Image view not recognizing my tap gesture












0














I'm trying to present a UIImagePickerController from an image and it's not working. I enable user interaction, but i still can't seem to get it working.



let cameraIconImageView: UIImageView = {
let image = UIImageView()
image.image = UIImage(named: "camera_icon")?.withRenderingMode(.alwaysTemplate)
image.tintColor = UIColor(r: 255, g: 122, b: 124, a: 1 )
image.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(handleSelectProfileImage)))
image.layer.borderWidth = 2
image.layer.borderColor = UIColor(r: 255, g: 122, b: 124, a: 1 ).cgColor
image.layer.cornerRadius = 20
image.isUserInteractionEnabled = true
image.clipsToBounds = true
image.translatesAutoresizingMaskIntoConstraints = false
return image
}()

@objc func handleSelectProfileImage() {
let picker = UIImagePickerController()
present(picker, animated: true, completion: nil)
print(123)

picker.delegate = self
picker.allowsEditing = true

present(picker, animated: true, completion: nil)
}









share|improve this question


















  • 1




    Use lazy variable. advantages of lazy varibale stackoverflow.com/questions/40694691/…
    – Namasivayam Piranavaruban
    Nov 20 at 3:29
















0














I'm trying to present a UIImagePickerController from an image and it's not working. I enable user interaction, but i still can't seem to get it working.



let cameraIconImageView: UIImageView = {
let image = UIImageView()
image.image = UIImage(named: "camera_icon")?.withRenderingMode(.alwaysTemplate)
image.tintColor = UIColor(r: 255, g: 122, b: 124, a: 1 )
image.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(handleSelectProfileImage)))
image.layer.borderWidth = 2
image.layer.borderColor = UIColor(r: 255, g: 122, b: 124, a: 1 ).cgColor
image.layer.cornerRadius = 20
image.isUserInteractionEnabled = true
image.clipsToBounds = true
image.translatesAutoresizingMaskIntoConstraints = false
return image
}()

@objc func handleSelectProfileImage() {
let picker = UIImagePickerController()
present(picker, animated: true, completion: nil)
print(123)

picker.delegate = self
picker.allowsEditing = true

present(picker, animated: true, completion: nil)
}









share|improve this question


















  • 1




    Use lazy variable. advantages of lazy varibale stackoverflow.com/questions/40694691/…
    – Namasivayam Piranavaruban
    Nov 20 at 3:29














0












0








0







I'm trying to present a UIImagePickerController from an image and it's not working. I enable user interaction, but i still can't seem to get it working.



let cameraIconImageView: UIImageView = {
let image = UIImageView()
image.image = UIImage(named: "camera_icon")?.withRenderingMode(.alwaysTemplate)
image.tintColor = UIColor(r: 255, g: 122, b: 124, a: 1 )
image.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(handleSelectProfileImage)))
image.layer.borderWidth = 2
image.layer.borderColor = UIColor(r: 255, g: 122, b: 124, a: 1 ).cgColor
image.layer.cornerRadius = 20
image.isUserInteractionEnabled = true
image.clipsToBounds = true
image.translatesAutoresizingMaskIntoConstraints = false
return image
}()

@objc func handleSelectProfileImage() {
let picker = UIImagePickerController()
present(picker, animated: true, completion: nil)
print(123)

picker.delegate = self
picker.allowsEditing = true

present(picker, animated: true, completion: nil)
}









share|improve this question













I'm trying to present a UIImagePickerController from an image and it's not working. I enable user interaction, but i still can't seem to get it working.



let cameraIconImageView: UIImageView = {
let image = UIImageView()
image.image = UIImage(named: "camera_icon")?.withRenderingMode(.alwaysTemplate)
image.tintColor = UIColor(r: 255, g: 122, b: 124, a: 1 )
image.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(handleSelectProfileImage)))
image.layer.borderWidth = 2
image.layer.borderColor = UIColor(r: 255, g: 122, b: 124, a: 1 ).cgColor
image.layer.cornerRadius = 20
image.isUserInteractionEnabled = true
image.clipsToBounds = true
image.translatesAutoresizingMaskIntoConstraints = false
return image
}()

@objc func handleSelectProfileImage() {
let picker = UIImagePickerController()
present(picker, animated: true, completion: nil)
print(123)

picker.delegate = self
picker.allowsEditing = true

present(picker, animated: true, completion: nil)
}






ios swift uitapgesturerecognizer






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asked Nov 20 at 2:59









Olijujuan Green

82




82








  • 1




    Use lazy variable. advantages of lazy varibale stackoverflow.com/questions/40694691/…
    – Namasivayam Piranavaruban
    Nov 20 at 3:29














  • 1




    Use lazy variable. advantages of lazy varibale stackoverflow.com/questions/40694691/…
    – Namasivayam Piranavaruban
    Nov 20 at 3:29








1




1




Use lazy variable. advantages of lazy varibale stackoverflow.com/questions/40694691/…
– Namasivayam Piranavaruban
Nov 20 at 3:29




