Scoreboard data transfer Serial Port c#
There's some outdated software that's used to control the scoreboard at my local athletics track and I've been tasked with creating a new advanced one. However, I cannot seem to get the scoreboard to do what I ask it to do.
I've installed the original software to the my laptop and it works fine, however, when I run my test software that sends data to the board through the serial port, it isn't doing what I want.
I have the "Scoreboard Data Protocol" supplied by the manufacturer and I've been following this. I will supply the code to my test program that I've been using to see if I can get it to work and I will also supply the Data Protocol.
In the text box, I type 010D0201SPAIN
and 003C630
and send it to the board and this doesn't work.
public partial class Form1 : Form
{
private SerialPort m_port;
public Form1()
{
InitializeComponent();
m_list.Items.AddRange(SerialPort.GetPortNames()); // Adds ports to combobox
m_port = new SerialPort();
m_port.BaudRate = 9600;
m_port.DataBits = 8;
m_port.Parity = Parity.Even;
m_port.StopBits = StopBits.One;
//m_port.Handshake = Handshake.None;
m_port.Encoding = new ASCIIEncoding();
m_port.RtsEnable = true;
m_port.DtrEnable = true;
m_port.ReceivedBytesThreshold = 1;
m_port.DataReceived += DataReceivedEvent;
}
private void button1_Click(object sender, EventArgs e)
{
m_port.Close();
m_port.PortName = (string)m_list.SelectedItem;
try
{
m_port.Open();
m_sendbutton.Enabled = true;
button2.Enabled = true;
}catch(UnauthorizedAccessException ex)
{
MessageBox.Show(ex.Message);
}
}
private void m_sendbutton_Click(object sender, EventArgs e)
{
m_port.Write(m_textbox.Text);
}
private void DataReceivedEvent(object sender, SerialDataReceivedEventArgs args)
{
Invoke(new EventHandler(DoUpdate));
}
private void DoUpdate(object s, EventArgs e)
{
label1.Text += m_port.ReadLine();
}
private void button2_Click(object sender, EventArgs e)
{
byte r_bytes = Encoding.ASCII.GetBytes(m_textbox.Text);
m_port.Write(r_bytes, 0, r_bytes.Length);
}
}
}
Scoreboard Data Protocol
Code: https://hastebin.com/epirobuduv.cs
c#
|
show 3 more comments
There's some outdated software that's used to control the scoreboard at my local athletics track and I've been tasked with creating a new advanced one. However, I cannot seem to get the scoreboard to do what I ask it to do.
I've installed the original software to the my laptop and it works fine, however, when I run my test software that sends data to the board through the serial port, it isn't doing what I want.
I have the "Scoreboard Data Protocol" supplied by the manufacturer and I've been following this. I will supply the code to my test program that I've been using to see if I can get it to work and I will also supply the Data Protocol.
In the text box, I type 010D0201SPAIN
and 003C630
and send it to the board and this doesn't work.
public partial class Form1 : Form
{
private SerialPort m_port;
public Form1()
{
InitializeComponent();
m_list.Items.AddRange(SerialPort.GetPortNames()); // Adds ports to combobox
m_port = new SerialPort();
m_port.BaudRate = 9600;
m_port.DataBits = 8;
m_port.Parity = Parity.Even;
m_port.StopBits = StopBits.One;
//m_port.Handshake = Handshake.None;
m_port.Encoding = new ASCIIEncoding();
m_port.RtsEnable = true;
m_port.DtrEnable = true;
m_port.ReceivedBytesThreshold = 1;
m_port.DataReceived += DataReceivedEvent;
}
private void button1_Click(object sender, EventArgs e)
{
m_port.Close();
m_port.PortName = (string)m_list.SelectedItem;
try
{
m_port.Open();
m_sendbutton.Enabled = true;
button2.Enabled = true;
}catch(UnauthorizedAccessException ex)
{
MessageBox.Show(ex.Message);
}
}
private void m_sendbutton_Click(object sender, EventArgs e)
{
m_port.Write(m_textbox.Text);
}
private void DataReceivedEvent(object sender, SerialDataReceivedEventArgs args)
{
Invoke(new EventHandler(DoUpdate));
}
private void DoUpdate(object s, EventArgs e)
{
label1.Text += m_port.ReadLine();
}
private void button2_Click(object sender, EventArgs e)
{
byte r_bytes = Encoding.ASCII.GetBytes(m_textbox.Text);
m_port.Write(r_bytes, 0, r_bytes.Length);
}
}
}
Scoreboard Data Protocol
Code: https://hastebin.com/epirobuduv.cs
c#
" it isn't doing what I want." - can you explain what happens, and what you would like it to do instead?
