue this discussion in chat.
          $endgroup$
          – Frosty840
          Apr 3 at 10:42












          $begingroup$
          Please discuss in chat.
          $endgroup$
          – mxyzplk
          Apr 3 at 12:21




          $begingroup$
          Please discuss in chat.
          $endgroup$
          – mxyzplk
          Apr 3 at 12:21




          2




          2




          $begingroup$
          You state that the spell description doesn't refer to any environmental effects, but I'm not sure that's wholly true. it states that creatures killed by this are turned into a frozen statues; and I think one could reasonably construe environmental effects from that. While those effects may not be strictly RAW, I think there's a strong case to be made for permitting freezing water with the spell based on that statement. If you agree or not, I think you should at least address that line in the spell within your answer.
          $endgroup$
          – Pyrotechnical
          Apr 3 at 13:11




          $begingroup$
          You state that the spell description doesn't refer to any environmental effects, but I'm not sure that's wholly true. it states that creatures killed by this are turned into a frozen statues; and I think one could reasonably construe environmental effects from that. While those effects may not be strictly RAW, I think there's a strong case to be made for permitting freezing water with the spell based on that statement. If you agree or not, I think you should at least address that line in the spell within your answer.
          $endgroup$
          – Pyrotechnical
          Apr 3 at 13:11












          $begingroup$
          @Pyrotechnical I'm not sure i'd say that's an environmental effect or something they need to address. It's an effect of what happens to a creature (the only thing the spell addresses) if it dies from it. And the comparison to freezing sphere and it's environmental effects seems like the perfect counter.
          $endgroup$
          – NautArch
          Apr 3 at 13:13




          $begingroup$
          @Pyrotechnical I'm not sure i'd say that's an environmental effect or something they need to address. It's an effect of what happens to a creature (the only thing the spell addresses) if it dies from it. And the comparison to freezing sphere and it's environmental effects seems like the perfect counter.
          $endgroup$
          – NautArch
          Apr 3 at 13:13




          1




          1




          $begingroup$
          @NautArch So I just reviewed the two spells in greater detail and I think what might be a good nail for this is comparing the two in regards to effects vs spell level. Cone of Cold, on average, deals 36 damage and no environmental effects as a 5th level spell; Freezing Sphere, on average, deals 35 and has environmental effects as a 6th level spell.
          $endgroup$
          – Pyrotechnical
          Apr 3 at 13:17




          $begingroup$
          @NautArch So I just reviewed the two spells in greater detail and I think what might be a good nail for this is comparing the two in regards to effects vs spell level. Cone of Cold, on average, deals 36 damage and no environmental effects as a 5th level spell; Freezing Sphere, on average, deals 35 and has environmental effects as a 6th level spell.
          $endgroup$
          – Pyrotechnical
          Apr 3 at 13:17













          5












          $begingroup$

          It is subject to GM interpretation



          The spell doesn't say that it freezes water. However, it does refer to environmental effects. Specifically it says that it creates




          A blast of cold air




          As there is no fluff/flavor text in 5e spells, this blast of air must be actually happening.



          This could reasonably be ruled to freeze some water since it is a 5th-level blast of cold air, though the amount and thickness of the ice are up to GM discretion.



          As @Pyrotechnical pointed out in the comments, the spell mentions that




          A creature killed by this spell becomes a frozen statue until it thaws.




          Which should require some pretty intense cold. While not a RAW justification, it does imply that the water in the creatures is frozen, so logically it should be the same for water outside of creatures.



          Personal experience



          This happened to me in a game where the players were fighting monsters on the other side of a pond. One of them wanted to cast cone of cold to freeze the pond and allow the fighter to get to the other side faster so I allowed it and described it as (roughly) :




          Biting cold air escapes from your outstreched hands towards the pond and the enemies, leaving a layer of frost on the ground and instantly freezing the water.




