UIScrollView CustomStickyHeader Resize height generates problems when scroll is too fast
I have been trying for a while to create a UIViewController that has a CustomStickyHeader and a UITableView. The idea I have been following is use the UITableView scrolling for changing the header view with the value of the contentOffset.
The layout for the ViewController (AlbumsViewController) looks like:
The UItableView Scrolling functions from the delegate are implemented like that:
func scrollViewDidScroll(_ scrollView: UIScrollView) {
let endReached = contentTableView.contentOffset.y >= (contentTableView.contentSize.height - contentTableView.frame.size.height)
let isUP = lastContentOffset > scrollView.contentOffset.y
if scrollView.contentOffset.y < 0 {
headerHeightConstraint.constant += abs(scrollView.contentOffset.y)
}
else{
if !endReached{
if isUP{ // -> Finger moving Down ...
let newSize = headerHeightConstraint.constant + abs(scrollView.contentOffset.y/75)
headerHeightConstraint.constant = newSize
}
else{
let newSize = headerHeightConstraint.constant - abs(scrollView.contentOffset.y/75)
headerHeightConstraint.constant = newSize
}
if headerHeightConstraint.constant < headerView.minHeaderSize {
headerHeightConstraint.constant = headerView.minHeaderSize
}
}
else{
if headerHeightConstraint.constant > headerView.minHeaderSize {
}
}
}
//HeaderView Function for changing the alpha of a view
headerView.changeColorAlpha(headerHeight: headerHeightConstraint.constant)
lastContentOffset = scrollView.contentOffset.y
}
func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {
if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
animateHeader()
}
else if scrollView.contentOffset.y == 0{
animateHeader()
}
}
func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {
if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
animateHeader()
}
else if scrollView.contentOffset.y == 0{
animateHeader()
}
}
private func animateHeader() {
self.headerHeightConstraint.constant = headerView.maxHeaderSize
UIView.animate(withDuration: 0.4, delay: 0.0, usingSpringWithDamping: 0.7, initialSpringVelocity: 0.5, options: [.curveEaseInOut], animations: {
self.headerView.changeColorAlpha(headerHeight: self.headerHeightConstraint.constant)
self.view.layoutIfNeeded()
}, completion: nil)
}
So far it works if i scroll gently and the result looks like that:
and fully "Collapsed" with the minimum height:
However, If i scroll fast, the scrollView gets to the end and, I suppose, scrollViewDidScroll is not called and the headerView's height gets partially "collapsed" like that:
What am I doing wrong?
Is there a better approach?
Thank you
ios swift swift4.2
add a comment |
I have been trying for a while to create a UIViewController that has a CustomStickyHeader and a UITableView. The idea I have been following is use the UITableView scrolling for changing the header view with the value of the contentOffset.
The layout for the ViewController (AlbumsViewController) looks like:
The UItableView Scrolling functions from the delegate are implemented like that:
func scrollViewDidScroll(_ scrollView: UIScrollView) {
let endReached = contentTableView.contentOffset.y >= (contentTableView.contentSize.height - contentTableView.frame.size.height)
let isUP = lastContentOffset > scrollView.contentOffset.y
if scrollView.contentOffset.y < 0 {
headerHeightConstraint.constant += abs(scrollView.contentOffset.y)
}
else{
if !endReached{
if isUP{ // -> Finger moving Down ...
let newSize = headerHeightConstraint.constant + abs(scrollView.contentOffset.y/75)
headerHeightConstraint.constant = newSize
}
else{
let newSize = headerHeightConstraint.constant - abs(scrollView.contentOffset.y/75)
headerHeightConstraint.constant = newSize
}
if headerHeightConstraint.constant < headerView.minHeaderSize {
headerHeightConstraint.constant = headerView.minHeaderSize
}
}
else{
if headerHeightConstraint.constant > headerView.minHeaderSize {
}
}
}
//HeaderView Function for changing the alpha of a view
headerView.changeColorAlpha(headerHeight: headerHeightConstraint.constant)
lastContentOffset = scrollView.contentOffset.y
}
func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {
if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
animateHeader()
}
else if scrollView.contentOffset.y == 0{
animateHeader()
}
}
func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {
if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
animateHeader()
}
else if scrollView.contentOffset.y == 0{
animateHeader()
}
}
private func animateHeader() {
self.headerHeightConstraint.constant = headerView.maxHeaderSize
UIView.animate(withDuration: 0.4, delay: 0.0, usingSpringWithDamping: 0.7, initialSpringVelocity: 0.5, options: [.curveEaseInOut], animations: {
self.headerView.changeColorAlpha(headerHeight: self.headerHeightConstraint.constant)
self.view.layoutIfNeeded()
}, completion: nil)
}
So far it works if i scroll gently and the result looks like that:
and fully "Collapsed" with the minimum height:
However, If i scroll fast, the scrollView gets to the end and, I suppose, scrollViewDidScroll is not called and the headerView's height gets partially "collapsed" like that:
What am I doing wrong?
Is there a better approach?