– Robin Bennett
Nov 20 '18 at 11:20
Okay so at the moment, it does nothing when I send info from the program above, however when I send messages from the old software from 2004, it works fine. So there is something wrong with my code. I send010D0201SPAIN
and003C630
through my program and that should display the word SPAIN (as the data protocol says) but it doesn't happen.
– Jack B
Nov 20 '18 at 11:24
You made no attempt whatsoever to implement the protocol. Impossible to guess what the problem might be, you need to ask a specific question about it.
– Hans Passant
Nov 20 '18 at 11:34
@HansPassant In the text box, I enter010D0201SPAIN
and003C630
and the scoreboard doesn't do what it says in the protocol
– Jack B
Nov 20 '18 at 11:40
That was obvious, but that is not what the protocol says you need to do. Read up about the control codes that indicate the start and end of a message. Use Read and Write instead of Read/WriteLine().
– Hans Passant
Nov 20 '18 at 11:49
|
show 3 more comments
There's some outdated software that's used to control the scoreboard at my local athletics track and I've been tasked with creating a new advanced one. However, I cannot seem to get the scoreboard to do what I ask it to do.
I've installed the original software to the my laptop and it works fine, however, when I run my test software that sends data to the board through the serial port, it isn't doing what I want.
I have the "Scoreboard Data Protocol" supplied by the manufacturer and I've been following this. I will supply the code to my test program that I've been using to see if I can get it to work and I will also supply the Data Protocol.
In the text box, I type 010D0201SPAIN
and 003C630
and send it to the board and this doesn't work.
public partial class Form1 : Form
{
private SerialPort m_port;
public Form1()
{
InitializeComponent();
m_list.Items.AddRange(SerialPort.GetPortNames()); // Adds ports to combobox
m_port = new SerialPort();
m_port.BaudRate = 9600;
m_port.DataBits = 8;
m_port.Parity = Parity.Even;
m_port.StopBits = StopBits.One;
//m_port.Handshake = Handshake.None;
m_port.Encoding = new ASCIIEncoding();
m_port.RtsEnable = true;
m_port.DtrEnable = true;
m_port.ReceivedBytesThreshold = 1;
m_port.DataReceived += DataReceivedEvent;
}
private void button1_Click(object sender, EventArgs e)
{
m_port.Close();
m_port.PortName = (string)m_list.SelectedItem;
try
{
m_port.Open();
m_sendbutton.Enabled = true;
button2.Enabled = true;
}catch(UnauthorizedAccessException ex)
{
MessageBox.Show(ex.Message);
}
}
private void m_sendbutton_Click(object sender, EventArgs e)
{
m_port.Write(m_textbox.Text);
}
private void DataReceivedEvent(object sender, SerialDataReceivedEventArgs args)
{
Invoke(new EventHandler(DoUpdate));
}
private void DoUpdate(object s, EventArgs e)
{
label1.Text += m_port.ReadLine();
}
private void button2_Click(object sender, EventArgs e)
{
byte r_bytes = Encoding.ASCII.GetBytes(m_textbox.Text);
m_port.Write(r_bytes, 0, r_bytes.Length);
}
}
}
Scoreboard Data Protocol
Code: https://hastebin.com/epirobuduv.cs
c#
There's some outdated software that's used to control the scoreboard at my local athletics track and I've been tasked with creating a new advanced one. However, I cannot seem to get the scoreboard to do what I ask it to do.
I've installed the original software to the my laptop and it works fine, however, when I run my test software that sends data to the board through the serial port, it isn't doing what I want.
I have the "Scoreboard Data Protocol" supplied by the manufacturer and I've been following this. I will supply the code to my test program that I've been using to see if I can get it to work and I will also supply the Data Protocol.
In the text box, I type 010D0201SPAIN
and 003C630
and send it to the board and this doesn't work.
public partial class Form1 : Form
{
private SerialPort m_port;
public Form1()
{
InitializeComponent();
m_list.Items.AddRange(SerialPort.GetPortNames()); // Adds ports to combobox
m_port = new SerialPort();
m_port.BaudRate = 9600;
m_port.DataBits = 8;
m_port.Parity = Parity.Even;
m_port.StopBits = StopBits.One;
//m_port.Handshake = Handshake.None;
m_port.Encoding = new ASCIIEncoding();
m_port.RtsEnable = true;
m_port.DtrEnable = true;
m_port.ReceivedBytesThreshold = 1;
m_port.DataReceived += DataReceivedEvent;
}
private void button1_Click(object sender, EventArgs e)
{
m_port.Close();
m_port.PortName = (string)m_list.SelectedItem;
try
{
m_port.Open();
m_sendbutton.Enabled = true;
button2.Enabled = true;
}catch(UnauthorizedAccessException ex)
{
MessageBox.Show(ex.Message);
}
}
private void m_sendbutton_Click(object sender, EventArgs e)
{
m_port.Write(m_textbox.Text);
}
private void DataReceivedEvent(object sender, SerialDataReceivedEventArgs args)
{
Invoke(new EventHandler(DoUpdate));
}
private void DoUpdate(object s, EventArgs e)
{
label1.Text += m_port.ReadLine();
}
private void button2_Click(object sender, EventArgs e)
{
byte r_bytes = Encoding.ASCII.GetBytes(m_textbox.Text);
m_port.Write(r_bytes, 0, r_bytes.Length);
}
}
}
Scoreboard Data Protocol
Code: https://hastebin.com/epirobuduv.cs
c#
c#
edited Nov 20 '18 at 11:41
asked Nov 20 '18 at 11:10
Jack B
51
51
" it isn't doing what I want." - can you explain what happens, and what you would like it to do instead?