          Then I had the fighter do a DEX check to avoid slipping and shattering the ice, which royally failed, hilarity ensued.






          share|improve this answer











          $endgroup$









          • 3




            $begingroup$
            Hello, welcome on rpg SE. I downvoted the question since, as long as there will be a rule 0, everything is subject to DM interpretation. The water could freeze is opinion based and depends of the GM running the game. 90% of rules can be bent by the GM for rule of cool, but stating that they can isn't really an answer, nor it is reliable; thus, I think it's ill-fitted for an SE answer.
            $endgroup$
            – Nyakouai
            Apr 3 at 8:31






          • 4




            $begingroup$
            I wanted to show how the GM could rule that using the description text as support, I agree that otherwise GMs can pull anything out of their a**.
            $endgroup$
            – Pierre Cathé
            Apr 3 at 9:28






          • 1




            $begingroup$
            @PierreCathé If you expand a bit your answer to include the existent rules instead of referencing linkassin's answer, you would really improve the quality of yours overall. Please consider doing it =)
            $endgroup$
            – T. Sar
            Apr 3 at 12:15






          • 1




            $begingroup$
            I think there is a lot of merit within this answer that isn't readily apparent. I think something you could do to improve it is emphasize the spell's stated effect of turning a body into a frozen statue when killed. To turn a humanoid body (presumably 98 F) into a solid statue with this spell is some incredibly intense cold; it seems reasonable that any water which would likely be much cooler and thus much more likely to freeze and stay frozen.
            $endgroup$
            – Pyrotechnical
            Apr 3 at 13:01






          • 2




            $begingroup$
            @IlmariKaronen The damage isn't done by the blast of cold air; the correct inference is that the spell chills everything in its path including the air.
            $endgroup$
            – Mark Wells
            Apr 4 at 0:02
















          5












          $begingroup$

          It is subject to GM interpretation



          The spell doesn't say that it freezes water. However, it does refer to environmental effects. Specifically it says that it creates




          A blast of cold air




          As there is no fluff/flavor text in 5e spells, this blast of air must be actually happening.



          This could reasonably be ruled to freeze some water since it is a 5th-level blast of cold air, though the amount and thickness of the ice are up to GM discretion.



          As @Pyrotechnical pointed out in the comments, the spell mentions that




          A creature killed by this spell becomes a frozen statue until it thaws.




          Which should require some pretty intense cold. While not a RAW justification, it does imply that the water in the creatures is frozen, so logically it should be the same for water outside of creatures.



          Personal experience



          This happened to me in a game where the players were fighting monsters on the other side of a pond. One of them wanted to cast cone of cold to freeze the pond and allow the fighter to get to the other side faster so I allowed it and described it as (roughly) :




          Biting cold air escapes from your outstreched hands towards the pond and the enemies, leaving a layer of frost on the ground and instantly freezing the water.




          Then I had the fighter do a DEX check to avoid slipping and shattering the ice, which royally failed, hilarity ensued.






          share|improve this answer











          $endgroup$









          • 3




            $begingroup$
            Hello, welcome on rpg SE. I downvoted the question since, as long as there will be a rule 0, everything is subject to DM interpretation. The water could freeze is opinion based and depends of the GM running the game. 90% of rules can be bent by the GM for rule of cool, but stating that they can isn't really an answer, nor it is reliable; thus, I think it's ill-fitted for an SE answer.
            $endgroup$
            – Nyakouai
            Apr 3 at 8:31






          • 4




            $begingroup$
            I wanted to show how the GM could rule that using the description text as support, I agree that otherwise GMs can pull anything out of their a**.
            $endgroup$
            – Pierre Cathé
            Apr 3 at 9:28






          • 1




            $begingroup$
            @PierreCathé If you expand a bit your answer to include the existent rules instead of referencing linkassin's answer, you would really improve the quality of yours overall. Please consider doing it =)
            $endgroup$
            – T. Sar
            Apr 3 at 12:15






          • 1




            $begingroup$
            I think there is a lot of merit within this answer that isn't readily apparent. I think something you could do to improve it is emphasize the spell's stated effect of turning a body into a frozen statue when killed. To turn a humanoid body (presumably 98 F) into a solid statue with this spell is some incredibly intense cold; it seems reasonable that any water which would likely be much cooler and thus much more likely to freeze and stay frozen.
            $endgroup$
            – Pyrotechnical
            Apr 3 at 13:01






          • 2




            $begingroup$
            @IlmariKaronen The damage isn't done by the blast of cold air; the correct inference is that the spell chills everything in its path including the air.
            $endgroup$
            – Mark Wells
            Apr 4 at 0:02














          5












          5








          5





          $begingroup$

          It is subject to GM interpretation



          The spell doesn't say that it freezes water. However, it does refer to environmental effects. Specifically it says that it creates




          A blast of cold air




          As there is no fluff/flavor text in 5e spells, this blast of air must be actually happening.



