HTML/CSS How Do I use grid-template property











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Doing some HTML/CSS coding homework and I want to make a grid-template for my buttons so that they are positioned where they are relative, like in a game where the up button is at the top, right button at the right etc. Any help is appreciated it. Thanks in advance.






#controller>.dpad {
display: grid;
grid-template-areas: " main right header footer ";
}

#controller>.dpad>button[env3d-key^="KEY_UP"] {
grid-area: header;
}

#controller>.dpad>button[env3d-key^="KEY_LEFT"] {
grid-area: main;
}

#controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}

#controller>.dpad>button[env3d-key^="KEY_DOWN"] {
grid-area: footer;
}

<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
</div>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>












share|improve this question




























    up vote
    0
    down vote

    favorite












    Doing some HTML/CSS coding homework and I want to make a grid-template for my buttons so that they are positioned where they are relative, like in a game where the up button is at the top, right button at the right etc. Any help is appreciated it. Thanks in advance.






    #controller>.dpad {
    display: grid;
    grid-template-areas: " main right header footer ";
    }

    #controller>.dpad>button[env3d-key^="KEY_UP"] {
    grid-area: header;
    }

    #controller>.dpad>button[env3d-key^="KEY_LEFT"] {
    grid-area: main;
    }

    #controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
    grid-area: right;
    }

    #controller>.dpad>button[env3d-key^="KEY_DOWN"] {
    grid-area: footer;
    }

    <div id="controller">
    <div class="dpad">
    <button env3d-key="KEY_UP">UP</button>
    <button env3d-key="KEY_LEFT">LEFT</button>
    <button env3d-key="KEY_RIGHT">RIGHT</button>
    <button env3d-key="KEY_DOWN">DOWN</button>
    </div>
    <button env3d-key="KEY_A">A</button>
    <button env3d-key="KEY_Z">Z</button>
    </div>












    share|improve this question


























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      Doing some HTML/CSS coding homework and I want to make a grid-template for my buttons so that they are positioned where they are relative, like in a game where the up button is at the top, right button at the right etc. Any help is appreciated it. Thanks in advance.






      #controller>.dpad {
      display: grid;
      grid-template-areas: " main right header footer ";
      }

      #controller>.dpad>button[env3d-key^="KEY_UP"] {
      grid-area: header;
      }

      #controller>.dpad>button[env3d-key^="KEY_LEFT"] {
      grid-area: main;
      }

      #controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
      grid-area: right;
      }

      #controller>.dpad>button[env3d-key^="KEY_DOWN"] {
      grid-area: footer;
      }

      <div id="controller">
      <div class="dpad">
      <button env3d-key="KEY_UP">UP</button>
      <button env3d-key="KEY_LEFT">LEFT</button>
      <button env3d-key="KEY_RIGHT">RIGHT</button>
      <button env3d-key="KEY_DOWN">DOWN</button>
      </div>
      <button env3d-key="KEY_A">A</button>
      <button env3d-key="KEY_Z">Z</button>
      </div>












      share|improve this question















      Doing some HTML/CSS coding homework and I want to make a grid-template for my buttons so that they are positioned where they are relative, like in a game where the up button is at the top, right button at the right etc. Any help is appreciated it. Thanks in advance.






      #controller>.dpad {
      display: grid;
      grid-template-areas: " main right header footer ";
      }

      #controller>.dpad>button[env3d-key^="KEY_UP"] {
      grid-area: header;
      }

      #controller>.dpad>button[env3d-key^="KEY_LEFT"] {
      grid-area: main;
      }

      #controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
      grid-area: right;
      }

      #controller>.dpad>button[env3d-key^="KEY_DOWN"] {
      grid-area: footer;
      }

      <div id="controller">
      <div class="dpad">
      <button env3d-key="KEY_UP">UP</button>
      <button env3d-key="KEY_LEFT">LEFT</button>
      <button env3d-key="KEY_RIGHT">RIGHT</button>
      <button env3d-key="KEY_DOWN">DOWN</button>
      </div>
      <button env3d-key="KEY_A">A</button>
      <button env3d-key="KEY_Z">Z</button>
      </div>