Thank you
ios swift swift4.2
add a comment |
I have been trying for a while to create a UIViewController that has a CustomStickyHeader and a UITableView. The idea I have been following is use the UITableView scrolling for changing the header view with the value of the contentOffset.
The layout for the ViewController (AlbumsViewController) looks like:
The UItableView Scrolling functions from the delegate are implemented like that:
func scrollViewDidScroll(_ scrollView: UIScrollView) {
let endReached = contentTableView.contentOffset.y >= (contentTableView.contentSize.height - contentTableView.frame.size.height)
let isUP = lastContentOffset > scrollView.contentOffset.y
if scrollView.contentOffset.y < 0 {
headerHeightConstraint.constant += abs(scrollView.contentOffset.y)
}
else{
if !endReached{
if isUP{ // -> Finger moving Down ...
let newSize = headerHeightConstraint.constant + abs(scrollView.contentOffset.y/75)
headerHeightConstraint.constant = newSize
}
else{
let newSize = headerHeightConstraint.constant - abs(scrollView.contentOffset.y/75)
headerHeightConstraint.constant = newSize
}
if headerHeightConstraint.constant < headerView.minHeaderSize {
headerHeightConstraint.constant = headerView.minHeaderSize
}
}
else{
if headerHeightConstraint.constant > headerView.minHeaderSize {
}
}
}
//HeaderView Function for changing the alpha of a view
headerView.changeColorAlpha(headerHeight: headerHeightConstraint.constant)
lastContentOffset = scrollView.contentOffset.y
}
func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {
if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
animateHeader()
}
else if scrollView.contentOffset.y == 0{
animateHeader()
}
}
func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {
if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
animateHeader()
}
else if scrollView.contentOffset.y == 0{
animateHeader()
}
}
private func animateHeader() {
self.headerHeightConstraint.constant = headerView.maxHeaderSize
UIView.animate(withDuration: 0.4, delay: 0.0, usingSpringWithDamping: 0.7, initialSpringVelocity: 0.5, options: [.curveEaseInOut], animations: {
self.headerView.changeColorAlpha(headerHeight: self.headerHeightConstraint.constant)
self.view.layoutIfNeeded()
}, completion: nil)
}
So far it works if i scroll gently and the result looks like that:
and fully "Collapsed" with the minimum height:
However, If i scroll fast, the scrollView gets to the end and, I suppose, scrollViewDidScroll is not called and the headerView's height gets partially "collapsed" like that:
What am I doing wrong?
Is there a better approach?
Thank you
ios swift swift4.2
I have been trying for a while to create a UIViewController that has a CustomStickyHeader and a UITableView. The idea I have been following is use the UITableView scrolling for changing the header view with the value of the contentOffset.
The layout for the ViewController (AlbumsViewController) looks like:
The UItableView Scrolling functions from the delegate are implemented like that:
func scrollViewDidScroll(_ scrollView: UIScrollView) {
let endReached = contentTableView.contentOffset.y >= (contentTableView.contentSize.height - contentTableView.frame.size.height)
let isUP = lastContentOffset > scrollView.contentOffset.y
if scrollView.contentOffset.y < 0 {
headerHeightConstraint.constant += abs(scrollView.contentOffset.y)
}
else{
if !endReached{
if isUP{ // -> Finger moving Down ...
let newSize = headerHeightConstraint.constant + abs(scrollView.contentOffset.y/75)
headerHeightConstraint.constant = newSize
}
else{
let newSize = headerHeightConstraint.constant - abs(scrollView.contentOffset.y/75)
headerHeightConstraint.constant = newSize
}
if headerHeightConstraint.constant < headerView.minHeaderSize {
headerHeightConstraint.constant = headerView.minHeaderSize
}
}
else{
if headerHeightConstraint.constant > headerView.minHeaderSize {
}
}
}
//HeaderView Function for changing the alpha of a view
headerView.changeColorAlpha(headerHeight: headerHeightConstraint.constant)
lastContentOffset = scrollView.contentOffset.y
}
func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {
if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
animateHeader()
}
else if scrollView.contentOffset.y == 0{
animateHeader()
}
}
func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {
if self.headerHeightConstraint.constant > headerView.maxHeaderSize {
animateHeader()
}
else if scrollView.contentOffset.y == 0{
animateHeader()
}
}
private func animateHeader() {
self.headerHeightConstraint.constant = headerView.maxHeaderSize
UIView.animate(withDuration: 0.4, delay: 0.0, usingSpringWithDamping: 0.7, initialSpringVelocity: 0.5, options: [.curveEaseInOut], animations: {
self.headerView.changeColorAlpha(headerHeight: self.headerHeightConstraint.constant)
self.view.layoutIfNeeded()
}, completion: nil)
}
So far it works if i scroll gently and the result looks like that:
and fully "Collapsed" with the minimum height:
However, If i scroll fast, the scrollView gets to the end and, I suppose, scrollViewDidScroll is not called and the headerView's height gets partially "collapsed" like that:
What am I doing wrong?
Is there a better approach?
Thank you
ios swift swift4.2
ios swift swift4.2
asked Nov 21 '18 at 15:33
Reimond HillReimond Hill
466417
466417
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