          This could reasonably be ruled to freeze some water since it is a 5th-level blast of cold air, though the amount and thickness of the ice are up to GM discretion.



          As @Pyrotechnical pointed out in the comments, the spell mentions that




          A creature killed by this spell becomes a frozen statue until it thaws.




          Which should require some pretty intense cold. While not a RAW justification, it does imply that the water in the creatures is frozen, so logically it should be the same for water outside of creatures.



          Personal experience



          This happened to me in a game where the players were fighting monsters on the other side of a pond. One of them wanted to cast cone of cold to freeze the pond and allow the fighter to get to the other side faster so I allowed it and described it as (roughly) :




          Biting cold air escapes from your outstreched hands towards the pond and the enemies, leaving a layer of frost on the ground and instantly freezing the water.




          Then I had the fighter do a DEX check to avoid slipping and shattering the ice, which royally failed, hilarity ensued.






          share|improve this answer











          $endgroup$



          It is subject to GM interpretation



          The spell doesn't say that it freezes water. However, it does refer to environmental effects. Specifically it says that it creates




          A blast of cold air




          As there is no fluff/flavor text in 5e spells, this blast of air must be actually happening.



          This could reasonably be ruled to freeze some water since it is a 5th-level blast of cold air, though the amount and thickness of the ice are up to GM discretion.



          As @Pyrotechnical pointed out in the comments, the spell mentions that




          A creature killed by this spell becomes a frozen statue until it thaws.




          Which should require some pretty intense cold. While not a RAW justification, it does imply that the water in the creatures is frozen, so logically it should be the same for water outside of creatures.



          Personal experience



          This happened to me in a game where the players were fighting monsters on the other side of a pond. One of them wanted to cast cone of cold to freeze the pond and allow the fighter to get to the other side faster so I allowed it and described it as (roughly) :




          Biting cold air escapes from your outstreched hands towards the pond and the enemies, leaving a layer of frost on the ground and instantly freezing the water.




          Then I had the fighter do a DEX check to avoid slipping and shattering the ice, which royally failed, hilarity ensued.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Apr 3 at 13:08

























          answered Apr 3 at 7:56









          Pierre CathéPierre Cathé

          2738




          2738








          • 3




            $begingroup$
            Hello, welcome on rpg SE. I downvoted the question since, as long as there will be a rule 0, everything is subject to DM interpretation. The water could freeze is opinion based and depends of the GM running the game. 90% of rules can be bent by the GM for rule of cool, but stating that they can isn't really an answer, nor it is reliable; thus, I think it's ill-fitted for an SE answer.
            $endgroup$
            – Nyakouai
            Apr 3 at 8:31






          • 4




            $begingroup$
            I wanted to show how the GM could rule that using the description text as support, I agree that otherwise GMs can pull anything out of their a**.
            $endgroup$
            – Pierre Cathé
            Apr 3 at 9:28






          • 1




            $begingroup$
            @PierreCathé If you expand a bit your answer to include the existent rules instead of referencing linkassin's answer, you would really improve the quality of yours overall. Please consider doing it =)
            $endgroup$
            – T. Sar
            Apr 3 at 12:15






          • 1




            $begingroup$
            I think there is a lot of merit within this answer that isn't readily apparent. I think something you could do to improve it is emphasize the spell's stated effect of turning a body into a frozen statue when killed. To turn a humanoid body (presumably 98 F) into a solid statue with this spell is some incredibly intense cold; it seems reasonable that any water which would likely be much cooler and thus much more likely to freeze and stay frozen.
            $endgroup$
            – Pyrotechnical
            Apr 3 at 13:01






          • 2




            $begingroup$
            @IlmariKaronen The damage isn't done by the blast of cold air; the correct inference is that the spell chills everything in its path including the air.
            $endgroup$
            – Mark Wells
            Apr 4 at 0:02














          • 3




            $begingroup$
            Hello, welcome on rpg SE. I downvoted the question since, as long as there will be a rule 0, everything is subject to DM interpretation. The water could freeze is opinion based and depends of the GM running the game. 90% of rules can be bent by the GM for rule of cool, but stating that they can isn't really an answer, nor it is reliable; thus, I think it's ill-fitted for an SE answer.
            $endgroup$
            – Nyakouai
            Apr 3 at 8:31