      #controller>.dpad {
      display: grid;
      grid-template-areas: " main right header footer ";
      }

      #controller>.dpad>button[env3d-key^="KEY_UP"] {
      grid-area: header;
      }

      #controller>.dpad>button[env3d-key^="KEY_LEFT"] {
      grid-area: main;
      }

      #controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
      grid-area: right;
      }

      #controller>.dpad>button[env3d-key^="KEY_DOWN"] {
      grid-area: footer;
      }

      <div id="controller">
      <div class="dpad">
      <button env3d-key="KEY_UP">UP</button>
      <button env3d-key="KEY_LEFT">LEFT</button>
      <button env3d-key="KEY_RIGHT">RIGHT</button>
      <button env3d-key="KEY_DOWN">DOWN</button>
      </div>
      <button env3d-key="KEY_A">A</button>
      <button env3d-key="KEY_Z">Z</button>
      </div>





      #controller>.dpad {
      display: grid;
      grid-template-areas: " main right header footer ";
      }

      #controller>.dpad>button[env3d-key^="KEY_UP"] {
      grid-area: header;
      }

      #controller>.dpad>button[env3d-key^="KEY_LEFT"] {
      grid-area: main;
      }

      #controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
      grid-area: right;
      }

      #controller>.dpad>button[env3d-key^="KEY_DOWN"] {
      grid-area: footer;
      }

      <div id="controller">
      <div class="dpad">
      <button env3d-key="KEY_UP">UP</button>
      <button env3d-key="KEY_LEFT">LEFT</button>
      <button env3d-key="KEY_RIGHT">RIGHT</button>
      <button env3d-key="KEY_DOWN">DOWN</button>
      </div>
      <button env3d-key="KEY_A">A</button>
      <button env3d-key="KEY_Z">Z</button>
      </div>






      html css css3 css-grid






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      edited Nov 19 at 13:37









      Temani Afif

      62.2k93573




      62.2k93573










      asked Nov 19 at 13:03









      Michael Kheong

      23




      23
























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          #controller>.dpad {
          display: grid;
          grid-template-areas: ". header ."
          "main . right"
          ". footer .";
          }

          #controller>.dpad>button[env3d-key^="KEY_UP"] {
          grid-area: header;
          }

          #controller>.dpad>button[env3d-key^="KEY_LEFT"] {
          grid-area: main;
          }

          #controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
          grid-area: right;
          }

          #controller>.dpad>button[env3d-key^="KEY_DOWN"] {
          grid-area: footer;
          }

          <div id="controller">
          <div class="dpad">
          <button env3d-key="KEY_UP">UP</button>
          <button env3d-key="KEY_LEFT">LEFT</button>
          <button env3d-key="KEY_RIGHT">RIGHT</button>
          <button env3d-key="KEY_DOWN">DOWN</button>
          </div>
          <button env3d-key="KEY_A">A</button>
          <button env3d-key="KEY_Z">Z</button>
          </div>





          Use . fo blank areas.






          share|improve this answer





















          • Thanks. I appreciate it.
            – Michael Kheong
            Nov 19 at 13:19


















          up vote
          1
          down vote













          Friendly docs here. Official spec here.






          #controller .dpad {
          display: grid;
          grid-template-areas: "key-a key-a . . . top ." " . key-z key-z . left bottom right";
          grid-gap: 6px;
          }

          #controller button {
          padding: 21% 0;
          font-size: 3.2vw;
          display: flex;
          align-items: center;
          justify-content: center;
          color: white;
          text-shadow: 1px 1px 3px rgba(0, 0, 0, .42);
          border-radius: 6px;
          font-weight: 700;
          }

          #controller button[env3d-key^="KEY_UP"] {
          grid-area: top;
          }

          #controller button[env3d-key^="KEY_LEFT"] {
          grid-area: left;
          }

          #controller button[env3d-key^="KEY_RIGHT"] {
          grid-area: right;
          }

          #controller button[env3d-key^="KEY_DOWN"] {
          grid-area: bottom;
          }

