How can I make conversations with NPCs more succinct?
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IMPORTANT : don't just read the selected answer, all of the answers to this question provide good techniques to apply in different scenarios when it comes to conversations with NPCs. I chose the one which I think solve my own problem the best. I tend to run mini sandbox adventures in which PCs are free to go around and interact with NPCs, locations, other PCs, etc. It seems to work for most of my players but one or two have complained that the whole process seems too meandering, especially that conversations with NPCs seem to take very long to resolve . Before I ask how to make NPCs' conversations more succinct, I want to lay out some of my assumptions / resolutions: I like to make interesting NPCs so I tend to role play them out extensively. Major NPCs all have personalities, quirks a