C++ const map element access
I tried to use the operator access the element in a const C++ map, but this method failed. I also tried to use "at()" to do the same thing. It worked this time. However, I could not find any reference about using "at()" to access element in a const C++ map. Is "at()" a newly added function in C++ map? Where can I find more info about this? Thank you very much!
An example could be the following:
#include <iostream>
#include <map>
using namespace std;
int main()
{
map<int, char> A;
A[1] = 'b';
A[3] = 'c';
const map<int, char> B = A;
cout << B.at(3) << endl; // it works
cout << B[3] << endl; // it does not work
}
For using "B[3]", it returned the following errors during compiling:
t01.cpp:14: error: passing ‘const
std::map,
std::allocator > >’ as ‘this’ argument of ‘_Tp&
std::map<_Key, _Tp, _Compare,
_Alloc>::operator(const _Key&) [with _Key = int, _Tp = char, _Compare = std::less, _Alloc =
std::allocator >]’ discards qualifiers
The compiler used is g++ 4.2.1
c++ stl map const
add a comment |
I tried to use the operator access the element in a const C++ map, but this method failed. I also tried to use "at()" to do the same thing. It worked this time. However, I could not find any reference about using "at()" to access element in a const C++ map. Is "at()" a newly added function in C++ map? Where can I find more info about this? Thank you very much!
An example could be the following:
#include <iostream>
#include <map>
using namespace std;
int main()
{
map<int, char> A;
A[1] = 'b';
A[3] = 'c';
const map<int, char> B = A;
cout << B.at(3) << endl; // it works
cout << B[3] << endl; // it does not work
}
For using "B[3]", it returned the following errors during compiling:
t01.cpp:14: error: passing ‘const
std::map,
std::allocator > >’ as ‘this’ argument of ‘_Tp&
std::map<_Key, _Tp, _Compare,
_Alloc>::operator(const _Key&) [with _Key = int, _Tp = char, _Compare = std::less, _Alloc =
std::allocator >]’ discards qualifiers
The compiler used is g++ 4.2.1
c++ stl map const
add a comment |
I tried to use the operator access the element in a const C++ map, but this method failed. I also tried to use "at()" to do the same thing. It worked this time. However, I could not find any reference about using "at()" to access element in a const C++ map. Is "at()" a newly added function in C++ map? Where can I find more info about this? Thank you very much!
An example could be the following:
#include <iostream>
#include <map>
using namespace std;
int main()
{
map<int, char> A;
A[1] = 'b';
A[3] = 'c';
const map<int, char> B = A;
cout << B.at(3) << endl; // it works
cout << B[3] << endl; // it does not work
}
For using "B[3]", it returned the following errors during compiling:
t01.cpp:14: error: passing ‘const
std::map,
std::allocator > >’ as ‘this’ argument of ‘_Tp&
std::map<_Key, _Tp, _Compare,
_Alloc>::operator(const _Key&) [with _Key = int, _Tp = char, _Compare = std::less, _Alloc =
std::allocator >]’ discards qualifiers
The compiler used is g++ 4.2.1
c++ stl map const
I tried to use the operator access the element in a const C++ map, but this method failed. I also tried to use "at()" to do the same thing. It worked this time. However, I could not find any reference about using "at()" to access element in a const C++ map. Is "at()" a newly added function in C++ map? Where can I find more info about this? Thank you very much!
An example could be the following:
#include <iostream>
#include <map>
using namespace std;
int main()
{
map<int, char> A;
A[1] = 'b';
A[3] = 'c';
const map<int, char> B = A;
cout << B.at(3) << endl; // it works
cout << B[3] << endl; // it does not work
}
For using "B[3]", it returned the following errors during compiling:
t01.cpp:14: error: passing ‘const
std::map,
std::allocator > >’ as ‘this’ argument of ‘_Tp&
std::map<_Key, _Tp, _Compare,
_Alloc>::operator(const _Key&) [with _Key = int, _Tp = char, _Compare = std::less, _Alloc =
std::allocator >]’ discards qualifiers
The compiler used is g++ 4.2.1
c++ stl map const
c++ stl map const
asked Feb 27 '11 at 17:17
icephereicephere
465145
465145
add a comment |
add a comment |
4 Answers
4
active
oldest
votes
at()
is a new method for std::map
in C++11.
Rather than insert a new default constructed element as operator
does if an element with the given key does not exist, it throws a std::out_of_range
exception. (This is similar to the behaviour of at()
for deque
and vector
.)
Because of this behaviour it makes sense for there to be a const
overload of at()
, unlike operator
which always has the potential to change the map.
Is is possible to have "at" return a default value instead of throwing an exception?
