Word for everything 'around' the central game screen or core of an application?
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How do you call this? Say you have a small webgame, is there one common word for things like the startscreen, registrationscreen, endscreen, options, etc.
So you have the 'Game Core' and 'XXX'.
It's being used for writing an offer.
I thought about the word chrome that is sometimes used, but I have the feeling that refers more specfic to the UX elements on i.e. the game screen.
antonyms
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up vote
1
down vote
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How do you call this? Say you have a small webgame, is there one common word for things like the startscreen, registrationscreen, endscreen, options, etc.
So you have the 'Game Core' and 'XXX'.
It's being used for writing an offer.
I thought about the word chrome that is sometimes used, but I have the feeling that refers more specfic to the UX elements on i.e. the game screen.
antonyms
bumped to the homepage by Community♦ 2 days ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Isn't that usually called main menu?
– alwayslearning
Nov 1 '16 at 11:39
1
Chrome is strictly a programming term and should not be used.
– Mick
Nov 1 '16 at 11:42
I agree, it sounds too nerdy. @alwayslearning, could be.. but that still sound really specific. I'm looking for something that could also include the registration process, invite a friend, social buttons etc
– Dirk Boer
Nov 1 '16 at 11:53
1
Menu screens/pages might be usable.
– Mick
Nov 1 '16 at 14:04
4
Sounds like that stuff "around" the core is peripheral.
– Drew
Jun 30 '17 at 1:56
add a comment |
up vote
1
down vote
favorite
up vote
1
down vote
favorite
How do you call this? Say you have a small webgame, is there one common word for things like the startscreen, registrationscreen, endscreen, options, etc.
So you have the 'Game Core' and 'XXX'.
It's being used for writing an offer.
I thought about the word chrome that is sometimes used, but I have the feeling that refers more specfic to the UX elements on i.e. the game screen.
antonyms
How do you call this? Say you have a small webgame, is there one common word for things like the startscreen, registrationscreen, endscreen, options, etc.
So you have the 'Game Core' and 'XXX'.
It's being used for writing an offer.
I thought about the word chrome that is sometimes used, but I have the feeling that refers more specfic to the UX elements on i.e. the game screen.
antonyms
antonyms
asked Nov 1 '16 at 11:25
Dirk Boer
11913
11913
bumped to the homepage by Community♦ 2 days ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
bumped to the homepage by Community♦ 2 days ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Isn't that usually called main menu?
– alwayslearning
Nov 1 '16 at 11:39
1
Chrome is strictly a programming term and should not be used.
– Mick
Nov 1 '16 at 11:42
I agree, it sounds too nerdy. @alwayslearning, could be.. but that still sound really specific. I'm looking for something that could also include the registration process, invite a friend, social buttons etc
– Dirk Boer
Nov 1 '16 at 11:53
1
Menu screens/pages might be usable.
– Mick
Nov 1 '16 at 14:04
4
Sounds like that stuff "around" the core is peripheral.
– Drew
Jun 30 '17 at 1:56
add a comment |
Isn't that usually called main menu?
– alwayslearning
Nov 1 '16 at 11:39
1
Chrome is strictly a programming term and should not be used.
– Mick
Nov 1 '16 at 11:42
I agree, it sounds too nerdy. @alwayslearning, could be.. but that still sound really specific. I'm looking for something that could also include the registration process, invite a friend, social buttons etc
– Dirk Boer
Nov 1 '16 at 11:53
1
Menu screens/pages might be usable.
– Mick
Nov 1 '16 at 14:04
4
Sounds like that stuff "around" the core is peripheral.
– Drew
Jun 30 '17 at 1:56
Isn't that usually called main menu?
– alwayslearning
Nov 1 '16 at 11:39
Isn't that usually called main menu?
– alwayslearning
Nov 1 '16 at 11:39
1
1
Chrome is strictly a programming term and should not be used.
– Mick
Nov 1 '16 at 11:42
Chrome is strictly a programming term and should not be used.
