Disable the flickering/blinking of UIMenuItems in UIMenuController in Swift












0














How can I get rid of the flickering/blinking of UIMenuItems in a UIMenuController? I currently have copy and paste items, but when my app displays the menu inside the action of a UILongPressGestureRecognizer, they start blinking.



@objc func viewLongPressed(_ recognizer: UILongPressGestureRecognizer) {
[...]

UIMenuController.shared.setMenuVisible(true, animated: true)
}


Are there any implementations for this in iOS?










share|improve this question





























    0














    How can I get rid of the flickering/blinking of UIMenuItems in a UIMenuController? I currently have copy and paste items, but when my app displays the menu inside the action of a UILongPressGestureRecognizer, they start blinking.



    @objc func viewLongPressed(_ recognizer: UILongPressGestureRecognizer) {
    [...]

    UIMenuController.shared.setMenuVisible(true, animated: true)
    }


    Are there any implementations for this in iOS?










    share|improve this question



























      0












      0








      0







      How can I get rid of the flickering/blinking of UIMenuItems in a UIMenuController? I currently have copy and paste items, but when my app displays the menu inside the action of a UILongPressGestureRecognizer, they start blinking.



      @objc func viewLongPressed(_ recognizer: UILongPressGestureRecognizer) {
      [...]

      UIMenuController.shared.setMenuVisible(true, animated: true)
      }


      Are there any implementations for this in iOS?










      share|improve this question















      How can I get rid of the flickering/blinking of UIMenuItems in a UIMenuController? I currently have copy and paste items, but when my app displays the menu inside the action of a UILongPressGestureRecognizer, they start blinking.



      @objc func viewLongPressed(_ recognizer: UILongPressGestureRecognizer) {
      [...]

      UIMenuController.shared.setMenuVisible(true, animated: true)
      }


      Are there any implementations for this in iOS?







      ios swift uimenucontroller uimenuitem






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 20 '18 at 15:19









      Tamás Sengel

      26.6k146793




      26.6k146793










      asked Nov 20 '18 at 14:10









      sk123sk123

      13619




      13619
























          1 Answer
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          1














          This is because UILongPressGestureRecognizer events get recognized constantly if you keep pressing the recognizer view. Calling the setMenuVisible(animated:) method of UIMenuController repeatedly causes the blinking effect you've described.



          To solve this, show the menu only if the state of the recognizer is .began.



          @objc func viewLongPressed(_ recognizer: UILongPressGestureRecognizer) {
          [...]

          if recognizer.state == .began {
          UIMenuController.shared.setMenuVisible(true, animated: true)
          }
          }





          share|improve this answer



















          • 1




            Thanks mate. Works now
            – sk123
            Nov 20 '18 at 15:15











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          1 Answer
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          1 Answer
          1






          active

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          oldest

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          active

          oldest

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          1














          This is because UILongPressGestureRecognizer events get recognized constantly if you keep pressing the recognizer view. Calling the setMenuVisible(animated:) method of UIMenuController repeatedly causes the blinking effect you've described.



          To solve this, show the menu only if the state of the recognizer is .began.



          @objc func viewLongPressed(_ recognizer: UILongPressGestureRecognizer) {
          [...]

          if recognizer.state == .began {
          UIMenuController.shared.setMenuVisible(true, animated: true)
          }
          }





          share|improve this answer



















          • 1




            Thanks mate. Works now
            – sk123
            Nov 20 '18 at 15:15
















          1














          This is because UILongPressGestureRecognizer events get recognized constantly if you keep pressing the recognizer view. Calling the setMenuVisible(animated:) method of UIMenuController repeatedly causes the blinking effect you've described.



          To solve this, show the menu only if the state of the recognizer is .began.



          @objc func viewLongPressed(_ recognizer: UILongPressGestureRecognizer) {
          [...]

          if recognizer.state == .began {
          UIMenuController.shared.setMenuVisible(true, animated: true)
          }
          }





          share|improve this answer



















          • 1




            Thanks mate. Works now
            – sk123
            Nov 20 '18 at 15:15














          1












          1








          1






          This is because UILongPressGestureRecognizer events get recognized constantly if you keep pressing the recognizer view. Calling the setMenuVisible(animated:) method of UIMenuController repeatedly causes the blinking effect you've described.



          To solve this, show the menu only if the state of the recognizer is .began.



          @objc func viewLongPressed(_ recognizer: UILongPressGestureRecognizer) {
          [...]

          if recognizer.state == .began {
          UIMenuController.shared.setMenuVisible(true, animated: true)
          }
          }





          share|improve this answer














          This is because UILongPressGestureRecognizer events get recognized constantly if you keep pressing the recognizer view. Calling the setMenuVisible(animated:) method of UIMenuController repeatedly causes the blinking effect you've described.



          To solve this, show the menu only if the state of the recognizer is .began.



          @objc func viewLongPressed(_ recognizer: UILongPressGestureRecognizer) {
          [...]

          if recognizer.state == .began {
          UIMenuController.shared.setMenuVisible(true, animated: true)
          }
          }






          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Nov 20 '18 at 15:15

























          answered Nov 20 '18 at 15:06









          Tamás SengelTamás Sengel

          26.6k146793




          26.6k146793








          • 1




            Thanks mate. Works now
            – sk123
            Nov 20 '18 at 15:15














          • 1




            Thanks mate. Works now
            – sk123
            Nov 20 '18 at 15:15








          1




          1




          Thanks mate. Works now
          – sk123
          Nov 20 '18 at 15:15




          Thanks mate. Works now
          – sk123
          Nov 20 '18 at 15:15


















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