          #controller button[env3d-key^="KEY_A"] {
          grid-area: key-a;
          }

          #controller button[env3d-key^="KEY_Z"] {
          grid-area: key-z;
          }

          <div id="controller">
          <div class="dpad">
          <button env3d-key="KEY_UP">UP</button>
          <button env3d-key="KEY_LEFT">LEFT</button>
          <button env3d-key="KEY_RIGHT">RIGHT</button>
          <button env3d-key="KEY_DOWN">DOWN</button>
          <button env3d-key="KEY_A">A</button>
          <button env3d-key="KEY_Z">Z</button>
          </div>

          </div>








          share|improve this answer























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            2 Answers
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            2 Answers
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            active

            oldest

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            up vote
            1
            down vote
















            #controller>.dpad {
            display: grid;
            grid-template-areas: ". header ."
            "main . right"
            ". footer .";
            }

            #controller>.dpad>button[env3d-key^="KEY_UP"] {
            grid-area: header;
            }

            #controller>.dpad>button[env3d-key^="KEY_LEFT"] {
            grid-area: main;
            }

            #controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
            grid-area: right;
            }

            #controller>.dpad>button[env3d-key^="KEY_DOWN"] {
            grid-area: footer;
            }

            <div id="controller">
            <div class="dpad">
            <button env3d-key="KEY_UP">UP</button>
            <button env3d-key="KEY_LEFT">LEFT</button>
            <button env3d-key="KEY_RIGHT">RIGHT</button>
            <button env3d-key="KEY_DOWN">DOWN</button>
            </div>
            <button env3d-key="KEY_A">A</button>
            <button env3d-key="KEY_Z">Z</button>
            </div>





            Use . fo blank areas.






            share|improve this answer





















            • Thanks. I appreciate it.
              – Michael Kheong
              Nov 19 at 13:19















            up vote
            1
            down vote
















            #controller>.dpad {
            display: grid;
            grid-template-areas: ". header ."
            "main . right"
            ". footer .";
            }

            #controller>.dpad>button[env3d-key^="KEY_UP"] {
            grid-area: header;
            }

            #controller>.dpad>button[env3d-key^="KEY_LEFT"] {
            grid-area: main;
            }

            #controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
            grid-area: right;
            }

            #controller>.dpad>button[env3d-key^="KEY_DOWN"] {
            grid-area: footer;
            }

            <div id="controller">
            <div class="dpad">
            <button env3d-key="KEY_UP">UP</button>
            <button env3d-key="KEY_LEFT">LEFT</button>
            <button env3d-key="KEY_RIGHT">RIGHT</button>
            <button env3d-key="KEY_DOWN">DOWN</button>
            </div>
            <button env3d-key="KEY_A">A</button>
            <button env3d-key="KEY_Z">Z</button>
            </div>





            Use . fo blank areas.






            share|improve this answer





















            • Thanks. I appreciate it.
              – Michael Kheong
              Nov 19 at 13:19













            up vote
            1
            down vote










            up vote
            1
            down vote












            #controller>.dpad {
            display: grid;
            grid-template-areas: ". header ."
            "main . right"
            ". footer .";
            }

            #controller>.dpad>button[env3d-key^="KEY_UP"] {
            grid-area: header;
            }

            #controller>.dpad>button[env3d-key^="KEY_LEFT"] {
            grid-area: main;
            }

            #controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
            grid-area: right;
            }

            #controller>.dpad>button[env3d-key^="KEY_DOWN"] {
            grid-area: footer;
            }

            <div id="controller">
            <div class="dpad">
            <button env3d-key="KEY_UP">UP</button>
            <button env3d-key="KEY_LEFT">LEFT</button>
            <button env3d-key="KEY_RIGHT">RIGHT</button>
            <button env3d-key="KEY_DOWN">DOWN</button>
            </div>
            <button env3d-key="KEY_A">A</button>
            <button env3d-key="KEY_Z">Z</button>
            </div>





            Use . fo blank areas.






            share|improve this answer















            #controller>.dpad {
            display: grid;
            grid-template-areas: ". header ."
            "main . right"
            ". footer .";
            }

            #controller>.dpad>button[env3d-key^="KEY_UP"] {
            grid-area: header;
            }

