Visual Studio + ASP.NET Core + TypeScript - who compiles *.ts?
I am confused about what gets to compile TypeScript files for me and when:
- Visual Studio on save.
- Mads Kristensen's extensions.
- Gulp.js.
- Node.js.
- Something else.
Where should TypeScript files be placed:
..app*.ts
..wwwrootapp*.ts
How to make TypeScript compilation super-fast and get the auto-update or auto-deploy with immediate effect in browser?
What happens on build server like TeamCity?
PS: same applies to LESS?
visual-studio typescript gulp asp.net-core web-essentials
add a comment |
I am confused about what gets to compile TypeScript files for me and when:
- Visual Studio on save.
- Mads Kristensen's extensions.
- Gulp.js.
- Node.js.
- Something else.
Where should TypeScript files be placed:
..app*.ts
..wwwrootapp*.ts
How to make TypeScript compilation super-fast and get the auto-update or auto-deploy with immediate effect in browser?
What happens on build server like TeamCity?
PS: same applies to LESS?
visual-studio typescript gulp asp.net-core web-essentials
add a comment |
I am confused about what gets to compile TypeScript files for me and when:
- Visual Studio on save.
- Mads Kristensen's extensions.
- Gulp.js.
- Node.js.
- Something else.
Where should TypeScript files be placed:
..app*.ts
..wwwrootapp*.ts
How to make TypeScript compilation super-fast and get the auto-update or auto-deploy with immediate effect in browser?
What happens on build server like TeamCity?
PS: same applies to LESS?
visual-studio typescript gulp asp.net-core web-essentials
I am confused about what gets to compile TypeScript files for me and when:
- Visual Studio on save.
- Mads Kristensen's extensions.
- Gulp.js.
- Node.js.
- Something else.
Where should TypeScript files be placed:
..app*.ts
..wwwrootapp*.ts
How to make TypeScript compilation super-fast and get the auto-update or auto-deploy with immediate effect in browser?
What happens on build server like TeamCity?
PS: same applies to LESS?
visual-studio typescript gulp asp.net-core web-essentials
visual-studio typescript gulp asp.net-core web-essentials
edited Sep 21 '16 at 11:19
Den
asked Sep 20 '16 at 11:28
DenDen
1,01721936
1,01721936
add a comment |
add a comment |
4 Answers
4
active
oldest
votes
In my pet project I use gulp for building .less
an .ts
files. It work like this:
gulp.task('processTypeScript', function () {
gulp.src('Content/TypeScript/**/*.ts')
.pipe(sourcemaps.init())
.pipe(ts(tsOptions)).js
.pipe(sourcemaps.write())
.pipe(gulp.dest('./wwwroot/content/script'));
});
gulp.task('build', ['copyLibs', 'processTypeScript', 'processLess']);
The first task builds typescript files with adding sourcemaps and copies result to wwwroot
folder, The second one is completely building of all client-side code — I don't describe all these task, they are the same.
For comfortable developing I use watch
mechanism, so it's pretty easy:
gulp.task('watch', ['processTypeScript', 'processLess'], function () {
gulp.watch('Content/TypeScript/**/*.ts', ['processTypeScript']);
gulp.watch('Content/Less/**/*.less', ['processLess']);
});
And now typescript file will be recompiled on any changes in it.
For adding files to html I use this approach
<environment names="Development">
<script asp-src-include="~/content/script/**/*.js" asp-append-version="true"></script>
<link rel="stylesheet" asp-href-include="~/content/style/**/*.css" asp-append-version="true" />
</environment>
Note to asp-append-version
— that prevents caching in browser.
Finally you can build minimized uglified script and style files via gulp for prodution configuration and include thay on page in <environment names="Production">
tag.
So, it's very comfortable for me. I have added build
and watch
tasks on project open and don't take care about compiling scripts and styles.
add a comment |
Commonly, visual studio can compile .ts
to .js
in project when save the ts file.
You can place TypeScript at both places.
If you choose ..app*.ts
, you need to use gulp to help you put js in wwwroot.
And you may need gule to watch ts file in development so it can be auto-update.
If you choose ..wwwrootapp*.ts
, js can auto-update in browser. But user can also get your ts file if they want.