– Robin Bennett
Nov 20 '18 at 11:20
Okay so at the moment, it does nothing when I send info from the program above, however when I send messages from the old software from 2004, it works fine. So there is something wrong with my code. I send010D0201SPAIN
and003C630
through my program and that should display the word SPAIN (as the data protocol says) but it doesn't happen.
– Jack B
Nov 20 '18 at 11:24
You made no attempt whatsoever to implement the protocol. Impossible to guess what the problem might be, you need to ask a specific question about it.
– Hans Passant
Nov 20 '18 at 11:34
@HansPassant In the text box, I enter010D0201SPAIN
and003C630
and the scoreboard doesn't do what it says in the protocol
– Jack B
Nov 20 '18 at 11:40
That was obvious, but that is not what the protocol says you need to do. Read up about the control codes that indicate the start and end of a message. Use Read and Write instead of Read/WriteLine().
– Hans Passant
Nov 20 '18 at 11:49
|
show 3 more comments
" it isn't doing what I want." - can you explain what happens, and what you would like it to do instead?
– Robin Bennett
Nov 20 '18 at 11:20
Okay so at the moment, it does nothing when I send info from the program above, however when I send messages from the old software from 2004, it works fine. So there is something wrong with my code. I send010D0201SPAIN
and003C630
through my program and that should display the word SPAIN (as the data protocol says) but it doesn't happen.
– Jack B
Nov 20 '18 at 11:24
You made no attempt whatsoever to implement the protocol. Impossible to guess what the problem might be, you need to ask a specific question about it.
– Hans Passant
Nov 20 '18 at 11:34
@HansPassant In the text box, I enter010D0201SPAIN
and003C630
and the scoreboard doesn't do what it says in the protocol
– Jack B
Nov 20 '18 at 11:40
That was obvious, but that is not what the protocol says you need to do. Read up about the control codes that indicate the start and end of a message. Use Read and Write instead of Read/WriteLine().
– Hans Passant
Nov 20 '18 at 11:49
" it isn't doing what I want." - can you explain what happens, and what you would like it to do instead?
– Robin Bennett
Nov 20 '18 at 11:20
" it isn't doing what I want." - can you explain what happens, and what you would like it to do instead?
– Robin Bennett
Nov 20 '18 at 11:20
Okay so at the moment, it does nothing when I send info from the program above, however when I send messages from the old software from 2004, it works fine. So there is something wrong with my code. I send
010D0201SPAIN
and 003C630
through my program and that should display the word SPAIN (as the data protocol says) but it doesn't happen.– Jack B
Nov 20 '18 at 11:24
Okay so at the moment, it does nothing when I send info from the program above, however when I send messages from the old software from 2004, it works fine. So there is something wrong with my code. I send
010D0201SPAIN
and 003C630
through my program and that should display the word SPAIN (as the data protocol says) but it doesn't happen.– Jack B
Nov 20 '18 at 11:24
You made no attempt whatsoever to implement the protocol. Impossible to guess what the problem might be, you need to ask a specific question about it.
– Hans Passant
Nov 20 '18 at 11:34
You made no attempt whatsoever to implement the protocol. Impossible to guess what the problem might be, you need to ask a specific question about it.
– Hans Passant
Nov 20 '18 at 11:34
@HansPassant In the text box, I enter
010D0201SPAIN
and 003C630
and the scoreboard doesn't do what it says in the protocol– Jack B
Nov 20 '18 at 11:40
@HansPassant In the text box, I enter
010D0201SPAIN
and 003C630
and the scoreboard doesn't do what it says in the protocol– Jack B
Nov 20 '18 at 11:40
That was obvious, but that is not what the protocol says you need to do. Read up about the control codes that indicate the start and end of a message. Use Read and Write instead of Read/WriteLine().
– Hans Passant
Nov 20 '18 at 11:49
That was obvious, but that is not what the protocol says you need to do. Read up about the control codes that indicate the start and end of a message. Use Read and Write instead of Read/WriteLine().
