Scoreboard data transfer Serial Port c#












-1














There's some outdated software that's used to control the scoreboard at my local athletics track and I've been tasked with creating a new advanced one. However, I cannot seem to get the scoreboard to do what I ask it to do.



I've installed the original software to the my laptop and it works fine, however, when I run my test software that sends data to the board through the serial port, it isn't doing what I want.



I have the "Scoreboard Data Protocol" supplied by the manufacturer and I've been following this. I will supply the code to my test program that I've been using to see if I can get it to work and I will also supply the Data Protocol.



In the text box, I type 010D0201SPAIN and 003C630 and send it to the board and this doesn't work.



public partial class Form1 : Form
{

private SerialPort m_port;

public Form1()
{
InitializeComponent();
m_list.Items.AddRange(SerialPort.GetPortNames()); // Adds ports to combobox

m_port = new SerialPort();
m_port.BaudRate = 9600;
m_port.DataBits = 8;
m_port.Parity = Parity.Even;
m_port.StopBits = StopBits.One;
//m_port.Handshake = Handshake.None;
m_port.Encoding = new ASCIIEncoding();

m_port.RtsEnable = true;
m_port.DtrEnable = true;

m_port.ReceivedBytesThreshold = 1;
m_port.DataReceived += DataReceivedEvent;
}

private void button1_Click(object sender, EventArgs e)
{
m_port.Close();
m_port.PortName = (string)m_list.SelectedItem;

try
{
m_port.Open();
m_sendbutton.Enabled = true;
button2.Enabled = true;
}catch(UnauthorizedAccessException ex)
{
MessageBox.Show(ex.Message);
}
}

private void m_sendbutton_Click(object sender, EventArgs e)
{
m_port.Write(m_textbox.Text);
}
private void DataReceivedEvent(object sender, SerialDataReceivedEventArgs args)
{
Invoke(new EventHandler(DoUpdate));
}

private void DoUpdate(object s, EventArgs e)
{
label1.Text += m_port.ReadLine();
}

private void button2_Click(object sender, EventArgs e)
{
byte r_bytes = Encoding.ASCII.GetBytes(m_textbox.Text);
m_port.Write(r_bytes, 0, r_bytes.Length);
}
}
}


Scoreboard Data Protocol



Code: https://hastebin.com/epirobuduv.cs










share|improve this question
























  • " it isn't doing what I want." - can you explain what happens, and what you would like it to do instead?
    – Robin Bennett
    Nov 20 '18 at 11:20










  • Okay so at the moment, it does nothing when I send info from the program above, however when I send messages from the old software from 2004, it works fine. So there is something wrong with my code. I send 010D0201SPAIN and 003C630 through my program and that should display the word SPAIN (as the data protocol says) but it doesn't happen.
    – Jack B
    Nov 20 '18 at 11:24










  • You made no attempt whatsoever to implement the protocol. Impossible to guess what the problem might be, you need to ask a specific question about it.
    – Hans Passant
    Nov 20 '18 at 11:34










  • @HansPassant In the text box, I enter 010D0201SPAIN and 003C630 and the scoreboard doesn't do what it says in the protocol
    – Jack B
    Nov 20 '18 at 11:40










  • That was obvious, but that is not what the protocol says you need to do. Read up about the control codes that indicate the start and end of a message. Use Read and Write instead of Read/WriteLine().
    – Hans Passant
    Nov 20 '18 at 11:49
















-1














There's some outdated software that's used to control the scoreboard at my local athletics track and I've been tasked with creating a new advanced one. However, I cannot seem to get the scoreboard to do what I ask it to do.



I've installed the original software to the my laptop and it works fine, however, when I run my test software that sends data to the board through the serial port, it isn't doing what I want.



I have the "Scoreboard Data Protocol" supplied by the manufacturer and I've been following this. I will supply the code to my test program that I've been using to see if I can get it to work and I will also supply the Data Protocol.