– user1202136
Aug 30 '12 at 14:41
at()
should be C++11 only
– Deqing
Aug 9 '13 at 10:54
I'm usingat()
with in VS2013 on a project set to use VS2010 toolkit. I thought that meant I wasn't using C++11... But yet it compiles... ??
– thomthom
Dec 7 '13 at 22:27
1
I just need to comment that it doesn't make sense to omit the const operator, which could also throw an exception for an unmapped element instead of changing the map.
– Spencer
Mar 1 '18 at 15:37
@Spencer It would be surprising if the const and non-const overloads of operator had different effects. Normally, we expect that if some non-const objects or references in a program are made const, the program will continue to behave in the same way, as long as it compiles. Allowing only the non-const overload to throw exceptions can result in bugs that are not caught until runtime.
– Brian
Feb 25 at 17:55
|
show 7 more comments
If an element doesn’t exist in a map
, the operator
will add it – which obviously cannot work in a const
map so C++ does not define a const
version of the operator. This is a nice example of the compiler’s type checker preventing a potential runtime error.
In your case, you need to use find
instead which will only return an (iterator to the) element if it exists, it will never modify the map
. If an item doesn’t exist, it returns an iterator to the map’s end()
.
at
doesn’t exist and shouldn’t even compile. Perhaps this is a “compiler extension” (= a bug new in C++0x).
Does the C++ standard forbid the implementation from defining additional non-standard member functions in library classes?
– Tim Martin
Feb 27 '11 at 17:31
@Tim I believe the interface is fixed, yes.
– Konrad Rudolph
Feb 27 '11 at 17:33
add a comment |
The -operator will create a new entry in the map if the given key does not exists. It may thus change the map.
See this link.
add a comment |
This comes as quite a surprise to me, but the STL map doesn't have a const
index operator. That is, B[3]
cannot be read-only. From the manual:
Since operator might insert a new element into the map, it can't possibly be a const member function.
I have no idea about at()
.
add a comment |
Your Answer
StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f5134614%2fc-const-map-element-access%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
4 Answers
4
active
oldest
votes
4 Answers
4
active
oldest
votes
active
oldest
votes
active
oldest
votes
at()
is a new method for std::map
in C++11.
Rather than insert a new default constructed element as operator
does if an element with the given key does not exist, it throws a std::out_of_range
exception. (This is similar to the behaviour of at()
for deque
and vector
.)
Because of this behaviour it makes sense for there to be a const
overload of at()
, unlike operator
which always has the potential to change the map.
Is is possible to have "at" return a default value instead of throwing an exception?
– user1202136
Aug 30 '12 at 14:41
at()
should be C++11 only
– Deqing
Aug 9 '13 at 10:54
I'm usingat()
with in VS2013 on a project set to use VS2010 toolkit. I thought that meant I wasn't using C++11... But yet it compiles... ??
– thomthom
Dec 7 '13 at 22:27
1
I just need to comment that it doesn't make sense to omit the const operator, which could also throw an exception for an unmapped element instead of changing the map.
– Spencer
Mar 1 '18 at 15:37
@Spencer It would be surprising if the const and non-const overloads of operator had different effects. Normally, we expect that if some non-const objects or references in a program are made const, the program will continue to behave in the same way, as long as it compiles. Allowing only the non-const overload to throw exceptions can result in bugs that are not caught until runtime.
– Brian
Feb 25 at 17:55
|
show 7 more comments
at()
is a new method for std::map
in C++11.
Rather than insert a new default constructed element as operator
does if an element with the given key does not exist, it throws a std::out_of_range
exception. (This is similar to the behaviour of at()
for deque
and vector
.)
Because of this behaviour it makes sense for there to be a const
overload of at()
, unlike operator
which always has the potential to change the map.
Is is possible to have "at" return a default value instead of throwing an exception?
– user1202136
Aug 30 '12 at 14:41
at()
should be C++11 only
– Deqing
Aug 9 '13 at 10:54
I'm usingat()
with in VS2013 on a project set to use VS2010 toolkit. I thought that meant I wasn't using C++11... But yet it compiles... ??
– thomthom
Dec 7 '13 at 22:27
1
I just need to comment that it doesn't make sense to omit the const operator, which could also throw an exception for an unmapped element instead of changing the map.
– Spencer
Mar 1 '18 at 15:37
@Spencer It would be surprising if the const and non-const overloads of operator had different effects. Normally, we expect that if some non-const objects or references in a program are made const, the program will continue to behave in the same way, as long as it compiles. Allowing only the non-const overload to throw exceptions can result in bugs that are not caught until runtime.
– Brian
Feb 25 at 17:55
|
show 7 more comments
at()
is a new method for std::map
in C++11.
Rather than insert a new default constructed element as operator
does if an element with the given key does not exist, it throws a std::out_of_range
exception. (This is similar to the behaviour of at()
for deque
and vector
.)