– Hans Passant
Nov 20 '18 at 11:49
|
show 3 more comments
1 Answer
1
active
oldest
votes
Here's how to add STX and ETX around your message, in a byte array.
private void button2_Click(object sender, EventArgs e)
{
var msg = Encoding.ASCII.GetBytes(m_textbox.Text).ToList();
msg.Insert(0, 0x02); // STX at the start
msg.Add(0x03); // ETX at the end
m_port.Write(msg.ToArray(), 0, msg.Count);
}
@Jack B - Would 'msg.Count' work? That would be neater.
– Robin Bennett
Nov 20 '18 at 12:19
Yep, that works fine! Thankyou!
– Jack B
Nov 20 '18 at 12:23
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
Here's how to add STX and ETX around your message, in a byte array.
private void button2_Click(object sender, EventArgs e)
{
var msg = Encoding.ASCII.GetBytes(m_textbox.Text).ToList();
msg.Insert(0, 0x02); // STX at the start
msg.Add(0x03); // ETX at the end
m_port.Write(msg.ToArray(), 0, msg.Count);
}
@Jack B - Would 'msg.Count' work? That would be neater.
– Robin Bennett
Nov 20 '18 at 12:19
Yep, that works fine! Thankyou!
– Jack B
Nov 20 '18 at 12:23
add a comment |
Here's how to add STX and ETX around your message, in a byte array.
private void button2_Click(object sender, EventArgs e)
{
var msg = Encoding.ASCII.GetBytes(m_textbox.Text).ToList();
msg.Insert(0, 0x02); // STX at the start
msg.Add(0x03); // ETX at the end
m_port.Write(msg.ToArray(), 0, msg.Count);
}
@Jack B - Would 'msg.Count' work? That would be neater.
– Robin Bennett
Nov 20 '18 at 12:19
Yep, that works fine! Thankyou!
– Jack B
Nov 20 '18 at 12:23
add a comment |
Here's how to add STX and ETX around your message, in a byte array.
private void button2_Click(object sender, EventArgs e)
{
var msg = Encoding.ASCII.GetBytes(m_textbox.Text).ToList();
msg.Insert(0, 0x02); // STX at the start
msg.Add(0x03); // ETX at the end
m_port.Write(msg.ToArray(), 0, msg.Count);
}
Here's how to add STX and ETX around your message, in a byte array.
private void button2_Click(object sender, EventArgs e)
{
var msg = Encoding.ASCII.GetBytes(m_textbox.Text).ToList();
msg.Insert(0, 0x02); // STX at the start
msg.Add(0x03); // ETX at the end
m_port.Write(msg.ToArray(), 0, msg.Count);
}
edited Nov 20 '18 at 12:30
Jack B
51
51
answered Nov 20 '18 at 12:03
Robin Bennett
1,432112
1,432112
@Jack B - Would 'msg.Count' work? That would be neater.
– Robin Bennett
Nov 20 '18 at 12:19
Yep, that works fine! Thankyou!
– Jack B
Nov 20 '18 at 12:23
add a comment |
@Jack B - Would 'msg.Count' work? That would be neater.
– Robin Bennett
Nov 20 '18 at 12:19
Yep, that works fine! Thankyou!
– Jack B
Nov 20 '18 at 12:23
@Jack B - Would 'msg.Count' work? That would be neater.
– Robin Bennett
Nov 20 '18 at 12:19
@Jack B - Would 'msg.Count' work? That would be neater.
– Robin Bennett
Nov 20 '18 at 12:19
Yep, that works fine! Thankyou!
– Jack B
Nov 20 '18 at 12:23
Yep, that works fine! Thankyou!
– Jack B
Nov 20 '18 at 12:23
add a comment |
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" it isn't doing what I want." - can you explain what happens, and what you would like it to do instead?
– Robin Bennett
Nov 20 '18 at 11:20
Okay so at the moment, it does nothing when I send info from the program above, however when I send messages from the old software from 2004, it works fine. So there is something wrong with my code. I send
010D0201SPAIN
and003C630
through my program and that should display the word SPAIN (as the data protocol says) but it doesn't happen.– Jack B
Nov 20 '18 at 11:24
You made no attempt whatsoever to implement the protocol. Impossible to guess what the problem might be, you need to ask a specific question about it.
– Hans Passant
Nov 20 '18 at 11:34
@HansPassant In the text box, I enter
010D0201SPAIN
and003C630
and the scoreboard doesn't do what it says in the protocol– Jack B
Nov 20 '18 at 11:40
That was obvious, but that is not what the protocol says you need to do. Read up about the control codes that indicate the start and end of a message. Use Read and Write instead of Read/WriteLine().
– Hans Passant
Nov 20 '18 at 11:49