UIScrollView CustomStickyHeader Resize height generates problems when scroll is too fast












0















I have been trying for a while to create a UIViewController that has a CustomStickyHeader and a UITableView. The idea I have been following is use the UITableView scrolling for changing the header view with the value of the contentOffset.



The layout for the ViewController (AlbumsViewController) looks like:



enter image description here



The UItableView Scrolling functions from the delegate are implemented like that:



func scrollViewDidScroll(_ scrollView: UIScrollView) {

let endReached = contentTableView.contentOffset.y >= (contentTableView.contentSize.height - contentTableView.frame.size.height)
let isUP = lastContentOffset > scrollView.contentOffset.y

if scrollView.contentOffset.y < 0 {

headerHeightConstraint.constant += abs(scrollView.contentOffset.y)

}
else{

if !endReached{

if isUP{ // -> Finger moving Down ...
let newSize = headerHeightConstraint.constant + abs(scrollView.contentOffset.y/75)
headerHeightConstraint.constant = newSize
}
else{
let newSize = headerHeightConstraint.constant - abs(scrollView.contentOffset.y/75)
headerHeightConstraint.constant = newSize
}

if headerHeightConstraint.constant < headerView.minHeaderSize {
headerHeightConstraint.constant = headerView.minHeaderSize
}

}
else{

if headerHeightConstraint.constant > headerView.minHeaderSize {

}

}

}
//HeaderView Function for changing the alpha of a view
headerView.changeColorAlpha(headerHeight: headerHeightConstraint.constant)
lastContentOffset = scrollView.contentOffset.y

}

func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {

if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
animateHeader()
}
else if scrollView.contentOffset.y == 0{
animateHeader()
}

}

func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {

if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
animateHeader()
}
else if scrollView.contentOffset.y == 0{
animateHeader()
}

}

private func animateHeader() {

self.headerHeightConstraint.constant = headerView.maxHeaderSize
UIView.animate(withDuration: 0.4, delay: 0.0, usingSpringWithDamping: 0.7, initialSpringVelocity: 0.5, options: [.curveEaseInOut], animations: {

self.headerView.changeColorAlpha(headerHeight: self.headerHeightConstraint.constant)
self.view.layoutIfNeeded()

}, completion: nil)

}


So far it works if i scroll gently and the result looks like that:



enter image description here



and fully "Collapsed" with the minimum height:



enter image description here



However, If i scroll fast, the scrollView gets to the end and, I suppose, scrollViewDidScroll is not called and the headerView's height gets partially "collapsed" like that:



enter image description here



What am I doing wrong?
Is there a better approach?



Thank you










share|improve this question



























    0















    I have been trying for a while to create a UIViewController that has a CustomStickyHeader and a UITableView. The idea I have been following is use the UITableView scrolling for changing the header view with the value of the contentOffset.



    The layout for the ViewController (AlbumsViewController) looks like:



    enter image description here



    The UItableView Scrolling functions from the delegate are implemented like that:



    func scrollViewDidScroll(_ scrollView: UIScrollView) {

    let endReached = contentTableView.contentOffset.y >= (contentTableView.contentSize.height - contentTableView.frame.size.height)
    let isUP = lastContentOffset > scrollView.contentOffset.y

    if scrollView.contentOffset.y < 0 {

    headerHeightConstraint.constant += abs(scrollView.contentOffset.y)

    }
    else{

    if !endReached{

    if isUP{ // -> Finger moving Down ...
    let newSize = headerHeightConstraint.constant + abs(scrollView.contentOffset.y/75)
    headerHeightConstraint.constant = newSize
    }
    else{
    let newSize = headerHeightConstraint.constant - abs(scrollView.contentOffset.y/75)
    headerHeightConstraint.constant = newSize
    }

    if headerHeightConstraint.constant < headerView.minHeaderSize {
    headerHeightConstraint.constant = headerView.minHeaderSize
    }

    }
    else{

    if headerHeightConstraint.constant > headerView.minHeaderSize {

    }

    }

    }
    //HeaderView Function for changing the alpha of a view
    headerView.changeColorAlpha(headerHeight: headerHeightConstraint.constant)
    lastContentOffset = scrollView.contentOffset.y

    }

    func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {

    if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
    animateHeader()
    }
    else if scrollView.contentOffset.y == 0{
    animateHeader()
    }

    }

    func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {

    if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
    animateHeader()
    }
    else if scrollView.contentOffset.y == 0{
    animateHeader()
    }

    }

    private func animateHeader() {

    self.headerHeightConstraint.constant = headerView.maxHeaderSize
    UIView.animate(withDuration: 0.4, delay: 0.0, usingSpringWithDamping: 0.7, initialSpringVelocity: 0.5, options: [.curveEaseInOut], animations: {

    self.headerView.changeColorAlpha(headerHeight: self.headerHeightConstraint.constant)
    self.view.layoutIfNeeded()

    }, completion: nil)

    }


    So far it works if i scroll gently and the result looks like that:



    enter image description here



    and fully "Collapsed" with the minimum height:



    enter image description here



    However, If i scroll fast, the scrollView gets to the end and, I suppose, scrollViewDidScroll is not called and the headerView's height gets partially "collapsed" like that:



    enter image description here



    What am I doing wrong?
    Is there a better approach?



    Thank you










    share|improve this question

























      0












      0








      0








      I have been trying for a while to create a UIViewController that has a CustomStickyHeader and a UITableView. The idea I have been following is use the UITableView scrolling for changing the header view with the value of the contentOffset.