In the text box, I type 010D0201SPAIN and 003C630 and send it to the board and this doesn't work.



public partial class Form1 : Form
{

private SerialPort m_port;

public Form1()
{
InitializeComponent();
m_list.Items.AddRange(SerialPort.GetPortNames()); // Adds ports to combobox

m_port = new SerialPort();
m_port.BaudRate = 9600;
m_port.DataBits = 8;
m_port.Parity = Parity.Even;
m_port.StopBits = StopBits.One;
//m_port.Handshake = Handshake.None;
m_port.Encoding = new ASCIIEncoding();

m_port.RtsEnable = true;
m_port.DtrEnable = true;

m_port.ReceivedBytesThreshold = 1;
m_port.DataReceived += DataReceivedEvent;
}

private void button1_Click(object sender, EventArgs e)
{
m_port.Close();
m_port.PortName = (string)m_list.SelectedItem;

try
{
m_port.Open();
m_sendbutton.Enabled = true;
button2.Enabled = true;
}catch(UnauthorizedAccessException ex)
{
MessageBox.Show(ex.Message);
}
}

private void m_sendbutton_Click(object sender, EventArgs e)
{
m_port.Write(m_textbox.Text);
}
private void DataReceivedEvent(object sender, SerialDataReceivedEventArgs args)
{
Invoke(new EventHandler(DoUpdate));
}

private void DoUpdate(object s, EventArgs e)
{
label1.Text += m_port.ReadLine();
}

private void button2_Click(object sender, EventArgs e)
{
byte r_bytes = Encoding.ASCII.GetBytes(m_textbox.Text);
m_port.Write(r_bytes, 0, r_bytes.Length);
}
}
}


Scoreboard Data Protocol



Code: https://hastebin.com/epirobuduv.cs










share|improve this question
























  • " it isn't doing what I want." - can you explain what happens, and what you would like it to do instead?
    – Robin Bennett
    Nov 20 '18 at 11:20










  • Okay so at the moment, it does nothing when I send info from the program above, however when I send messages from the old software from 2004, it works fine. So there is something wrong with my code. I send 010D0201SPAIN and 003C630 through my program and that should display the word SPAIN (as the data protocol says) but it doesn't happen.
    – Jack B
    Nov 20 '18 at 11:24










  • You made no attempt whatsoever to implement the protocol. Impossible to guess what the problem might be, you need to ask a specific question about it.
    – Hans Passant
    Nov 20 '18 at 11:34










  • @HansPassant In the text box, I enter 010D0201SPAIN and 003C630 and the scoreboard doesn't do what it says in the protocol
    – Jack B
    Nov 20 '18 at 11:40










  • That was obvious, but that is not what the protocol says you need to do. Read up about the control codes that indicate the start and end of a message. Use Read and Write instead of Read/WriteLine().
    – Hans Passant
    Nov 20 '18 at 11:49














-1












-1








-1







There's some outdated software that's used to control the scoreboard at my local athletics track and I've been tasked with creating a new advanced one. However, I cannot seem to get the scoreboard to do what I ask it to do.



I've installed the original software to the my laptop and it works fine, however, when I run my test software that sends data to the board through the serial port, it isn't doing what I want.



I have the "Scoreboard Data Protocol" supplied by the manufacturer and I've been following this. I will supply the code to my test program that I've been using to see if I can get it to work and I will also supply the Data Protocol.