TeamCity may not compile ts unless you explicit to compile it using tsc
.
add a comment |
At the moment my understanding is that the VisualStudio templates do not have post build instructions in the xproj to do the compilation of typescript. Although this is something that will probably change in the tooling when it gets out of preview.
In my current setup I rely on npm typescript package and a gulp task both to create the .js output and the sourcemaps for my typescript projects.
I got a folder containing all my typescript sources under my wwwroot/app
- wwwroot
- app
- typings
- globals
index.d.ts
app.ts
tsconfig.json
tslint.json
my gulp
task for building javascript and sourcemaps:
gulp.task('build:ts', false, function () {
var tsProject = $.typescript.createProject(app + 'tsconfig.json', { sortOutput: true });
var stream = tsProject.src();
return stream.pipe($.sourcemaps.init())
.pipe($.typescript(tsProject))
.pipe($.sourcemaps.write('.', { includeContent: false, sourceRoot: '' }))
.pipe(gulp.dest(app));
});
last but not least I use typings to fetch typescript definitions.
If you got a complete frontend story for building scripts (less included). Then a build server can restore your npm devdependencies and run your gulp tasks to build your front end code just fine. Same applies for Visualstuio online build tasks.
I just noticed that my project.json has atsc
invocation as well.
– Den
Sep 20 '16 at 17:04
The downside of your approach is deploying *.ts files and potentially serving them to browser. Not a problem, but not tidy. You should copy compilation results intowwwroot
from some other folder. typescriptlang.org/docs/handbook/asp-net-core.html
– Den
Sep 20 '16 at 17:06
github.com/Microsoft/TypeScript-Handbook/issues/387
– Den
Sep 20 '16 at 17:07
@Den If this is an issue you can always chose to exclude the*.ts
files from publishing &TeamCity will respect that. This can be done on the project.json file under thepublishOptions
setting."exclude": ["*.ts"]
– cleftheris
Sep 21 '16 at 10:48
add a comment |
This confused me a bit as well.
Using .net core I have not had to do anything seperate to compile the type script whether I build from the IDE or from commandline using dotnet build.
The tsconfig.json file seems to dictate the typescript build.
JS and MAP files get created in the same folder as the TS file which keeps it all quite clean.
I have uploaded all this working. See: https://github.com/MikeyFriedChicken/DotNetCoreTypeScript
Many Thanks
Michael
add a comment |
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4 Answers
4
active
oldest
votes
4 Answers
4
active
oldest
votes
active
oldest
votes
active
oldest
votes
In my pet project I use gulp for building .less
an .ts
files. It work like this:
gulp.task('processTypeScript', function () {
gulp.src('Content/TypeScript/**/*.ts')
.pipe(sourcemaps.init())
.pipe(ts(tsOptions)).js
.pipe(sourcemaps.write())
.pipe(gulp.dest('./wwwroot/content/script'));
});
gulp.task('build', ['copyLibs', 'processTypeScript', 'processLess']);
The first task builds typescript files with adding sourcemaps and copies result to wwwroot
folder, The second one is completely building of all client-side code — I don't describe all these task, they are the same.
For comfortable developing I use watch
mechanism, so it's pretty easy:
gulp.task('watch', ['processTypeScript', 'processLess'], function () {
gulp.watch('Content/TypeScript/**/*.ts', ['processTypeScript']);
gulp.watch('Content/Less/**/*.less', ['processLess']);
});
And now typescript file will be recompiled on any changes in it.
For adding files to html I use this approach
<environment names="Development">
<script asp-src-include="~/content/script/**/*.js" asp-append-version="true"></script>
<link rel="stylesheet" asp-href-include="~/content/style/**/*.css" asp-append-version="true" />
</environment>
Note to asp-append-version
— that prevents caching in browser.
Finally you can build minimized uglified script and style files via gulp for prodution configuration and include thay on page in <environment names="Production">
tag.
So, it's very comfortable for me. I have added build
and watch
tasks on project open and don't take care about compiling scripts and styles.
add a comment |
In my pet project I use gulp for building .less
an .ts
files. It work like this:
gulp.task('processTypeScript', function () {
gulp.src('Content/TypeScript/**/*.ts')
.pipe(sourcemaps.init())
.pipe(ts(tsOptions)).js
.pipe(sourcemaps.write())
.pipe(gulp.dest('./wwwroot/content/script'));
});
gulp.task('build', ['copyLibs', 'processTypeScript', 'processLess']);
The first task builds typescript files with adding sourcemaps and copies result to wwwroot
folder, The second one is completely building of all client-side code — I don't describe all these task, they are the same.