          • 4




            $begingroup$
            I wanted to show how the GM could rule that using the description text as support, I agree that otherwise GMs can pull anything out of their a**.
            $endgroup$
            – Pierre Cathé
            Apr 3 at 9:28






          • 1




            $begingroup$
            @PierreCathé If you expand a bit your answer to include the existent rules instead of referencing linkassin's answer, you would really improve the quality of yours overall. Please consider doing it =)
            $endgroup$
            – T. Sar
            Apr 3 at 12:15






          • 1




            $begingroup$
            I think there is a lot of merit within this answer that isn't readily apparent. I think something you could do to improve it is emphasize the spell's stated effect of turning a body into a frozen statue when killed. To turn a humanoid body (presumably 98 F) into a solid statue with this spell is some incredibly intense cold; it seems reasonable that any water which would likely be much cooler and thus much more likely to freeze and stay frozen.
            $endgroup$
            – Pyrotechnical
            Apr 3 at 13:01






          • 2




            $begingroup$
            @IlmariKaronen The damage isn't done by the blast of cold air; the correct inference is that the spell chills everything in its path including the air.
            $endgroup$
            – Mark Wells
            Apr 4 at 0:02








          3




          3




          $begingroup$
          Hello, welcome on rpg SE. I downvoted the question since, as long as there will be a rule 0, everything is subject to DM interpretation. The water could freeze is opinion based and depends of the GM running the game. 90% of rules can be bent by the GM for rule of cool, but stating that they can isn't really an answer, nor it is reliable; thus, I think it's ill-fitted for an SE answer.
          $endgroup$
          – Nyakouai
          Apr 3 at 8:31




          $begingroup$
          Hello, welcome on rpg SE. I downvoted the question since, as long as there will be a rule 0, everything is subject to DM interpretation. The water could freeze is opinion based and depends of the GM running the game. 90% of rules can be bent by the GM for rule of cool, but stating that they can isn't really an answer, nor it is reliable; thus, I think it's ill-fitted for an SE answer.
          $endgroup$
          – Nyakouai
          Apr 3 at 8:31




          4




          4




          $begingroup$
          I wanted to show how the GM could rule that using the description text as support, I agree that otherwise GMs can pull anything out of their a**.
          $endgroup$
          – Pierre Cathé
          Apr 3 at 9:28




          $begingroup$
          I wanted to show how the GM could rule that using the description text as support, I agree that otherwise GMs can pull anything out of their a**.
          $endgroup$
          – Pierre Cathé
          Apr 3 at 9:28




          1




          1




          $begingroup$
          @PierreCathé If you expand a bit your answer to include the existent rules instead of referencing linkassin's answer, you would really improve the quality of yours overall. Please consider doing it =)
          $endgroup$
          – T. Sar
          Apr 3 at 12:15




          $begingroup$
          @PierreCathé If you expand a bit your answer to include the existent rules instead of referencing linkassin's answer, you would really improve the quality of yours overall. Please consider doing it =)
          $endgroup$
          – T. Sar
          Apr 3 at 12:15




          1




          1




          $begingroup$
          I think there is a lot of merit within this answer that isn't readily apparent. I think something you could do to improve it is emphasize the spell's stated effect of turning a body into a frozen statue when killed. To turn a humanoid body (presumably 98 F) into a solid statue with this spell is some incredibly intense cold; it seems reasonable that any water which would likely be much cooler and thus much more likely to freeze and stay frozen.
          $endgroup$
          – Pyrotechnical
          Apr 3 at 13:01




          $begingroup$
          I think there is a lot of merit within this answer that isn't readily apparent. I think something you could do to improve it is emphasize the spell's stated effect of turning a body into a frozen statue when killed. To turn a humanoid body (presumably 98 F) into a solid statue with this spell is some incredibly intense cold; it seems reasonable that any water which would likely be much cooler and thus much more likely to freeze and stay frozen.
          $endgroup$
          – Pyrotechnical
          Apr 3 at 13:01




          2




          2




          $begingroup$
          @IlmariKaronen The damage isn't done by the blast of cold air; the correct inference is that the spell chills everything in its path including the air.
          $endgroup$
          – Mark Wells
          Apr 4 at 0:02




          $begingroup$
          @IlmariKaronen The damage isn't done by the blast of cold air; the correct inference is that the spell chills everything in its path including the air.
          $endgroup$
          – Mark Wells
          Apr 4 at 0:02


















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