How do I extrude a face to a single vertex
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I am new to blender so I am trying to learn the basics so bear with me while I try to explain this. I am trying to extrude a face to a single point to make a spikey-looking shape and I only seem to be able to extrude the face outwards keeping the face the same size but I actually want the face to extrude to a point or vertex.

modeling
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add a comment |
$begingroup$
I am new to blender so I am trying to learn the basics so bear with me while I try to explain this. I am trying to extrude a face to a single point to make a spikey-looking shape and I only seem to be able to extrude the face outwards keeping the face the same size but I actually want the face to extrude to a point or vertex.

modeling
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add a comment |
$begingroup$
I am new to blender so I am trying to learn the basics so bear with me while I try to explain this. I am trying to extrude a face to a single point to make a spikey-looking shape and I only seem to be able to extrude the face outwards keeping the face the same size but I actually want the face to extrude to a point or vertex.

modeling
$endgroup$
I am new to blender so I am trying to learn the basics so bear with me while I try to explain this. I am trying to extrude a face to a single point to make a spikey-looking shape and I only seem to be able to extrude the face outwards keeping the face the same size but I actually want the face to extrude to a point or vertex.

modeling
modeling
edited Mar 24 at 23:06
Chris
asked Mar 24 at 22:58
ChrisChris
312
312
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2 Answers
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oldest
votes
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One way is to use Vertices > Merge (or Alt+M) > Collapse to turn multiple selected faces into multiple vertices:

Collapse
Every island of selected vertices (connected by selected edges) will merge on its own median center, leaving one vertex per island.
Merging vertices
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I'm upvoting this post because the GIF is so satisfying to watch!
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– Ian Rehwinkel
Mar 25 at 12:58
add a comment |
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you can extrude the faces and then scale them, you can change your pivot point to individual origin so that you scale the faces individually.

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3
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...and then "remove doubles" to merge the overlapping vertices.
$endgroup$
– ApproachingDarknessFish
Mar 25 at 5:53
add a comment |
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
One way is to use Vertices > Merge (or Alt+M) > Collapse to turn multiple selected faces into multiple vertices:

Collapse
Every island of selected vertices (connected by selected edges) will merge on its own median center, leaving one vertex per island.
Merging vertices
$endgroup$
$begingroup$
I'm upvoting this post because the GIF is so satisfying to watch!
$endgroup$
– Ian Rehwinkel
Mar 25 at 12:58
add a comment |
$begingroup$
One way is to use Vertices > Merge (or Alt+M) > Collapse to turn multiple selected faces into multiple vertices:

Collapse
Every island of selected vertices (connected by selected edges) will merge on its own median center, leaving one vertex per island.
Merging vertices
$endgroup$
$begingroup$
I'm upvoting this post because the GIF is so satisfying to watch!
$endgroup$
– Ian Rehwinkel
Mar 25 at 12:58
add a comment |
$begingroup$
One way is to use Vertices > Merge (or Alt+M) > Collapse to turn multiple selected faces into multiple vertices:

Collapse
Every island of selected vertices (connected by selected edges) will merge on its own median center, leaving one vertex per island.
Merging vertices
$endgroup$
One way is to use Vertices > Merge (or Alt+M) > Collapse to turn multiple selected faces into multiple vertices:

Collapse
Every island of selected vertices (connected by selected edges) will merge on its own median center, leaving one vertex per island.
Merging vertices
answered Mar 24 at 23:53
R El CleinR El Clein
95115
95115
$begingroup$
I'm upvoting this post because the GIF is so satisfying to watch!
$endgroup$
– Ian Rehwinkel
Mar 25 at 12:58
add a comment |
$begingroup$
I'm upvoting this post because the GIF is so satisfying to watch!
$endgroup$
– Ian Rehwinkel
Mar 25 at 12:58
$begingroup$
I'm upvoting this post because the GIF is so satisfying to watch!
$endgroup$
– Ian Rehwinkel
Mar 25 at 12:58
$begingroup$
I'm upvoting this post because the GIF is so satisfying to watch!
$endgroup$
– Ian Rehwinkel
Mar 25 at 12:58
add a comment |
$begingroup$
you can extrude the faces and then scale them, you can change your pivot point to individual origin so that you scale the faces individually.

$endgroup$
3
$begingroup$
...and then "remove doubles" to merge the overlapping vertices.
$endgroup$
– ApproachingDarknessFish
Mar 25 at 5:53
add a comment |
$begingroup$
you can extrude the faces and then scale them, you can change your pivot point to individual origin so that you scale the faces individually.

$endgroup$
3
$begingroup$
...and then "remove doubles" to merge the overlapping vertices.
$endgroup$
– ApproachingDarknessFish
Mar 25 at 5:53
add a comment |
$begingroup$
you can extrude the faces and then scale them, you can change your pivot point to individual origin so that you scale the faces individually.

$endgroup$
you can extrude the faces and then scale them, you can change your pivot point to individual origin so that you scale the faces individually.

answered Mar 24 at 23:06
SylerSyler
17214
17214
3
$begingroup$
...and then "remove doubles" to merge the overlapping vertices.
$endgroup$
– ApproachingDarknessFish
Mar 25 at 5:53
add a comment |
3
$begingroup$
...and then "remove doubles" to merge the overlapping vertices.
$endgroup$
– ApproachingDarknessFish
Mar 25 at 5:53
3
3
$begingroup$
...and then "remove doubles" to merge the overlapping vertices.
$endgroup$
– ApproachingDarknessFish
Mar 25 at 5:53
$begingroup$
...and then "remove doubles" to merge the overlapping vertices.
$endgroup$
– ApproachingDarknessFish
Mar 25 at 5:53
add a comment |
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