For comfortable developing I use watch
mechanism, so it's pretty easy:
gulp.task('watch', ['processTypeScript', 'processLess'], function () {
gulp.watch('Content/TypeScript/**/*.ts', ['processTypeScript']);
gulp.watch('Content/Less/**/*.less', ['processLess']);
});
And now typescript file will be recompiled on any changes in it.
For adding files to html I use this approach
<environment names="Development">
<script asp-src-include="~/content/script/**/*.js" asp-append-version="true"></script>
<link rel="stylesheet" asp-href-include="~/content/style/**/*.css" asp-append-version="true" />
</environment>
Note to asp-append-version
— that prevents caching in browser.
Finally you can build minimized uglified script and style files via gulp for prodution configuration and include thay on page in <environment names="Production">
tag.
So, it's very comfortable for me. I have added build
and watch
tasks on project open and don't take care about compiling scripts and styles.
add a comment |
In my pet project I use gulp for building .less
an .ts
files. It work like this:
gulp.task('processTypeScript', function () {
gulp.src('Content/TypeScript/**/*.ts')
.pipe(sourcemaps.init())
.pipe(ts(tsOptions)).js
.pipe(sourcemaps.write())
.pipe(gulp.dest('./wwwroot/content/script'));
});
gulp.task('build', ['copyLibs', 'processTypeScript', 'processLess']);
The first task builds typescript files with adding sourcemaps and copies result to wwwroot
folder, The second one is completely building of all client-side code — I don't describe all these task, they are the same.
For comfortable developing I use watch
mechanism, so it's pretty easy:
gulp.task('watch', ['processTypeScript', 'processLess'], function () {
gulp.watch('Content/TypeScript/**/*.ts', ['processTypeScript']);
gulp.watch('Content/Less/**/*.less', ['processLess']);
});
And now typescript file will be recompiled on any changes in it.
For adding files to html I use this approach
<environment names="Development">
<script asp-src-include="~/content/script/**/*.js" asp-append-version="true"></script>
<link rel="stylesheet" asp-href-include="~/content/style/**/*.css" asp-append-version="true" />
</environment>
Note to asp-append-version
— that prevents caching in browser.
Finally you can build minimized uglified script and style files via gulp for prodution configuration and include thay on page in <environment names="Production">
tag.
So, it's very comfortable for me. I have added build
and watch
tasks on project open and don't take care about compiling scripts and styles.
In my pet project I use gulp for building .less
an .ts
files. It work like this:
gulp.task('processTypeScript', function () {
gulp.src('Content/TypeScript/**/*.ts')
.pipe(sourcemaps.init())
.pipe(ts(tsOptions)).js
.pipe(sourcemaps.write())
.pipe(gulp.dest('./wwwroot/content/script'));
});
gulp.task('build', ['copyLibs', 'processTypeScript', 'processLess']);
The first task builds typescript files with adding sourcemaps and copies result to wwwroot
folder, The second one is completely building of all client-side code — I don't describe all these task, they are the same.
For comfortable developing I use watch
mechanism, so it's pretty easy:
gulp.task('watch', ['processTypeScript', 'processLess'], function () {
gulp.watch('Content/TypeScript/**/*.ts', ['processTypeScript']);
gulp.watch('Content/Less/**/*.less', ['processLess']);
});
And now typescript file will be recompiled on any changes in it.
For adding files to html I use this approach
<environment names="Development">
<script asp-src-include="~/content/script/**/*.js" asp-append-version="true"></script>
<link rel="stylesheet" asp-href-include="~/content/style/**/*.css" asp-append-version="true" />
</environment>
Note to asp-append-version
— that prevents caching in browser.
Finally you can build minimized uglified script and style files via gulp for prodution configuration and include thay on page in <environment names="Production">
tag.
So, it's very comfortable for me. I have added build
and watch
tasks on project open and don't take care about compiling scripts and styles.
edited Sep 21 '16 at 11:43
answered Sep 21 '16 at 7:42
user3272018user3272018
65341330
65341330
add a comment |
add a comment |
Commonly, visual studio can compile .ts
to .js
in project when save the ts file.
