Python 3 need help in a school project












4















So I'm taking a programming course in high school, right now and I am making a program of a game that the teacher assigned for all of us make. The game is called "game of sticks" (if you would like a better run down on how the game works skip about half way through this video https://www.youtube.com/watch?v=dUXW3Kh_kxo&t=280s). Basically we have 15 sticks on a table and you can take away 1, 2, or 3 sticks. I have a code that works for the game but it says I'm doing an illegal move for 5 sticks left with any play. I cant find the problem and was hoping someone else could.



pl1 = input("Player 1, what is your username?") #player 1
pl2 = input("Player 2, what is your username?") #player 2
turnsa = 0 #player1 turns
turnsb = 0 #player2 turns
x = 15 #number of sticks
whichplayer = 1
while(x != 1):
while(whichplayer == 1):
P1 = int(input(pl1 + ', choose an amount of sticks from 1-3 ' + str(x) +
' sticks remaining'))
if P1 < x and P1 < 4: # check for legal move
x = x - P1
turnsa = turnsa + 1
whichplayer = 2 #ending loop to start player 2 turn
if P1 > 3 or P1 > x: #check for illegal move
print('illegal move')
continue #restarting player 1 loop
while(whichplayer == 2):
P2 = int(input(pl2 + ', choose an amount of sticks from 1-3 ' + str(x) +
' sticks remaining'))
if P2 < x and P2 < 4:
x = x - P2
turnsb = turnsb + 1
whichplayer = 1
if P2 > 3 or P2 > x:
print('illegal move')
continue
if turnsa > turnsb:
print('congrats ' + pl1 + ' you win')
if turnsb > turnsa:
print('congrats ' + pl2 + ' you win')









share|improve this question




















  • 1





    Could you provide a sample of input values that would provide the issue you are talking about?

    – M.G
    Nov 23 '18 at 0:31











  • There is more than one "illegal move rule". It will help if you print "illegal move 1" and "illegal move 2". See the behavior and check which rules are troublesome.

    – Francio Rodrigues
    Nov 23 '18 at 0:34











  • could you elaborate i'm not sure what you mean

    – jake millican
    Nov 23 '18 at 0:38











  • and @M.G the game starts with 15 sticks and if you open this link repl.it/repls/PlasticAmbitiousComputeranimation and run the program it will always say illegal move when there is 5 sticks left and the guess is 3 it prints "illegal move" and when the amount of sticks is less than 5 it just repeats the question with nothing actually happening

    – jake millican
    Nov 23 '18 at 0:43
















4















So I'm taking a programming course in high school, right now and I am making a program of a game that the teacher assigned for all of us make. The game is called "game of sticks" (if you would like a better run down on how the game works skip about half way through this video https://www.youtube.com/watch?v=dUXW3Kh_kxo&t=280s). Basically we have 15 sticks on a table and you can take away 1, 2, or 3 sticks. I have a code that works for the game but it says I'm doing an illegal move for 5 sticks left with any play. I cant find the problem and was hoping someone else could.



pl1 = input("Player 1, what is your username?") #player 1
pl2 = input("Player 2, what is your username?") #player 2
turnsa = 0 #player1 turns
turnsb = 0 #player2 turns
x = 15 #number of sticks
whichplayer = 1
while(x != 1):
while(whichplayer == 1):
P1 = int(input(pl1 + ', choose an amount of sticks from 1-3 ' + str(x) +
' sticks remaining'))
if P1 < x and P1 < 4: # check for legal move
x = x - P1
turnsa = turnsa + 1
whichplayer = 2 #ending loop to start player 2 turn
if P1 > 3 or P1 > x: #check for illegal move
print('illegal move')
continue #restarting player 1 loop
while(whichplayer == 2):
P2 = int(input(pl2 + ', choose an amount of sticks from 1-3 ' + str(x) +
' sticks remaining'))
if P2 < x and P2 < 4:
x = x - P2
turnsb = turnsb + 1
whichplayer = 1
if P2 > 3 or P2 > x:
print('illegal move')
continue
if turnsa > turnsb:
print('congrats ' + pl1 + ' you win')
if turnsb > turnsa:
print('congrats ' + pl2 + ' you win')









share|improve this question




















  • 1





    Could you provide a sample of input values that would provide the issue you are talking about?

