TextToSpeech fails to speak huge strings





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I am trying to read out the whole bible chapters using TTS. the problem is, it fails because the text length is huge.



  textToSpeech = new TextToSpeech(getApplicationContext(), new TextToSpeech.OnInitListener() {
@Override
public void onInit(int status) {
if (status == TextToSpeech.SUCCESS) {
int ttsLang = textToSpeech.setLanguage(Locale.US);

if (ttsLang == TextToSpeech.LANG_MISSING_DATA
|| ttsLang == TextToSpeech.LANG_NOT_SUPPORTED) {
Log.e("TTS", "The Language is not supported!");
} else {
Log.i("TTS", "Language Supported.");
}
Log.i("TTS", "Initialization success.");
} else {
Toast.makeText(getApplicationContext(), "TTS Initialization failed!", Toast.LENGTH_SHORT).show();
}
}
});
}

public void speak(View view) {
int speechStatus = textToSpeech.speak(data, TextToSpeech.QUEUE_FLUSH, null);
if (speechStatus == TextToSpeech.ERROR) {
Toast.makeText(getApplicationContext(), "TTS conversion failure", Toast.LENGTH_SHORT).show();
Log.e("TTS", "Error in converting Text to Speech!");
}
}


How do I fix this?



I get this in my logs Log.e("TTS", "Error in converting Text to Speech!");










share|improve this question


















  • 1





    How do you know that the reason is because the string is too large? Have you tried the same code with small strings? Are you sure you're not calling speak() before the TTS object is initialized?

    – Boober Bunz
    Nov 24 '18 at 2:32











  • If the text length is a problem, then speak it in smaller chunks or "utterances". By using TextToSpeech.QUEUE_ADD you can start speaking the first utterance and add more utterances to the queue. But maybe at some point there's a limit for the queue(?) You can also use an UtteranceProgressListener to add the next utterance only after the previous one has been completely spoken out.

    – Markus Kauppinen
    Nov 24 '18 at 11:28


















0















I am trying to read out the whole bible chapters using TTS. the problem is, it fails because the text length is huge.



  textToSpeech = new TextToSpeech(getApplicationContext(), new TextToSpeech.OnInitListener() {
@Override
public void onInit(int status) {
if (status == TextToSpeech.SUCCESS) {
int ttsLang = textToSpeech.setLanguage(Locale.US);

if (ttsLang == TextToSpeech.LANG_MISSING_DATA
|| ttsLang == TextToSpeech.LANG_NOT_SUPPORTED) {
Log.e("TTS", "The Language is not supported!");
} else {
Log.i("TTS", "Language Supported.");
}
Log.i("TTS", "Initialization success.");
} else {
Toast.makeText(getApplicationContext(), "TTS Initialization failed!", Toast.LENGTH_SHORT).show();
}
}
});
}

public void speak(View view) {
int speechStatus = textToSpeech.speak(data, TextToSpeech.QUEUE_FLUSH, null);
if (speechStatus == TextToSpeech.ERROR) {
Toast.makeText(getApplicationContext(), "TTS conversion failure", Toast.LENGTH_SHORT).show();
Log.e("TTS", "Error in converting Text to Speech!");
}
}


How do I fix this?



I get this in my logs Log.e("TTS", "Error in converting Text to Speech!");










share|improve this question


















  • 1





    How do you know that the reason is because the string is too large? Have you tried the same code with small strings? Are you sure you're not calling speak() before the TTS object is initialized?

    – Boober Bunz
    Nov 24 '18 at 2:32











  • If the text length is a problem, then speak it in smaller chunks or "utterances". By using TextToSpeech.QUEUE_ADD you can start speaking the first utterance and add more utterances to the queue. But maybe at some point there's a limit for the queue(?) You can also use an UtteranceProgressListener to add the next utterance only after the previous one has been completely spoken out.

    – Markus Kauppinen
    Nov 24 '18 at 11:28














0












0








0








I am trying to read out the whole bible chapters using TTS. the problem is, it fails because the text length is huge.



  textToSpeech = new TextToSpeech(getApplicationContext(), new TextToSpeech.OnInitListener() {
@Override
public void onInit(int status) {
if (status == TextToSpeech.SUCCESS) {
int ttsLang = textToSpeech.setLanguage(Locale.US);

if (ttsLang == TextToSpeech.LANG_MISSING_DATA
|| ttsLang == TextToSpeech.LANG_NOT_SUPPORTED) {
Log.e("TTS", "The Language is not supported!");
} else {
Log.i("TTS", "Language Supported.");
}
Log.i("TTS", "Initialization success.");
} else {
Toast.makeText(getApplicationContext(), "TTS Initialization failed!", Toast.LENGTH_SHORT).show();
}
}
});
}

public void speak(View view) {
int speechStatus = textToSpeech.speak(data, TextToSpeech.QUEUE_FLUSH, null);
if (speechStatus == TextToSpeech.ERROR) {
Toast.makeText(getApplicationContext(), "TTS conversion failure", Toast.LENGTH_SHORT).show();
Log.e("TTS", "Error in converting Text to Speech!");
}
}


How do I fix this?



I get this in my logs Log.e("TTS", "Error in converting Text to Speech!");










share|improve this question














I am trying to read out the whole bible chapters using TTS. the problem is, it fails because the text length is huge.



  textToSpeech = new TextToSpeech(getApplicationContext(), new TextToSpeech.OnInitListener() {
@Override
public void onInit(int status) {
if (status == TextToSpeech.SUCCESS) {
int ttsLang = textToSpeech.setLanguage(Locale.US);

if (ttsLang == TextToSpeech.LANG_MISSING_DATA
|| ttsLang == TextToSpeech.LANG_NOT_SUPPORTED) {
Log.e("TTS", "The Language is not supported!");
} else {
Log.i("TTS", "Language Supported.");
}
Log.i("TTS", "Initialization success.");
} else {
Toast.makeText(getApplicationContext(), "TTS Initialization failed!", Toast.LENGTH_SHORT).show();
}
}
});
}

public void speak(View view) {
int speechStatus = textToSpeech.speak(data, TextToSpeech.QUEUE_FLUSH, null);
if (speechStatus == TextToSpeech.ERROR) {
Toast.makeText(getApplicationContext(), "TTS conversion failure", Toast.LENGTH_SHORT).show();
Log.e("TTS", "Error in converting Text to Speech!");
}
}


How do I fix this?



I get this in my logs Log.e("TTS", "Error in converting Text to Speech!");







android text-to-speech






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 23 '18 at 19:06









user9555243user9555243

408




408








  • 1





    How do you know that the reason is because the string is too large? Have you tried the same code with small strings? Are you sure you're not calling speak() before the TTS object is initialized?

    – Boober Bunz
    Nov 24 '18 at 2:32











  • If the text length is a problem, then speak it in smaller chunks or "utterances". By using TextToSpeech.QUEUE_ADD you can start speaking the first utterance and add more utterances to the queue. But maybe at some point there's a limit for the queue(?) You can also use an UtteranceProgressListener to add the next utterance only after the previous one has been completely spoken out.

    – Markus Kauppinen
    Nov 24 '18 at 11:28














  • 1





    How do you know that the reason is because the string is too large? Have you tried the same code with small strings? Are you sure you're not calling speak() before the TTS object is initialized?

    – Boober Bunz
    Nov 24 '18 at 2:32











  • If the text length is a problem, then speak it in smaller chunks or "utterances". By using TextToSpeech.QUEUE_ADD you can start speaking the first utterance and add more utterances to the queue. But maybe at some point there's a limit for the queue(?) You can also use an UtteranceProgressListener to add the next utterance only after the previous one has been completely spoken out.

    – Markus Kauppinen
    Nov 24 '18 at 11:28








1




1





How do you know that the reason is because the string is too large? Have you tried the same code with small strings? Are you sure you're not calling speak() before the TTS object is initialized?

– Boober Bunz
Nov 24 '18 at 2:32





How do you know that the reason is because the string is too large? Have you tried the same code with small strings? Are you sure you're not calling speak() before the TTS object is initialized?

– Boober Bunz
Nov 24 '18 at 2:32













If the text length is a problem, then speak it in smaller chunks or "utterances". By using TextToSpeech.QUEUE_ADD you can start speaking the first utterance and add more utterances to the queue. But maybe at some point there's a limit for the queue(?) You can also use an UtteranceProgressListener to add the next utterance only after the previous one has been completely spoken out.

– Markus Kauppinen
Nov 24 '18 at 11:28





If the text length is a problem, then speak it in smaller chunks or "utterances". By using TextToSpeech.QUEUE_ADD you can start speaking the first utterance and add more utterances to the queue. But maybe at some point there's a limit for the queue(?) You can also use an UtteranceProgressListener to add the next utterance only after the previous one has been completely spoken out.

– Markus Kauppinen
Nov 24 '18 at 11:28












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