– Mick
Nov 1 '16 at 11:42
I agree, it sounds too nerdy. @alwayslearning, could be.. but that still sound really specific. I'm looking for something that could also include the registration process, invite a friend, social buttons etc
– Dirk Boer
Nov 1 '16 at 11:53
I agree, it sounds too nerdy. @alwayslearning, could be.. but that still sound really specific. I'm looking for something that could also include the registration process, invite a friend, social buttons etc
– Dirk Boer
Nov 1 '16 at 11:53
1
1
Menu screens/pages might be usable.
– Mick
Nov 1 '16 at 14:04
Menu screens/pages might be usable.
– Mick
Nov 1 '16 at 14:04
4
4
Sounds like that stuff "around" the core is peripheral.
– Drew
Jun 30 '17 at 1:56
Sounds like that stuff "around" the core is peripheral.
– Drew
Jun 30 '17 at 1:56
add a comment |
3 Answers
3
active
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up vote
0
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You could call that stuff the game user interface or game UI or game interface. Doing a google search on any of the above returns a ton of results.
From here:
UI, or User Interface, refers to the methods (keyboard control, mouse control) and interfaces (inventory screen, map screen) through which a user interacts with your game. UX, or User Experience, refers to how intuitive and enjoyable those interactions are.
Going by OP's word usage, what you're describing is also part of the 'Game Core'. Technically speaking, everything that is made visible by the game (or even just your computer) is UI. But in most cases, especially gaming, UI is intended to mean "things the player sees, but the characters in the game world cannot".
– Flater
May 31 '17 at 8:00
add a comment |
up vote
0
down vote
Anything depicted "in front" of the game world can be called part of the overlay.
overlay noun
5.
something laid over something else; covering.
add a comment |
up vote
-1
down vote
You may want to call such things essentials.
M-W:
essential
noun
1 : something basic : the essentials of astronomy
2 : something necessary, indispensable, or unavoidable
this will be just an introduction to the essentials of computer
programming
Has been downvoted by someone but I do like it actually
– Dirk Boer
Nov 1 '16 at 14:33
add a comment |
3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
0
down vote
You could call that stuff the game user interface or game UI or game interface. Doing a google search on any of the above returns a ton of results.
From here:
UI, or User Interface, refers to the methods (keyboard control, mouse control) and interfaces (inventory screen, map screen) through which a user interacts with your game. UX, or User Experience, refers to how intuitive and enjoyable those interactions are.
Going by OP's word usage, what you're describing is also part of the 'Game Core'. Technically speaking, everything that is made visible by the game (or even just your computer) is UI. But in most cases, especially gaming, UI is intended to mean "things the player sees, but the characters in the game world cannot".
– Flater
May 31 '17 at 8:00
add a comment |
up vote
0
down vote
You could call that stuff the game user interface or game UI or game interface. Doing a google search on any of the above returns a ton of results.
From here:
UI, or User Interface, refers to the methods (keyboard control, mouse control) and interfaces (inventory screen, map screen) through which a user interacts with your game. UX, or User Experience, refers to how intuitive and enjoyable those interactions are.
Going by OP's word usage, what you're describing is also part of the 'Game Core'. Technically speaking, everything that is made visible by the game (or even just your computer) is UI. But in most cases, especially gaming, UI is intended to mean "things the player sees, but the characters in the game world cannot".
– Flater
May 31 '17 at 8:00
add a comment |
up vote
0
down vote
up vote
0
down vote
You could call that stuff the game user interface or game UI or game interface. Doing a google search on any of the above returns a ton of results.
From here:
UI, or User Interface, refers to the methods (keyboard control, mouse control) and interfaces (inventory screen, map screen) through which a user interacts with your game. UX, or User Experience, refers to how intuitive and enjoyable those interactions are.
You could call that stuff the game user interface or game UI or game interface. Doing a google search on any of the above returns a ton of results.
From here:
UI, or User Interface, refers to the methods (keyboard control, mouse control) and interfaces (inventory screen, map screen) through which a user interacts with your game. UX, or User Experience, refers to how intuitive and enjoyable those interactions are.
answered Nov 1 '16 at 13:56
Kevin Workman
10.4k1834
10.4k1834
Going by OP's word usage, what you're describing is also part of the 'Game Core'. Technically speaking, everything that is made visible by the game (or even just your computer) is UI. But in most cases, especially gaming, UI is intended to mean "things the player sees, but the characters in the game world cannot".