            #controller>.dpad>button[env3d-key^="KEY_LEFT"] {
            grid-area: main;
            }

            #controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
            grid-area: right;
            }

            #controller>.dpad>button[env3d-key^="KEY_DOWN"] {
            grid-area: footer;
            }

            <div id="controller">
            <div class="dpad">
            <button env3d-key="KEY_UP">UP</button>
            <button env3d-key="KEY_LEFT">LEFT</button>
            <button env3d-key="KEY_RIGHT">RIGHT</button>
            <button env3d-key="KEY_DOWN">DOWN</button>
            </div>
            <button env3d-key="KEY_A">A</button>
            <button env3d-key="KEY_Z">Z</button>
            </div>





            Use . fo blank areas.






            #controller>.dpad {
            display: grid;
            grid-template-areas: ". header ."
            "main . right"
            ". footer .";
            }

            #controller>.dpad>button[env3d-key^="KEY_UP"] {
            grid-area: header;
            }

            #controller>.dpad>button[env3d-key^="KEY_LEFT"] {
            grid-area: main;
            }

            #controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
            grid-area: right;
            }

            #controller>.dpad>button[env3d-key^="KEY_DOWN"] {
            grid-area: footer;
            }

            <div id="controller">
            <div class="dpad">
            <button env3d-key="KEY_UP">UP</button>
            <button env3d-key="KEY_LEFT">LEFT</button>
            <button env3d-key="KEY_RIGHT">RIGHT</button>
            <button env3d-key="KEY_DOWN">DOWN</button>
            </div>
            <button env3d-key="KEY_A">A</button>
            <button env3d-key="KEY_Z">Z</button>
            </div>





            #controller>.dpad {
            display: grid;
            grid-template-areas: ". header ."
            "main . right"
            ". footer .";
            }

            #controller>.dpad>button[env3d-key^="KEY_UP"] {
            grid-area: header;
            }

            #controller>.dpad>button[env3d-key^="KEY_LEFT"] {
            grid-area: main;
            }

            #controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
            grid-area: right;
            }

            #controller>.dpad>button[env3d-key^="KEY_DOWN"] {
            grid-area: footer;
            }

            <div id="controller">
            <div class="dpad">
            <button env3d-key="KEY_UP">UP</button>
            <button env3d-key="KEY_LEFT">LEFT</button>
            <button env3d-key="KEY_RIGHT">RIGHT</button>
            <button env3d-key="KEY_DOWN">DOWN</button>
            </div>
            <button env3d-key="KEY_A">A</button>
            <button env3d-key="KEY_Z">Z</button>
            </div>






            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered Nov 19 at 13:17









            Smollet777

            1,101915




            1,101915












            • Thanks. I appreciate it.
              – Michael Kheong
              Nov 19 at 13:19


















            • Thanks. I appreciate it.
              – Michael Kheong
              Nov 19 at 13:19
















            Thanks. I appreciate it.
            – Michael Kheong
            Nov 19 at 13:19




            Thanks. I appreciate it.
            – Michael Kheong
            Nov 19 at 13:19












            up vote
            1
            down vote













            Friendly docs here. Official spec here.






            #controller .dpad {
            display: grid;
            grid-template-areas: "key-a key-a . . . top ." " . key-z key-z . left bottom right";
            grid-gap: 6px;
            }

            #controller button {
            padding: 21% 0;
            font-size: 3.2vw;
            display: flex;
            align-items: center;
            justify-content: center;
            color: white;
            text-shadow: 1px 1px 3px rgba(0, 0, 0, .42);
            border-radius: 6px;
            font-weight: 700;
            }

            #controller button[env3d-key^="KEY_UP"] {
            grid-area: top;
            }

            #controller button[env3d-key^="KEY_LEFT"] {
            grid-area: left;
            }

            #controller button[env3d-key^="KEY_RIGHT"] {
            grid-area: right;
            }

            #controller button[env3d-key^="KEY_DOWN"] {
            grid-area: bottom;
            }

            #controller button[env3d-key^="KEY_A"] {
            grid-area: key-a;
            }

            #controller button[env3d-key^="KEY_Z"] {
            grid-area: key-z;
            }

            <div id="controller">
            <div class="dpad">
            <button env3d-key="KEY_UP">UP</button>
            <button env3d-key="KEY_LEFT">LEFT</button>
            <button env3d-key="KEY_RIGHT">RIGHT</button>
            <button env3d-key="KEY_DOWN">DOWN</button>
            <button env3d-key="KEY_A">A</button>
            <button env3d-key="KEY_Z">Z</button>
            </div>

            </div>








            share|improve this answer



























              up vote
              1
              down vote













              Friendly docs here. Official spec here.