In the text box, I type 010D0201SPAIN and 003C630 and send it to the board and this doesn't work.



public partial class Form1 : Form
{

private SerialPort m_port;

public Form1()
{
InitializeComponent();
m_list.Items.AddRange(SerialPort.GetPortNames()); // Adds ports to combobox

m_port = new SerialPort();
m_port.BaudRate = 9600;
m_port.DataBits = 8;
m_port.Parity = Parity.Even;
m_port.StopBits = StopBits.One;
//m_port.Handshake = Handshake.None;
m_port.Encoding = new ASCIIEncoding();

m_port.RtsEnable = true;
m_port.DtrEnable = true;

m_port.ReceivedBytesThreshold = 1;
m_port.DataReceived += DataReceivedEvent;
}

private void button1_Click(object sender, EventArgs e)
{
m_port.Close();
m_port.PortName = (string)m_list.SelectedItem;

try
{
m_port.Open();
m_sendbutton.Enabled = true;
button2.Enabled = true;
}catch(UnauthorizedAccessException ex)
{
MessageBox.Show(ex.Message);
}
}

private void m_sendbutton_Click(object sender, EventArgs e)
{
m_port.Write(m_textbox.Text);
}
private void DataReceivedEvent(object sender, SerialDataReceivedEventArgs args)
{
Invoke(new EventHandler(DoUpdate));
}

private void DoUpdate(object s, EventArgs e)
{
label1.Text += m_port.ReadLine();
}

private void button2_Click(object sender, EventArgs e)
{
byte r_bytes = Encoding.ASCII.GetBytes(m_textbox.Text);
m_port.Write(r_bytes, 0, r_bytes.Length);
}
}
}


Scoreboard Data Protocol



Code: https://hastebin.com/epirobuduv.cs










share|improve this question















There's some outdated software that's used to control the scoreboard at my local athletics track and I've been tasked with creating a new advanced one. However, I cannot seem to get the scoreboard to do what I ask it to do.



I've installed the original software to the my laptop and it works fine, however, when I run my test software that sends data to the board through the serial port, it isn't doing what I want.



I have the "Scoreboard Data Protocol" supplied by the manufacturer and I've been following this. I will supply the code to my test program that I've been using to see if I can get it to work and I will also supply the Data Protocol.



In the text box, I type 010D0201SPAIN and 003C630 and send it to the board and this doesn't work.



public partial class Form1 : Form
{

private SerialPort m_port;

public Form1()
{
InitializeComponent();
m_list.Items.AddRange(SerialPort.GetPortNames()); // Adds ports to combobox

m_port = new SerialPort();
m_port.BaudRate = 9600;
m_port.DataBits = 8;
m_port.Parity = Parity.Even;
m_port.StopBits = StopBits.One;
//m_port.Handshake = Handshake.None;
m_port.Encoding = new ASCIIEncoding();

m_port.RtsEnable = true;
m_port.DtrEnable = true;

m_port.ReceivedBytesThreshold = 1;
m_port.DataReceived += DataReceivedEvent;
}

private void button1_Click(object sender, EventArgs e)
{
m_port.Close();
m_port.PortName = (string)m_list.SelectedItem;

try
{
m_port.Open();
m_sendbutton.Enabled = true;
button2.Enabled = true;
}catch(UnauthorizedAccessException ex)
{
MessageBox.Show(ex.Message);
}
}

private void m_sendbutton_Click(object sender, EventArgs e)
{
m_port.Write(m_textbox.Text);
}
private void DataReceivedEvent(object sender, SerialDataReceivedEventArgs args)
{
Invoke(new EventHandler(DoUpdate));
}

private void DoUpdate(object s, EventArgs e)
{
label1.Text += m_port.ReadLine();
}

private void button2_Click(object sender, EventArgs e)
{
byte r_bytes = Encoding.ASCII.GetBytes(m_textbox.Text);
m_port.Write(r_bytes, 0, r_bytes.Length);
}
}
}


Scoreboard Data Protocol



Code: https://hastebin.com/epirobuduv.cs







c#






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 20 '18 at 11:41

























asked Nov 20 '18 at 11:10









Jack B

51




51












  • " it isn't doing what I want." - can you explain what happens, and what you would like it to do instead?
    – Robin Bennett
    Nov 20 '18 at 11:20