    – M.G
    Nov 23 '18 at 0:31











  • There is more than one "illegal move rule". It will help if you print "illegal move 1" and "illegal move 2". See the behavior and check which rules are troublesome.

    – Francio Rodrigues
    Nov 23 '18 at 0:34











  • could you elaborate i'm not sure what you mean

    – jake millican
    Nov 23 '18 at 0:38











  • and @M.G the game starts with 15 sticks and if you open this link repl.it/repls/PlasticAmbitiousComputeranimation and run the program it will always say illegal move when there is 5 sticks left and the guess is 3 it prints "illegal move" and when the amount of sticks is less than 5 it just repeats the question with nothing actually happening

    – jake millican
    Nov 23 '18 at 0:43














4












4








4








So I'm taking a programming course in high school, right now and I am making a program of a game that the teacher assigned for all of us make. The game is called "game of sticks" (if you would like a better run down on how the game works skip about half way through this video https://www.youtube.com/watch?v=dUXW3Kh_kxo&t=280s). Basically we have 15 sticks on a table and you can take away 1, 2, or 3 sticks. I have a code that works for the game but it says I'm doing an illegal move for 5 sticks left with any play. I cant find the problem and was hoping someone else could.



pl1 = input("Player 1, what is your username?") #player 1
pl2 = input("Player 2, what is your username?") #player 2
turnsa = 0 #player1 turns
turnsb = 0 #player2 turns
x = 15 #number of sticks
whichplayer = 1
while(x != 1):
while(whichplayer == 1):
P1 = int(input(pl1 + ', choose an amount of sticks from 1-3 ' + str(x) +
' sticks remaining'))
if P1 < x and P1 < 4: # check for legal move
x = x - P1
turnsa = turnsa + 1
whichplayer = 2 #ending loop to start player 2 turn
if P1 > 3 or P1 > x: #check for illegal move
print('illegal move')
continue #restarting player 1 loop
while(whichplayer == 2):
P2 = int(input(pl2 + ', choose an amount of sticks from 1-3 ' + str(x) +
' sticks remaining'))
if P2 < x and P2 < 4:
x = x - P2
turnsb = turnsb + 1
whichplayer = 1
if P2 > 3 or P2 > x:
print('illegal move')
continue
if turnsa > turnsb:
print('congrats ' + pl1 + ' you win')
if turnsb > turnsa:
print('congrats ' + pl2 + ' you win')









share|improve this question
















So I'm taking a programming course in high school, right now and I am making a program of a game that the teacher assigned for all of us make. The game is called "game of sticks" (if you would like a better run down on how the game works skip about half way through this video https://www.youtube.com/watch?v=dUXW3Kh_kxo&t=280s). Basically we have 15 sticks on a table and you can take away 1, 2, or 3 sticks. I have a code that works for the game but it says I'm doing an illegal move for 5 sticks left with any play. I cant find the problem and was hoping someone else could.



pl1 = input("Player 1, what is your username?") #player 1
pl2 = input("Player 2, what is your username?") #player 2
turnsa = 0 #player1 turns
turnsb = 0 #player2 turns
x = 15 #number of sticks
whichplayer = 1
while(x != 1):
while(whichplayer == 1):
P1 = int(input(pl1 + ', choose an amount of sticks from 1-3 ' + str(x) +
' sticks remaining'))
if P1 < x and P1 < 4: # check for legal move
x = x - P1
turnsa = turnsa + 1
whichplayer = 2 #ending loop to start player 2 turn
if P1 > 3 or P1 > x: #check for illegal move
print('illegal move')
continue #restarting player 1 loop
while(whichplayer == 2):
P2 = int(input(pl2 + ', choose an amount of sticks from 1-3 ' + str(x) +
' sticks remaining'))
if P2 < x and P2 < 4:
x = x - P2
turnsb = turnsb + 1
whichplayer = 1
if P2 > 3 or P2 > x:
print('illegal move')
continue
if turnsa > turnsb:
print('congrats ' + pl1 + ' you win')
if turnsb > turnsa:
print('congrats ' + pl2 + ' you win')