              #controller .dpad {
              display: grid;
              grid-template-areas: "key-a key-a . . . top ." " . key-z key-z . left bottom right";
              grid-gap: 6px;
              }

              #controller button {
              padding: 21% 0;
              font-size: 3.2vw;
              display: flex;
              align-items: center;
              justify-content: center;
              color: white;
              text-shadow: 1px 1px 3px rgba(0, 0, 0, .42);
              border-radius: 6px;
              font-weight: 700;
              }

              #controller button[env3d-key^="KEY_UP"] {
              grid-area: top;
              }

              #controller button[env3d-key^="KEY_LEFT"] {
              grid-area: left;
              }

              #controller button[env3d-key^="KEY_RIGHT"] {
              grid-area: right;
              }

              #controller button[env3d-key^="KEY_DOWN"] {
              grid-area: bottom;
              }

              #controller button[env3d-key^="KEY_A"] {
              grid-area: key-a;
              }

              #controller button[env3d-key^="KEY_Z"] {
              grid-area: key-z;
              }

              <div id="controller">
              <div class="dpad">
              <button env3d-key="KEY_UP">UP</button>
              <button env3d-key="KEY_LEFT">LEFT</button>
              <button env3d-key="KEY_RIGHT">RIGHT</button>
              <button env3d-key="KEY_DOWN">DOWN</button>
              <button env3d-key="KEY_A">A</button>
              <button env3d-key="KEY_Z">Z</button>
              </div>

              </div>








              share|improve this answer

























                up vote
                1
                down vote










                up vote
                1
                down vote









                Friendly docs here. Official spec here.






                #controller .dpad {
                display: grid;
                grid-template-areas: "key-a key-a . . . top ." " . key-z key-z . left bottom right";
                grid-gap: 6px;
                }

                #controller button {
                padding: 21% 0;
                font-size: 3.2vw;
                display: flex;
                align-items: center;
                justify-content: center;
                color: white;
                text-shadow: 1px 1px 3px rgba(0, 0, 0, .42);
                border-radius: 6px;
                font-weight: 700;
                }

                #controller button[env3d-key^="KEY_UP"] {
                grid-area: top;
                }

                #controller button[env3d-key^="KEY_LEFT"] {
                grid-area: left;
                }

                #controller button[env3d-key^="KEY_RIGHT"] {
                grid-area: right;
                }

                #controller button[env3d-key^="KEY_DOWN"] {
                grid-area: bottom;
                }

                #controller button[env3d-key^="KEY_A"] {
                grid-area: key-a;
                }

                #controller button[env3d-key^="KEY_Z"] {
                grid-area: key-z;
                }

                <div id="controller">
                <div class="dpad">
                <button env3d-key="KEY_UP">UP</button>
                <button env3d-key="KEY_LEFT">LEFT</button>
                <button env3d-key="KEY_RIGHT">RIGHT</button>
                <button env3d-key="KEY_DOWN">DOWN</button>
                <button env3d-key="KEY_A">A</button>
                <button env3d-key="KEY_Z">Z</button>
                </div>

                </div>








                share|improve this answer














                Friendly docs here. Official spec here.