You can place TypeScript at both places.
If you choose ..app*.ts
, you need to use gulp to help you put js in wwwroot.
And you may need gule to watch ts file in development so it can be auto-update.
If you choose ..wwwrootapp*.ts
, js can auto-update in browser. But user can also get your ts file if they want.
TeamCity may not compile ts unless you explicit to compile it using tsc
.
add a comment |
Commonly, visual studio can compile .ts
to .js
in project when save the ts file.
You can place TypeScript at both places.
If you choose ..app*.ts
, you need to use gulp to help you put js in wwwroot.
And you may need gule to watch ts file in development so it can be auto-update.
If you choose ..wwwrootapp*.ts
, js can auto-update in browser. But user can also get your ts file if they want.
TeamCity may not compile ts unless you explicit to compile it using tsc
.
add a comment |
Commonly, visual studio can compile .ts
to .js
in project when save the ts file.
You can place TypeScript at both places.
If you choose ..app*.ts
, you need to use gulp to help you put js in wwwroot.
And you may need gule to watch ts file in development so it can be auto-update.
If you choose ..wwwrootapp*.ts
, js can auto-update in browser. But user can also get your ts file if they want.
TeamCity may not compile ts unless you explicit to compile it using tsc
.
Commonly, visual studio can compile .ts
to .js
in project when save the ts file.
You can place TypeScript at both places.
If you choose ..app*.ts
, you need to use gulp to help you put js in wwwroot.
And you may need gule to watch ts file in development so it can be auto-update.
If you choose ..wwwrootapp*.ts
, js can auto-update in browser. But user can also get your ts file if they want.
TeamCity may not compile ts unless you explicit to compile it using tsc
.
answered Sep 20 '16 at 16:19
qinqin
575315
575315
add a comment |
add a comment |
At the moment my understanding is that the VisualStudio templates do not have post build instructions in the xproj to do the compilation of typescript. Although this is something that will probably change in the tooling when it gets out of preview.
In my current setup I rely on npm typescript package and a gulp task both to create the .js output and the sourcemaps for my typescript projects.
I got a folder containing all my typescript sources under my wwwroot/app
- wwwroot
- app
- typings
- globals
index.d.ts
app.ts
tsconfig.json
tslint.json
my gulp
task for building javascript and sourcemaps:
gulp.task('build:ts', false, function () {
var tsProject = $.typescript.createProject(app + 'tsconfig.json', { sortOutput: true });
var stream = tsProject.src();
return stream.pipe($.sourcemaps.init())
.pipe($.typescript(tsProject))
.pipe($.sourcemaps.write('.', { includeContent: false, sourceRoot: '' }))
.pipe(gulp.dest(app));
});
last but not least I use typings to fetch typescript definitions.
If you got a complete frontend story for building scripts (less included). Then a build server can restore your npm devdependencies and run your gulp tasks to build your front end code just fine. Same applies for Visualstuio online build tasks.
I just noticed that my project.json has atsc
invocation as well.
– Den
Sep 20 '16 at 17:04
The downside of your approach is deploying *.ts files and potentially serving them to browser. Not a problem, but not tidy. You should copy compilation results intowwwroot
from some other folder. typescriptlang.org/docs/handbook/asp-net-core.html
– Den
Sep 20 '16 at 17:06
github.com/Microsoft/TypeScript-Handbook/issues/387
– Den
Sep 20 '16 at 17:07
@Den If this is an issue you can always chose to exclude the*.ts
files from publishing &TeamCity will respect that. This can be done on the project.json file under thepublishOptions
setting."exclude": ["*.ts"]
– cleftheris
Sep 21 '16 at 10:48
add a comment |
At the moment my understanding is that the VisualStudio templates do not have post build instructions in the xproj to do the compilation of typescript. Although this is something that will probably change in the tooling when it gets out of preview.
In my current setup I rely on npm typescript package and a gulp task both to create the .js output and the sourcemaps for my typescript projects.