python python-3.x question2answer






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share|improve this question













share|improve this question




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edited Nov 23 '18 at 3:07









Josh21

779




779










asked Nov 23 '18 at 0:21









jake millicanjake millican

232




232








  • 1





    Could you provide a sample of input values that would provide the issue you are talking about?

    – M.G
    Nov 23 '18 at 0:31











  • There is more than one "illegal move rule". It will help if you print "illegal move 1" and "illegal move 2". See the behavior and check which rules are troublesome.

    – Francio Rodrigues
    Nov 23 '18 at 0:34











  • could you elaborate i'm not sure what you mean

    – jake millican
    Nov 23 '18 at 0:38











  • and @M.G the game starts with 15 sticks and if you open this link repl.it/repls/PlasticAmbitiousComputeranimation and run the program it will always say illegal move when there is 5 sticks left and the guess is 3 it prints "illegal move" and when the amount of sticks is less than 5 it just repeats the question with nothing actually happening

    – jake millican
    Nov 23 '18 at 0:43














  • 1





    Could you provide a sample of input values that would provide the issue you are talking about?

    – M.G
    Nov 23 '18 at 0:31











  • There is more than one "illegal move rule". It will help if you print "illegal move 1" and "illegal move 2". See the behavior and check which rules are troublesome.

    – Francio Rodrigues
    Nov 23 '18 at 0:34











  • could you elaborate i'm not sure what you mean

    – jake millican
    Nov 23 '18 at 0:38











  • and @M.G the game starts with 15 sticks and if you open this link repl.it/repls/PlasticAmbitiousComputeranimation and run the program it will always say illegal move when there is 5 sticks left and the guess is 3 it prints "illegal move" and when the amount of sticks is less than 5 it just repeats the question with nothing actually happening

    – jake millican
    Nov 23 '18 at 0:43








1




1





Could you provide a sample of input values that would provide the issue you are talking about?

– M.G
Nov 23 '18 at 0:31





Could you provide a sample of input values that would provide the issue you are talking about?

– M.G
Nov 23 '18 at 0:31













There is more than one "illegal move rule". It will help if you print "illegal move 1" and "illegal move 2". See the behavior and check which rules are troublesome.

– Francio Rodrigues
Nov 23 '18 at 0:34





There is more than one "illegal move rule". It will help if you print "illegal move 1" and "illegal move 2". See the behavior and check which rules are troublesome.

– Francio Rodrigues
Nov 23 '18 at 0:34













could you elaborate i'm not sure what you mean

– jake millican
Nov 23 '18 at 0:38





could you elaborate i'm not sure what you mean

– jake millican
Nov 23 '18 at 0:38













and @M.G the game starts with 15 sticks and if you open this link repl.it/repls/PlasticAmbitiousComputeranimation and run the program it will always say illegal move when there is 5 sticks left and the guess is 3 it prints "illegal move" and when the amount of sticks is less than 5 it just repeats the question with nothing actually happening

– jake millican
Nov 23 '18 at 0:43





and @M.G the game starts with 15 sticks and if you open this link repl.it/repls/PlasticAmbitiousComputeranimation and run the program it will always say illegal move when there is 5 sticks left and the guess is 3 it prints "illegal move" and when the amount of sticks is less than 5 it just repeats the question with nothing actually happening

– jake millican
Nov 23 '18 at 0:43












1 Answer
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oldest

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You are decreasing x in the first if statement, then when the second if checks P1 > x, it's true because you set x from 5 to 2, and the P1 is 3. You could just use an if/else here since if the move is not valid, you already know it will be an invalid move. Also you have some edge cases that need checking with your >, <, and != comparisons (try taking 3 sticks each turn and see what happens). I will leave the rest for you to work out as this is school work and will be a good learning experience. Will edit later if assistance is needed.



if P1 < x and P1 < 4: # check for legal move
x = x - P1 # <========= decrementing here then checking it in the next if
turnsa = turnsa + 1
whichplayer = 2 #ending loop to start player 2 turn
if P1 > 3 or P1 > x: #check for illegal move
print('illegal move')
continue #restarting player 1 loop





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    You are decreasing x in the first if statement, then when the second if checks P1 > x, it's true because you set x from 5 to 2, and the P1 is 3. You could just use an if/else here since if the move is not valid, you already know it will be an invalid move. Also you have some edge cases that need checking with your >, <, and != comparisons (try taking 3 sticks each turn and see what happens). I will leave the rest for you to work out as this is school work and will be a good learning experience. Will edit later if assistance is needed.



    if P1 < x and P1 < 4: # check for legal move
    x = x - P1 # <========= decrementing here then checking it in the next if
    turnsa = turnsa + 1
    whichplayer = 2 #ending loop to start player 2 turn
    if P1 > 3 or P1 > x: #check for illegal move
    print('illegal move')
    continue #restarting player 1 loop





    share|improve this answer






























      2














      You are decreasing x in the first if statement, then when the second if checks P1 > x, it's true because you set x from 5 to 2, and the P1 is 3. You could just use an if/else here since if the move is not valid, you already know it will be an invalid move. Also you have some edge cases that need checking with your >, <, and != comparisons (try taking 3 sticks each turn and see what happens). I will leave the rest for you to work out as this is school work and will be a good learning experience. Will edit later if assistance is needed.



      if P1 < x and P1 < 4: # check for legal move
      x = x - P1 # <========= decrementing here then checking it in the next if
      turnsa = turnsa + 1
      whichplayer = 2 #ending loop to start player 2 turn
      if P1 > 3 or P1 > x: #check for illegal move
      print('illegal move')
      continue #restarting player 1 loop





      share|improve this answer




























        2












        2








        2







        You are decreasing x in the first if statement, then when the second if checks P1 > x, it's true because you set x from 5 to 2, and the P1 is 3. You could just use an if/else here since if the move is not valid, you already know it will be an invalid move. Also you have some edge cases that need checking with your >, <, and != comparisons (try taking 3 sticks each turn and see what happens). I will leave the rest for you to work out as this is school work and will be a good learning experience. Will edit later if assistance is needed.



        if P1 < x and P1 < 4: # check for legal move
        x = x - P1 # <========= decrementing here then checking it in the next if
        turnsa = turnsa + 1
        whichplayer = 2 #ending loop to start player 2 turn
        if P1 > 3 or P1 > x: #check for illegal move
        print('illegal move')
        continue #restarting player 1 loop





        share|improve this answer















        You are decreasing x in the first if statement, then when the second if checks P1 > x, it's true because you set x from 5 to 2, and the P1 is 3. You could just use an if/else here since if the move is not valid, you already know it will be an invalid move. Also you have some edge cases that need checking with your >, <, and != comparisons (try taking 3 sticks each turn and see what happens). I will leave the rest for you to work out as this is school work and will be a good learning experience. Will edit later if assistance is needed.



        if P1 < x and P1 < 4: # check for legal move
        x = x - P1 # <========= decrementing here then checking it in the next if
        turnsa = turnsa + 1
        whichplayer = 2 #ending loop to start player 2 turn
        if P1 > 3 or P1 > x: #check for illegal move
        print('illegal move')
        continue #restarting player 1 loop






        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Nov 23 '18 at 1:01

























        answered Nov 23 '18 at 0:54









        M.GM.G

        388310




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