  • Okay so at the moment, it does nothing when I send info from the program above, however when I send messages from the old software from 2004, it works fine. So there is something wrong with my code. I send 010D0201SPAIN and 003C630 through my program and that should display the word SPAIN (as the data protocol says) but it doesn't happen.
    – Jack B
    Nov 20 '18 at 11:24










  • You made no attempt whatsoever to implement the protocol. Impossible to guess what the problem might be, you need to ask a specific question about it.
    – Hans Passant
    Nov 20 '18 at 11:34










  • @HansPassant In the text box, I enter 010D0201SPAIN and 003C630 and the scoreboard doesn't do what it says in the protocol
    – Jack B
    Nov 20 '18 at 11:40










  • That was obvious, but that is not what the protocol says you need to do. Read up about the control codes that indicate the start and end of a message. Use Read and Write instead of Read/WriteLine().
    – Hans Passant
    Nov 20 '18 at 11:49


















  • " it isn't doing what I want." - can you explain what happens, and what you would like it to do instead?
    – Robin Bennett
    Nov 20 '18 at 11:20










  • Okay so at the moment, it does nothing when I send info from the program above, however when I send messages from the old software from 2004, it works fine. So there is something wrong with my code. I send 010D0201SPAIN and 003C630 through my program and that should display the word SPAIN (as the data protocol says) but it doesn't happen.
    – Jack B
    Nov 20 '18 at 11:24










  • You made no attempt whatsoever to implement the protocol. Impossible to guess what the problem might be, you need to ask a specific question about it.
    – Hans Passant
    Nov 20 '18 at 11:34










  • @HansPassant In the text box, I enter 010D0201SPAIN and 003C630 and the scoreboard doesn't do what it says in the protocol
    – Jack B
    Nov 20 '18 at 11:40










  • That was obvious, but that is not what the protocol says you need to do. Read up about the control codes that indicate the start and end of a message. Use Read and Write instead of Read/WriteLine().
    – Hans Passant
    Nov 20 '18 at 11:49
















" it isn't doing what I want." - can you explain what happens, and what you would like it to do instead?
– Robin Bennett
Nov 20 '18 at 11:20




" it isn't doing what I want." - can you explain what happens, and what you would like it to do instead?
– Robin Bennett
Nov 20 '18 at 11:20












Okay so at the moment, it does nothing when I send info from the program above, however when I send messages from the old software from 2004, it works fine. So there is something wrong with my code. I send 010D0201SPAIN and 003C630 through my program and that should display the word SPAIN (as the data protocol says) but it doesn't happen.
– Jack B
Nov 20 '18 at 11:24




Okay so at the moment, it does nothing when I send info from the program above, however when I send messages from the old software from 2004, it works fine. So there is something wrong with my code. I send 010D0201SPAIN and 003C630 through my program and that should display the word SPAIN (as the data protocol says) but it doesn't happen.
– Jack B
Nov 20 '18 at 11:24












You made no attempt whatsoever to implement the protocol. Impossible to guess what the problem might be, you need to ask a specific question about it.
– Hans Passant
Nov 20 '18 at 11:34




You made no attempt whatsoever to implement the protocol. Impossible to guess what the problem might be, you need to ask a specific question about it.
– Hans Passant
Nov 20 '18 at 11:34












@HansPassant In the text box, I enter 010D0201SPAIN and 003C630 and the scoreboard doesn't do what it says in the protocol
– Jack B
Nov 20 '18 at 11:40




@HansPassant In the text box, I enter 010D0201SPAIN and 003C630 and the scoreboard doesn't do what it says in the protocol
– Jack B
Nov 20 '18 at 11:40












That was obvious, but that is not what the protocol says you need to do. Read up about the control codes that indicate the start and end of a message. Use Read and Write instead of Read/WriteLine().
– Hans Passant
Nov 20 '18 at 11:49




That was obvious, but that is not what the protocol says you need to do. Read up about the control codes that indicate the start and end of a message. Use Read and Write instead of Read/WriteLine().
– Hans Passant
Nov 20 '18 at 11:49