Because of this behaviour it makes sense for there to be a const
overload of at()
, unlike operator
which always has the potential to change the map.
at()
is a new method for std::map
in C++11.
Rather than insert a new default constructed element as operator
does if an element with the given key does not exist, it throws a std::out_of_range
exception. (This is similar to the behaviour of at()
for deque
and vector
.)
Because of this behaviour it makes sense for there to be a const
overload of at()
, unlike operator
which always has the potential to change the map.
edited Aug 28 '13 at 14:38
user283145
answered Feb 27 '11 at 17:29
CB BaileyCB Bailey
518k78557612
518k78557612
Is is possible to have "at" return a default value instead of throwing an exception?
– user1202136
Aug 30 '12 at 14:41
at()
should be C++11 only
– Deqing
Aug 9 '13 at 10:54
I'm usingat()
with in VS2013 on a project set to use VS2010 toolkit. I thought that meant I wasn't using C++11... But yet it compiles... ??
– thomthom
Dec 7 '13 at 22:27
1
I just need to comment that it doesn't make sense to omit the const operator, which could also throw an exception for an unmapped element instead of changing the map.
– Spencer
Mar 1 '18 at 15:37
@Spencer It would be surprising if the const and non-const overloads of operator had different effects. Normally, we expect that if some non-const objects or references in a program are made const, the program will continue to behave in the same way, as long as it compiles. Allowing only the non-const overload to throw exceptions can result in bugs that are not caught until runtime.
– Brian
Feb 25 at 17:55
|
show 7 more comments
Is is possible to have "at" return a default value instead of throwing an exception?
– user1202136
Aug 30 '12 at 14:41
at()
should be C++11 only
– Deqing
Aug 9 '13 at 10:54
I'm usingat()
with in VS2013 on a project set to use VS2010 toolkit. I thought that meant I wasn't using C++11... But yet it compiles... ??
– thomthom
Dec 7 '13 at 22:27
1
I just need to comment that it doesn't make sense to omit the const operator, which could also throw an exception for an unmapped element instead of changing the map.
– Spencer
Mar 1 '18 at 15:37
@Spencer It would be surprising if the const and non-const overloads of operator had different effects. Normally, we expect that if some non-const objects or references in a program are made const, the program will continue to behave in the same way, as long as it compiles. Allowing only the non-const overload to throw exceptions can result in bugs that are not caught until runtime.
– Brian
Feb 25 at 17:55
Is is possible to have "at" return a default value instead of throwing an exception?
– user1202136
Aug 30 '12 at 14:41
Is is possible to have "at" return a default value instead of throwing an exception?
– user1202136
Aug 30 '12 at 14:41
at()
should be C++11 only– Deqing
Aug 9 '13 at 10:54
at()
should be C++11 only– Deqing
Aug 9 '13 at 10:54
I'm using
at()
with in VS2013 on a project set to use VS2010 toolkit. I thought that meant I wasn't using C++11... But yet it compiles... ??– thomthom
Dec 7 '13 at 22:27
I'm using
at()
with in VS2013 on a project set to use VS2010 toolkit. I thought that meant I wasn't using C++11... But yet it compiles... ??– thomthom
Dec 7 '13 at 22:27
1
1
I just need to comment that it doesn't make sense to omit the const operator, which could also throw an exception for an unmapped element instead of changing the map.
– Spencer
Mar 1 '18 at 15:37
I just need to comment that it doesn't make sense to omit the const operator, which could also throw an exception for an unmapped element instead of changing the map.
– Spencer
Mar 1 '18 at 15:37
@Spencer It would be surprising if the const and non-const overloads of operator had different effects. Normally, we expect that if some non-const objects or references in a program are made const, the program will continue to behave in the same way, as long as it compiles. Allowing only the non-const overload to throw exceptions can result in bugs that are not caught until runtime.
– Brian
Feb 25 at 17:55
@Spencer It would be surprising if the const and non-const overloads of operator had different effects. Normally, we expect that if some non-const objects or references in a program are made const, the program will continue to behave in the same way, as long as it compiles. Allowing only the non-const overload to throw exceptions can result in bugs that are not caught until runtime.
– Brian
Feb 25 at 17:55
|
show 7 more comments
If an element doesn’t exist in a map
, the operator
will add it – which obviously cannot work in a const
map so C++ does not define a const
version of the operator. This is a nice example of the compiler’s type checker preventing a potential runtime error.
In your case, you need to use find
instead which will only return an (iterator to the) element if it exists, it will never modify the map
. If an item doesn’t exist, it returns an iterator to the map’s end()
.
at
doesn’t exist and shouldn’t even compile. Perhaps this is a “compiler extension” (= a bug new in C++0x).
Does the C++ standard forbid the implementation from defining additional non-standard member functions in library classes?