Use lazy variable. advantages of lazy varibale stackoverflow.com/questions/40694691/…
– Namasivayam Piranavaruban
Nov 20 at 3:29












1 Answer
1






active

oldest

votes


















0














lazy var cameraIconImageView: UIImageView = {

let image = UIImageView()
image.image = UIImage(named: "camera_icon")?.withRenderingMode(.alwaysTemplate)
image.tintColor = UIColor(r: 255, g: 122, b: 124, a: 1 )
image.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(handleSelectProfileImage)))
image.layer.borderWidth = 2
image.layer.borderColor = UIColor(r: 255, g: 122, b: 124, a: 1 ).cgColor
image.layer.cornerRadius = 20
image.isUserInteractionEnabled = true
image.clipsToBounds = true
image.translatesAutoresizingMaskIntoConstraints = false
return image

}()


Use lazy in Imageview initialization.






share|improve this answer





















  • Please who put downvote can you please explain why you downvoted. It is correct since in this if we use only lazy only self can be used inside
    – Ruban4Axis
    Nov 20 at 3:24











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1 Answer
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lazy var cameraIconImageView: UIImageView = {

let image = UIImageView()
image.image = UIImage(named: "camera_icon")?.withRenderingMode(.alwaysTemplate)
image.tintColor = UIColor(r: 255, g: 122, b: 124, a: 1 )
image.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(handleSelectProfileImage)))
image.layer.borderWidth = 2
image.layer.borderColor = UIColor(r: 255, g: 122, b: 124, a: 1 ).cgColor
image.layer.cornerRadius = 20
image.isUserInteractionEnabled = true
image.clipsToBounds = true
image.translatesAutoresizingMaskIntoConstraints = false
return image

}()


Use lazy in Imageview initialization.






share|improve this answer





















  • Please who put downvote can you please explain why you downvoted. It is correct since in this if we use only lazy only self can be used inside
    – Ruban4Axis
    Nov 20 at 3:24
















0














lazy var cameraIconImageView: UIImageView = {

let image = UIImageView()
image.image = UIImage(named: "camera_icon")?.withRenderingMode(.alwaysTemplate)
image.tintColor = UIColor(r: 255, g: 122, b: 124, a: 1 )
image.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(handleSelectProfileImage)))
image.layer.borderWidth = 2
image.layer.borderColor = UIColor(r: 255, g: 122, b: 124, a: 1 ).cgColor
image.layer.cornerRadius = 20
image.isUserInteractionEnabled = true
image.clipsToBounds = true
image.translatesAutoresizingMaskIntoConstraints = false
return image

}()


Use lazy in Imageview initialization.






share|improve this answer





















  • Please who put downvote can you please explain why you downvoted. It is correct since in this if we use only lazy only self can be used inside
    – Ruban4Axis
    Nov 20 at 3:24














0












0








0






lazy var cameraIconImageView: UIImageView = {

let image = UIImageView()
image.image = UIImage(named: "camera_icon")?.withRenderingMode(.alwaysTemplate)
image.tintColor = UIColor(r: 255, g: 122, b: 124, a: 1 )
image.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(handleSelectProfileImage)))
image.layer.borderWidth = 2
image.layer.borderColor = UIColor(r: 255, g: 122, b: 124, a: 1 ).cgColor
image.layer.cornerRadius = 20
image.isUserInteractionEnabled = true
image.clipsToBounds = true
image.translatesAutoresizingMaskIntoConstraints = false
return image

}()


Use lazy in Imageview initialization.






share|improve this answer












lazy var cameraIconImageView: UIImageView = {

let image = UIImageView()
image.image = UIImage(named: "camera_icon")?.withRenderingMode(.alwaysTemplate)
image.tintColor = UIColor(r: 255, g: 122, b: 124, a: 1 )
image.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(handleSelectProfileImage)))
image.layer.borderWidth = 2
image.layer.borderColor = UIColor(r: 255, g: 122, b: 124, a: 1 ).cgColor
image.layer.cornerRadius = 20
image.isUserInteractionEnabled = true
image.clipsToBounds = true
image.translatesAutoresizingMaskIntoConstraints = false
return image

}()


Use lazy in Imageview initialization.







share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 20 at 3:20









Ruban4Axis

17313




17313












  • Please who put downvote can you please explain why you downvoted. It is correct since in this if we use only lazy only self can be used inside
    – Ruban4Axis
    Nov 20 at 3:24


















  • Please who put downvote can you please explain why you downvoted. It is correct since in this if we use only lazy only self can be used inside
    – Ruban4Axis
    Nov 20 at 3:24
















Please who put downvote can you please explain why you downvoted. It is correct since in this if we use only lazy only self can be used inside
– Ruban4Axis
Nov 20 at 3:24




Please who put downvote can you please explain why you downvoted. It is correct since in this if we use only lazy only self can be used inside
– Ruban4Axis
Nov 20 at 3:24


















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