1 Answer
1






active

oldest

votes


















0














Here's how to add STX and ETX around your message, in a byte array.



   private void button2_Click(object sender, EventArgs e)
{
var msg = Encoding.ASCII.GetBytes(m_textbox.Text).ToList();
msg.Insert(0, 0x02); // STX at the start
msg.Add(0x03); // ETX at the end
m_port.Write(msg.ToArray(), 0, msg.Count);
}





share|improve this answer























  • @Jack B - Would 'msg.Count' work? That would be neater.
    – Robin Bennett
    Nov 20 '18 at 12:19










  • Yep, that works fine! Thankyou!
    – Jack B
    Nov 20 '18 at 12:23











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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









0














Here's how to add STX and ETX around your message, in a byte array.



   private void button2_Click(object sender, EventArgs e)
{
var msg = Encoding.ASCII.GetBytes(m_textbox.Text).ToList();
msg.Insert(0, 0x02); // STX at the start
msg.Add(0x03); // ETX at the end
m_port.Write(msg.ToArray(), 0, msg.Count);
}





share|improve this answer























  • @Jack B - Would 'msg.Count' work? That would be neater.
    – Robin Bennett
    Nov 20 '18 at 12:19










  • Yep, that works fine! Thankyou!
    – Jack B
    Nov 20 '18 at 12:23
















0














Here's how to add STX and ETX around your message, in a byte array.



   private void button2_Click(object sender, EventArgs e)
{
var msg = Encoding.ASCII.GetBytes(m_textbox.Text).ToList();
msg.Insert(0, 0x02); // STX at the start
msg.Add(0x03); // ETX at the end
m_port.Write(msg.ToArray(), 0, msg.Count);
}





share|improve this answer























  • @Jack B - Would 'msg.Count' work? That would be neater.
    – Robin Bennett
    Nov 20 '18 at 12:19










  • Yep, that works fine! Thankyou!
    – Jack B
    Nov 20 '18 at 12:23














0












0








0






Here's how to add STX and ETX around your message, in a byte array.



   private void button2_Click(object sender, EventArgs e)
{
var msg = Encoding.ASCII.GetBytes(m_textbox.Text).ToList();
msg.Insert(0, 0x02); // STX at the start
msg.Add(0x03); // ETX at the end
m_port.Write(msg.ToArray(), 0, msg.Count);
}





share|improve this answer














Here's how to add STX and ETX around your message, in a byte array.



   private void button2_Click(object sender, EventArgs e)
{
var msg = Encoding.ASCII.GetBytes(m_textbox.Text).ToList();
msg.Insert(0, 0x02); // STX at the start
msg.Add(0x03); // ETX at the end
m_port.Write(msg.ToArray(), 0, msg.Count);
}






share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 20 '18 at 12:30









Jack B

51




51










answered Nov 20 '18 at 12:03









Robin Bennett

1,432112




1,432112












  • @Jack B - Would 'msg.Count' work? That would be neater.
    – Robin Bennett
    Nov 20 '18 at 12:19










  • Yep, that works fine! Thankyou!
    – Jack B
    Nov 20 '18 at 12:23


















  • @Jack B - Would 'msg.Count' work? That would be neater.
    – Robin Bennett
    Nov 20 '18 at 12:19










  • Yep, that works fine! Thankyou!
    – Jack B
    Nov 20 '18 at 12:23
















@Jack B - Would 'msg.Count' work? That would be neater.
– Robin Bennett
Nov 20 '18 at 12:19




@Jack B - Would 'msg.Count' work? That would be neater.
– Robin Bennett
Nov 20 '18 at 12:19












Yep, that works fine! Thankyou!
– Jack B
Nov 20 '18 at 12:23




Yep, that works fine! Thankyou!
– Jack B
Nov 20 '18 at 12:23


















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