I got a folder containing all my typescript sources under my wwwroot/app
- wwwroot
- app
- typings
- globals
index.d.ts
app.ts
tsconfig.json
tslint.json
my gulp
task for building javascript and sourcemaps:
gulp.task('build:ts', false, function () {
var tsProject = $.typescript.createProject(app + 'tsconfig.json', { sortOutput: true });
var stream = tsProject.src();
return stream.pipe($.sourcemaps.init())
.pipe($.typescript(tsProject))
.pipe($.sourcemaps.write('.', { includeContent: false, sourceRoot: '' }))
.pipe(gulp.dest(app));
});
last but not least I use typings to fetch typescript definitions.
If you got a complete frontend story for building scripts (less included). Then a build server can restore your npm devdependencies and run your gulp tasks to build your front end code just fine. Same applies for Visualstuio online build tasks.
I just noticed that my project.json has atsc
invocation as well.
– Den
Sep 20 '16 at 17:04
The downside of your approach is deploying *.ts files and potentially serving them to browser. Not a problem, but not tidy. You should copy compilation results intowwwroot
from some other folder. typescriptlang.org/docs/handbook/asp-net-core.html
– Den
Sep 20 '16 at 17:06
github.com/Microsoft/TypeScript-Handbook/issues/387
– Den
Sep 20 '16 at 17:07
@Den If this is an issue you can always chose to exclude the*.ts
files from publishing &TeamCity will respect that. This can be done on the project.json file under thepublishOptions
setting."exclude": ["*.ts"]
– cleftheris
Sep 21 '16 at 10:48
add a comment |
At the moment my understanding is that the VisualStudio templates do not have post build instructions in the xproj to do the compilation of typescript. Although this is something that will probably change in the tooling when it gets out of preview.
In my current setup I rely on npm typescript package and a gulp task both to create the .js output and the sourcemaps for my typescript projects.
I got a folder containing all my typescript sources under my wwwroot/app
- wwwroot
- app
- typings
- globals
index.d.ts
app.ts
tsconfig.json
tslint.json
my gulp
task for building javascript and sourcemaps:
gulp.task('build:ts', false, function () {
var tsProject = $.typescript.createProject(app + 'tsconfig.json', { sortOutput: true });
var stream = tsProject.src();
return stream.pipe($.sourcemaps.init())
.pipe($.typescript(tsProject))
.pipe($.sourcemaps.write('.', { includeContent: false, sourceRoot: '' }))
.pipe(gulp.dest(app));
});
last but not least I use typings to fetch typescript definitions.
If you got a complete frontend story for building scripts (less included). Then a build server can restore your npm devdependencies and run your gulp tasks to build your front end code just fine. Same applies for Visualstuio online build tasks.
At the moment my understanding is that the VisualStudio templates do not have post build instructions in the xproj to do the compilation of typescript. Although this is something that will probably change in the tooling when it gets out of preview.
In my current setup I rely on npm typescript package and a gulp task both to create the .js output and the sourcemaps for my typescript projects.
I got a folder containing all my typescript sources under my wwwroot/app
- wwwroot
- app
- typings
- globals
index.d.ts
app.ts
tsconfig.json
tslint.json
my gulp
task for building javascript and sourcemaps:
gulp.task('build:ts', false, function () {
var tsProject = $.typescript.createProject(app + 'tsconfig.json', { sortOutput: true });
var stream = tsProject.src();
return stream.pipe($.sourcemaps.init())
.pipe($.typescript(tsProject))
.pipe($.sourcemaps.write('.', { includeContent: false, sourceRoot: '' }))
.pipe(gulp.dest(app));
});
last but not least I use typings to fetch typescript definitions.
If you got a complete frontend story for building scripts (less included). Then a build server can restore your npm devdependencies and run your gulp tasks to build your front end code just fine. Same applies for Visualstuio online build tasks.
answered Sep 20 '16 at 16:47
cleftheriscleftheris
3,1162644
3,1162644
I just noticed that my project.json has atsc
invocation as well.
– Den
Sep 20 '16 at 17:04
The downside of your approach is deploying *.ts files and potentially serving them to browser. Not a problem, but not tidy. You should copy compilation results intowwwroot
from some other folder. typescriptlang.org/docs/handbook/asp-net-core.html
– Den
Sep 20 '16 at 17:06
github.com/Microsoft/TypeScript-Handbook/issues/387
– Den
Sep 20 '16 at 17:07
@Den If this is an issue you can always chose to exclude the*.ts
files from publishing &TeamCity will respect that. This can be done on the project.json file under thepublishOptions
setting."exclude": ["*.ts"]
– cleftheris
Sep 21 '16 at 10:48
add a comment |
I just noticed that my project.json has atsc
invocation as well.