      The layout for the ViewController (AlbumsViewController) looks like:



      enter image description here



      The UItableView Scrolling functions from the delegate are implemented like that:



      func scrollViewDidScroll(_ scrollView: UIScrollView) {

      let endReached = contentTableView.contentOffset.y >= (contentTableView.contentSize.height - contentTableView.frame.size.height)
      let isUP = lastContentOffset > scrollView.contentOffset.y

      if scrollView.contentOffset.y < 0 {

      headerHeightConstraint.constant += abs(scrollView.contentOffset.y)

      }
      else{

      if !endReached{

      if isUP{ // -> Finger moving Down ...
      let newSize = headerHeightConstraint.constant + abs(scrollView.contentOffset.y/75)
      headerHeightConstraint.constant = newSize
      }
      else{
      let newSize = headerHeightConstraint.constant - abs(scrollView.contentOffset.y/75)
      headerHeightConstraint.constant = newSize
      }

      if headerHeightConstraint.constant < headerView.minHeaderSize {
      headerHeightConstraint.constant = headerView.minHeaderSize
      }

      }
      else{

      if headerHeightConstraint.constant > headerView.minHeaderSize {

      }

      }

      }
      //HeaderView Function for changing the alpha of a view
      headerView.changeColorAlpha(headerHeight: headerHeightConstraint.constant)
      lastContentOffset = scrollView.contentOffset.y

      }

      func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {

      if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
      animateHeader()
      }
      else if scrollView.contentOffset.y == 0{
      animateHeader()
      }

      }

      func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {

      if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
      animateHeader()
      }
      else if scrollView.contentOffset.y == 0{
      animateHeader()
      }

      }

      private func animateHeader() {

      self.headerHeightConstraint.constant = headerView.maxHeaderSize
      UIView.animate(withDuration: 0.4, delay: 0.0, usingSpringWithDamping: 0.7, initialSpringVelocity: 0.5, options: [.curveEaseInOut], animations: {

      self.headerView.changeColorAlpha(headerHeight: self.headerHeightConstraint.constant)
      self.view.layoutIfNeeded()

      }, completion: nil)

      }


      So far it works if i scroll gently and the result looks like that:



      enter image description here



      and fully "Collapsed" with the minimum height:



      enter image description here



      However, If i scroll fast, the scrollView gets to the end and, I suppose, scrollViewDidScroll is not called and the headerView's height gets partially "collapsed" like that:



      enter image description here



      What am I doing wrong?
      Is there a better approach?



      Thank you










      share|improve this question














      I have been trying for a while to create a UIViewController that has a CustomStickyHeader and a UITableView. The idea I have been following is use the UITableView scrolling for changing the header view with the value of the contentOffset.



      The layout for the ViewController (AlbumsViewController) looks like:



      enter image description here



      The UItableView Scrolling functions from the delegate are implemented like that:



      func scrollViewDidScroll(_ scrollView: UIScrollView) {

      let endReached = contentTableView.contentOffset.y >= (contentTableView.contentSize.height - contentTableView.frame.size.height)
      let isUP = lastContentOffset > scrollView.contentOffset.y

      if scrollView.contentOffset.y < 0 {

      headerHeightConstraint.constant += abs(scrollView.contentOffset.y)

      }
      else{

      if !endReached{

      if isUP{ // -> Finger moving Down ...
      let newSize = headerHeightConstraint.constant + abs(scrollView.contentOffset.y/75)
      headerHeightConstraint.constant = newSize
      }
      else{
      let newSize = headerHeightConstraint.constant - abs(scrollView.contentOffset.y/75)
      headerHeightConstraint.constant = newSize
      }

      if headerHeightConstraint.constant < headerView.minHeaderSize {
      headerHeightConstraint.constant = headerView.minHeaderSize
      }

      }
      else{

      if headerHeightConstraint.constant > headerView.minHeaderSize {

      }

      }

      }
      //HeaderView Function for changing the alpha of a view
      headerView.changeColorAlpha(headerHeight: headerHeightConstraint.constant)
      lastContentOffset = scrollView.contentOffset.y

      }

      func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {

      if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
      animateHeader()
      }
      else if scrollView.contentOffset.y == 0{
      animateHeader()
      }

      }

      func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {

      if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
      animateHeader()
      }
      else if scrollView.contentOffset.y == 0{
      animateHeader()
      }

      }

      private func animateHeader() {

      self.headerHeightConstraint.constant = headerView.maxHeaderSize
      UIView.animate(withDuration: 0.4, delay: 0.0, usingSpringWithDamping: 0.7, initialSpringVelocity: 0.5, options: [.curveEaseInOut], animations: {

      self.headerView.changeColorAlpha(headerHeight: self.headerHeightConstraint.constant)
      self.view.layoutIfNeeded()

      }, completion: nil)

      }


      So far it works if i scroll gently and the result looks like that:



      enter image description here



      and fully "Collapsed" with the minimum height:



      enter image description here



      However, If i scroll fast, the scrollView gets to the end and, I suppose, scrollViewDidScroll is not called and the headerView's height gets partially "collapsed" like that:



      enter image description here



      What am I doing wrong?
      Is there a better approach?



      Thank you







      ios swift swift4.2






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 21 '18 at 15:33









      Reimond HillReimond Hill

      466417




      466417
























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