                #controller .dpad {
                display: grid;
                grid-template-areas: "key-a key-a . . . top ." " . key-z key-z . left bottom right";
                grid-gap: 6px;
                }

                #controller button {
                padding: 21% 0;
                font-size: 3.2vw;
                display: flex;
                align-items: center;
                justify-content: center;
                color: white;
                text-shadow: 1px 1px 3px rgba(0, 0, 0, .42);
                border-radius: 6px;
                font-weight: 700;
                }

                #controller button[env3d-key^="KEY_UP"] {
                grid-area: top;
                }

                #controller button[env3d-key^="KEY_LEFT"] {
                grid-area: left;
                }

                #controller button[env3d-key^="KEY_RIGHT"] {
                grid-area: right;
                }

                #controller button[env3d-key^="KEY_DOWN"] {
                grid-area: bottom;
                }

                #controller button[env3d-key^="KEY_A"] {
                grid-area: key-a;
                }

                #controller button[env3d-key^="KEY_Z"] {
                grid-area: key-z;
                }

                <div id="controller">
                <div class="dpad">
                <button env3d-key="KEY_UP">UP</button>
                <button env3d-key="KEY_LEFT">LEFT</button>
                <button env3d-key="KEY_RIGHT">RIGHT</button>
                <button env3d-key="KEY_DOWN">DOWN</button>
                <button env3d-key="KEY_A">A</button>
                <button env3d-key="KEY_Z">Z</button>
                </div>

                </div>








                #controller .dpad {
                display: grid;
                grid-template-areas: "key-a key-a . . . top ." " . key-z key-z . left bottom right";
                grid-gap: 6px;
                }

                #controller button {
                padding: 21% 0;
                font-size: 3.2vw;
                display: flex;
                align-items: center;
                justify-content: center;
                color: white;
                text-shadow: 1px 1px 3px rgba(0, 0, 0, .42);
                border-radius: 6px;
                font-weight: 700;
                }

                #controller button[env3d-key^="KEY_UP"] {
                grid-area: top;
                }

                #controller button[env3d-key^="KEY_LEFT"] {
                grid-area: left;
                }

                #controller button[env3d-key^="KEY_RIGHT"] {
                grid-area: right;
                }

                #controller button[env3d-key^="KEY_DOWN"] {
                grid-area: bottom;
                }

                #controller button[env3d-key^="KEY_A"] {
                grid-area: key-a;
                }

                #controller button[env3d-key^="KEY_Z"] {
                grid-area: key-z;
                }

                <div id="controller">
                <div class="dpad">
                <button env3d-key="KEY_UP">UP</button>
                <button env3d-key="KEY_LEFT">LEFT</button>
                <button env3d-key="KEY_RIGHT">RIGHT</button>
                <button env3d-key="KEY_DOWN">DOWN</button>
                <button env3d-key="KEY_A">A</button>
                <button env3d-key="KEY_Z">Z</button>
                </div>

                </div>





                #controller .dpad {
                display: grid;
                grid-template-areas: "key-a key-a . . . top ." " . key-z key-z . left bottom right";
                grid-gap: 6px;
                }

                #controller button {
                padding: 21% 0;
                font-size: 3.2vw;
                display: flex;
                align-items: center;
                justify-content: center;
                color: white;
                text-shadow: 1px 1px 3px rgba(0, 0, 0, .42);
                border-radius: 6px;
                font-weight: 700;
                }

                #controller button[env3d-key^="KEY_UP"] {
                grid-area: top;
                }

                #controller button[env3d-key^="KEY_LEFT"] {
                grid-area: left;
                }

                #controller button[env3d-key^="KEY_RIGHT"] {
                grid-area: right;
                }

                #controller button[env3d-key^="KEY_DOWN"] {
                grid-area: bottom;
                }

                #controller button[env3d-key^="KEY_A"] {
                grid-area: key-a;
                }

                #controller button[env3d-key^="KEY_Z"] {
                grid-area: key-z;
                }

                <div id="controller">
                <div class="dpad">
                <button env3d-key="KEY_UP">UP</button>
                <button env3d-key="KEY_LEFT">LEFT</button>
                <button env3d-key="KEY_RIGHT">RIGHT</button>
                <button env3d-key="KEY_DOWN">DOWN</button>
                <button env3d-key="KEY_A">A</button>
                <button env3d-key="KEY_Z">Z</button>
                </div>

                </div>






                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Nov 19 at 13:35

























                answered Nov 19 at 13:28









                Andrei Gheorghiu

                32k74373




                32k74373






























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