– Flater
May 31 '17 at 8:00
add a comment |
Going by OP's word usage, what you're describing is also part of the 'Game Core'. Technically speaking, everything that is made visible by the game (or even just your computer) is UI. But in most cases, especially gaming, UI is intended to mean "things the player sees, but the characters in the game world cannot".
– Flater
May 31 '17 at 8:00
Going by OP's word usage, what you're describing is also part of the 'Game Core'. Technically speaking, everything that is made visible by the game (or even just your computer) is UI. But in most cases, especially gaming, UI is intended to mean "things the player sees, but the characters in the game world cannot".
– Flater
May 31 '17 at 8:00
Going by OP's word usage, what you're describing is also part of the 'Game Core'. Technically speaking, everything that is made visible by the game (or even just your computer) is UI. But in most cases, especially gaming, UI is intended to mean "things the player sees, but the characters in the game world cannot".
– Flater
May 31 '17 at 8:00
add a comment |
up vote
0
down vote
Anything depicted "in front" of the game world can be called part of the overlay.
overlay noun
5.
something laid over something else; covering.
add a comment |
up vote
0
down vote
Anything depicted "in front" of the game world can be called part of the overlay.
overlay noun
5.
something laid over something else; covering.
add a comment |
up vote
0
down vote
up vote
0
down vote
Anything depicted "in front" of the game world can be called part of the overlay.
overlay noun
5.
something laid over something else; covering.
Anything depicted "in front" of the game world can be called part of the overlay.
overlay noun
5.
something laid over something else; covering.
answered Mar 31 '17 at 21:31
brandondoge
1,426710
1,426710
add a comment |
add a comment |
up vote
-1
down vote
You may want to call such things essentials.
M-W:
essential
noun
1 : something basic : the essentials of astronomy
2 : something necessary, indispensable, or unavoidable
this will be just an introduction to the essentials of computer
programming
Has been downvoted by someone but I do like it actually
– Dirk Boer
Nov 1 '16 at 14:33
add a comment |
up vote
-1
down vote
You may want to call such things essentials.
M-W:
essential
noun
1 : something basic : the essentials of astronomy
2 : something necessary, indispensable, or unavoidable
this will be just an introduction to the essentials of computer
programming
Has been downvoted by someone but I do like it actually
– Dirk Boer
Nov 1 '16 at 14:33
add a comment |
up vote
-1
down vote
up vote
-1
down vote
You may want to call such things essentials.
M-W:
essential
noun
1 : something basic : the essentials of astronomy
2 : something necessary, indispensable, or unavoidable
this will be just an introduction to the essentials of computer
programming
You may want to call such things essentials.
M-W:
essential
noun
1 : something basic : the essentials of astronomy
2 : something necessary, indispensable, or unavoidable
this will be just an introduction to the essentials of computer
programming
answered Nov 1 '16 at 12:26
alwayslearning
25.3k63592
25.3k63592
Has been downvoted by someone but I do like it actually
– Dirk Boer
Nov 1 '16 at 14:33
add a comment |
Has been downvoted by someone but I do like it actually
– Dirk Boer
Nov 1 '16 at 14:33
Has been downvoted by someone but I do like it actually
– Dirk Boer
Nov 1 '16 at 14:33
Has been downvoted by someone but I do like it actually
– Dirk Boer
Nov 1 '16 at 14:33
add a comment |
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Isn't that usually called main menu?
– alwayslearning
Nov 1 '16 at 11:39
1
Chrome is strictly a programming term and should not be used.
– Mick
Nov 1 '16 at 11:42
I agree, it sounds too nerdy. @alwayslearning, could be.. but that still sound really specific. I'm looking for something that could also include the registration process, invite a friend, social buttons etc
– Dirk Boer
Nov 1 '16 at 11:53
1
Menu screens/pages might be usable.
– Mick
Nov 1 '16 at 14:04
4
Sounds like that stuff "around" the core is peripheral.
– Drew
Jun 30 '17 at 1:56