– Den
Sep 20 '16 at 17:04
The downside of your approach is deploying *.ts files and potentially serving them to browser. Not a problem, but not tidy. You should copy compilation results intowwwroot
from some other folder. typescriptlang.org/docs/handbook/asp-net-core.html
– Den
Sep 20 '16 at 17:06
github.com/Microsoft/TypeScript-Handbook/issues/387
– Den
Sep 20 '16 at 17:07
@Den If this is an issue you can always chose to exclude the*.ts
files from publishing &TeamCity will respect that. This can be done on the project.json file under thepublishOptions
setting."exclude": ["*.ts"]
– cleftheris
Sep 21 '16 at 10:48
I just noticed that my project.json has a
tsc
invocation as well.– Den
Sep 20 '16 at 17:04
I just noticed that my project.json has a
tsc
invocation as well.– Den
Sep 20 '16 at 17:04
The downside of your approach is deploying *.ts files and potentially serving them to browser. Not a problem, but not tidy. You should copy compilation results into
wwwroot
from some other folder. typescriptlang.org/docs/handbook/asp-net-core.html– Den
Sep 20 '16 at 17:06
The downside of your approach is deploying *.ts files and potentially serving them to browser. Not a problem, but not tidy. You should copy compilation results into
wwwroot
from some other folder. typescriptlang.org/docs/handbook/asp-net-core.html– Den
Sep 20 '16 at 17:06
github.com/Microsoft/TypeScript-Handbook/issues/387
– Den
Sep 20 '16 at 17:07
github.com/Microsoft/TypeScript-Handbook/issues/387
– Den
Sep 20 '16 at 17:07
@Den If this is an issue you can always chose to exclude the
*.ts
files from publishing &TeamCity will respect that. This can be done on the project.json file under the publishOptions
setting. "exclude": ["*.ts"]
– cleftheris
Sep 21 '16 at 10:48
@Den If this is an issue you can always chose to exclude the
*.ts
files from publishing &TeamCity will respect that. This can be done on the project.json file under the publishOptions
setting. "exclude": ["*.ts"]
– cleftheris
Sep 21 '16 at 10:48
add a comment |
This confused me a bit as well.
Using .net core I have not had to do anything seperate to compile the type script whether I build from the IDE or from commandline using dotnet build.
The tsconfig.json file seems to dictate the typescript build.
JS and MAP files get created in the same folder as the TS file which keeps it all quite clean.
I have uploaded all this working. See: https://github.com/MikeyFriedChicken/DotNetCoreTypeScript
Many Thanks
Michael
add a comment |
This confused me a bit as well.
Using .net core I have not had to do anything seperate to compile the type script whether I build from the IDE or from commandline using dotnet build.
The tsconfig.json file seems to dictate the typescript build.
JS and MAP files get created in the same folder as the TS file which keeps it all quite clean.
I have uploaded all this working. See: https://github.com/MikeyFriedChicken/DotNetCoreTypeScript
Many Thanks
Michael
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This confused me a bit as well.
Using .net core I have not had to do anything seperate to compile the type script whether I build from the IDE or from commandline using dotnet build.
The tsconfig.json file seems to dictate the typescript build.
JS and MAP files get created in the same folder as the TS file which keeps it all quite clean.
I have uploaded all this working. See: https://github.com/MikeyFriedChicken/DotNetCoreTypeScript
Many Thanks
Michael
This confused me a bit as well.
Using .net core I have not had to do anything seperate to compile the type script whether I build from the IDE or from commandline using dotnet build.
The tsconfig.json file seems to dictate the typescript build.
JS and MAP files get created in the same folder as the TS file which keeps it all quite clean.
I have uploaded all this working. See: https://github.com/MikeyFriedChicken/DotNetCoreTypeScript
Many Thanks
Michael
answered Nov 22 '18 at 20:17
Michael CeberMichael Ceber
26215
26215
add a comment |
add a comment |
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