– Tim Martin
Feb 27 '11 at 17:31
@Tim I believe the interface is fixed, yes.
– Konrad Rudolph
Feb 27 '11 at 17:33
add a comment |
If an element doesn’t exist in a map
, the operator
will add it – which obviously cannot work in a const
map so C++ does not define a const
version of the operator. This is a nice example of the compiler’s type checker preventing a potential runtime error.
In your case, you need to use find
instead which will only return an (iterator to the) element if it exists, it will never modify the map
. If an item doesn’t exist, it returns an iterator to the map’s end()
.
at
doesn’t exist and shouldn’t even compile. Perhaps this is a “compiler extension” (= a bug new in C++0x).
Does the C++ standard forbid the implementation from defining additional non-standard member functions in library classes?
– Tim Martin
Feb 27 '11 at 17:31
@Tim I believe the interface is fixed, yes.
– Konrad Rudolph
Feb 27 '11 at 17:33
add a comment |
If an element doesn’t exist in a map
, the operator
will add it – which obviously cannot work in a const
map so C++ does not define a const
version of the operator. This is a nice example of the compiler’s type checker preventing a potential runtime error.
In your case, you need to use find
instead which will only return an (iterator to the) element if it exists, it will never modify the map
. If an item doesn’t exist, it returns an iterator to the map’s end()
.
at
doesn’t exist and shouldn’t even compile. Perhaps this is a “compiler extension” (= a bug new in C++0x).
If an element doesn’t exist in a map
, the operator
will add it – which obviously cannot work in a const
map so C++ does not define a const
version of the operator. This is a nice example of the compiler’s type checker preventing a potential runtime error.
In your case, you need to use find
instead which will only return an (iterator to the) element if it exists, it will never modify the map
. If an item doesn’t exist, it returns an iterator to the map’s end()
.
at
doesn’t exist and shouldn’t even compile. Perhaps this is a “compiler extension” (= a bug new in C++0x).
edited Feb 27 '11 at 17:34
answered Feb 27 '11 at 17:24
Konrad RudolphKonrad Rudolph
400k1017871035
400k1017871035
Does the C++ standard forbid the implementation from defining additional non-standard member functions in library classes?
– Tim Martin
Feb 27 '11 at 17:31
@Tim I believe the interface is fixed, yes.
– Konrad Rudolph
Feb 27 '11 at 17:33
add a comment |
Does the C++ standard forbid the implementation from defining additional non-standard member functions in library classes?
– Tim Martin
Feb 27 '11 at 17:31
@Tim I believe the interface is fixed, yes.
– Konrad Rudolph
Feb 27 '11 at 17:33
Does the C++ standard forbid the implementation from defining additional non-standard member functions in library classes?
– Tim Martin
Feb 27 '11 at 17:31
Does the C++ standard forbid the implementation from defining additional non-standard member functions in library classes?
– Tim Martin
Feb 27 '11 at 17:31
@Tim I believe the interface is fixed, yes.
– Konrad Rudolph
Feb 27 '11 at 17:33
@Tim I believe the interface is fixed, yes.
– Konrad Rudolph
Feb 27 '11 at 17:33
add a comment |
The -operator will create a new entry in the map if the given key does not exists. It may thus change the map.
See this link.
add a comment |
The -operator will create a new entry in the map if the given key does not exists. It may thus change the map.
See this link.
add a comment |
The -operator will create a new entry in the map if the given key does not exists. It may thus change the map.
See this link.
The -operator will create a new entry in the map if the given key does not exists. It may thus change the map.
See this link.
answered Feb 27 '11 at 17:28
vidstigevidstige
8,44554386
8,44554386
add a comment |
add a comment |
This comes as quite a surprise to me, but the STL map doesn't have a const
index operator. That is, B[3]
cannot be read-only. From the manual:
Since operator might insert a new element into the map, it can't possibly be a const member function.
I have no idea about at()
.
add a comment |
This comes as quite a surprise to me, but the STL map doesn't have a const
index operator. That is, B[3]
cannot be read-only. From the manual:
Since operator might insert a new element into the map, it can't possibly be a const member function.
I have no idea about at()
.
add a comment |
This comes as quite a surprise to me, but the STL map doesn't have a const
index operator. That is, B[3]
cannot be read-only. From the manual:
Since operator might insert a new element into the map, it can't possibly be a const member function.
I have no idea about at()
.
This comes as quite a surprise to me, but the STL map doesn't have a const
index operator. That is, B[3]
cannot be read-only. From the manual:
Since operator might insert a new element into the map, it can't possibly be a const member function.
I have no idea about at()
.
answered Feb 27 '11 at 17:27
BetaBeta
72.2k7109128
72.2k7109128
add a comment |
add a comment |
Thanks for contributing an answer to Stack Overflow!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f5134614%2fc-const-map-element-access%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown