Can a Pact of the Blade warlock use an existing thrown pact magic weapon so it functions as a “Returning”...












13












$begingroup$


In Pathfinder, a thrown weapon could gain the Special Ability of Returning. The weapon could be thrown, then fly through the air back to the creature that threw it.



Can a warlock with the "Pact of the Blade" feature create a similar effect to Returning? I believe the following steps are within the rules:




  1. Warlock acquires a magic weapon with the thrown property, a +1 spear

  2. Warlock uses "Pact of the Blade" and transforms the magic weapon into his pact weapon. This takes one hour.

  3. Warlock dismisses the weapon, "shunting it into an extradimensional space." No action required.

  4. Flying monster appears forty feet over head. Out of mêlée range, but not out of throwing range for the pact weapon spear.

  5. Warlock throws spear and hits monster. Spear stuck in monster. This takes one action.

  6. Warlock dismisses the spear. No action required.

  7. Warlock "creates his pact weapon" and the +1 spear appears in the hand of the warlock. This takes one action.


Steps 5 to 8 repeated until monster flies away or one of the combatants dies.



If all of the above is correct, do I have the duration of each step right?



As I've outlined it here, the warlock basically has to spend an action recovering the weapon. The Returning Special Ability in Pathfinder gets the item back without losing that action. Is that correct?










share|improve this question











$endgroup$












  • $begingroup$
    related: an answer of mine to a by itself loosely related question, but the answer contains some ideas that might be helpful here.
    $endgroup$
    – PixelMaster
    19 hours ago












  • $begingroup$
    @Sdjz I meant “correct” to indicate that some pact weapons may not be thrown. My warlock would attempt this stunt only with a weapon that may be thrown.
    $endgroup$
    – StandardEyre
    10 hours ago










  • $begingroup$
    @StandardEyre Oh thank you for clarifying, that does make sense. I changed the question a bit to clarify this, if you don't like the change feel free to edit it as usual.
    $endgroup$
    – Sdjz
    10 hours ago
















13












$begingroup$


In Pathfinder, a thrown weapon could gain the Special Ability of Returning. The weapon could be thrown, then fly through the air back to the creature that threw it.



Can a warlock with the "Pact of the Blade" feature create a similar effect to Returning? I believe the following steps are within the rules:




  1. Warlock acquires a magic weapon with the thrown property, a +1 spear

  2. Warlock uses "Pact of the Blade" and transforms the magic weapon into his pact weapon. This takes one hour.

  3. Warlock dismisses the weapon, "shunting it into an extradimensional space." No action required.

  4. Flying monster appears forty feet over head. Out of mêlée range, but not out of throwing range for the pact weapon spear.

  5. Warlock throws spear and hits monster. Spear stuck in monster. This takes one action.

  6. Warlock dismisses the spear. No action required.

  7. Warlock "creates his pact weapon" and the +1 spear appears in the hand of the warlock. This takes one action.


Steps 5 to 8 repeated until monster flies away or one of the combatants dies.



If all of the above is correct, do I have the duration of each step right?



As I've outlined it here, the warlock basically has to spend an action recovering the weapon. The Returning Special Ability in Pathfinder gets the item back without losing that action. Is that correct?










share|improve this question











$endgroup$












  • $begingroup$
    related: an answer of mine to a by itself loosely related question, but the answer contains some ideas that might be helpful here.
    $endgroup$
    – PixelMaster
    19 hours ago












  • $begingroup$
    @Sdjz I meant “correct” to indicate that some pact weapons may not be thrown. My warlock would attempt this stunt only with a weapon that may be thrown.
    $endgroup$
    – StandardEyre
    10 hours ago










  • $begingroup$
    @StandardEyre Oh thank you for clarifying, that does make sense. I changed the question a bit to clarify this, if you don't like the change feel free to edit it as usual.
    $endgroup$
    – Sdjz
    10 hours ago














13












13








13


1



$begingroup$


In Pathfinder, a thrown weapon could gain the Special Ability of Returning. The weapon could be thrown, then fly through the air back to the creature that threw it.



Can a warlock with the "Pact of the Blade" feature create a similar effect to Returning? I believe the following steps are within the rules:




  1. Warlock acquires a magic weapon with the thrown property, a +1 spear

  2. Warlock uses "Pact of the Blade" and transforms the magic weapon into his pact weapon. This takes one hour.

  3. Warlock dismisses the weapon, "shunting it into an extradimensional space." No action required.

  4. Flying monster appears forty feet over head. Out of mêlée range, but not out of throwing range for the pact weapon spear.

  5. Warlock throws spear and hits monster. Spear stuck in monster. This takes one action.

  6. Warlock dismisses the spear. No action required.

  7. Warlock "creates his pact weapon" and the +1 spear appears in the hand of the warlock. This takes one action.


Steps 5 to 8 repeated until monster flies away or one of the combatants dies.



If all of the above is correct, do I have the duration of each step right?



As I've outlined it here, the warlock basically has to spend an action recovering the weapon. The Returning Special Ability in Pathfinder gets the item back without losing that action. Is that correct?










share|improve this question











$endgroup$




In Pathfinder, a thrown weapon could gain the Special Ability of Returning. The weapon could be thrown, then fly through the air back to the creature that threw it.



Can a warlock with the "Pact of the Blade" feature create a similar effect to Returning? I believe the following steps are within the rules:




  1. Warlock acquires a magic weapon with the thrown property, a +1 spear

  2. Warlock uses "Pact of the Blade" and transforms the magic weapon into his pact weapon. This takes one hour.

  3. Warlock dismisses the weapon, "shunting it into an extradimensional space." No action required.

  4. Flying monster appears forty feet over head. Out of mêlée range, but not out of throwing range for the pact weapon spear.

  5. Warlock throws spear and hits monster. Spear stuck in monster. This takes one action.

  6. Warlock dismisses the spear. No action required.

  7. Warlock "creates his pact weapon" and the +1 spear appears in the hand of the warlock. This takes one action.


Steps 5 to 8 repeated until monster flies away or one of the combatants dies.



If all of the above is correct, do I have the duration of each step right?



As I've outlined it here, the warlock basically has to spend an action recovering the weapon. The Returning Special Ability in Pathfinder gets the item back without losing that action. Is that correct?







dnd-5e class-feature weapons warlock throwing-things






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 10 hours ago









Sdjz

12.4k459101




12.4k459101










asked 22 hours ago









StandardEyreStandardEyre

1,4172729




1,4172729












  • $begingroup$
    related: an answer of mine to a by itself loosely related question, but the answer contains some ideas that might be helpful here.
    $endgroup$
    – PixelMaster
    19 hours ago












  • $begingroup$
    @Sdjz I meant “correct” to indicate that some pact weapons may not be thrown. My warlock would attempt this stunt only with a weapon that may be thrown.
    $endgroup$
    – StandardEyre
    10 hours ago










  • $begingroup$
    @StandardEyre Oh thank you for clarifying, that does make sense. I changed the question a bit to clarify this, if you don't like the change feel free to edit it as usual.
    $endgroup$
    – Sdjz
    10 hours ago


















  • $begingroup$
    related: an answer of mine to a by itself loosely related question, but the answer contains some ideas that might be helpful here.
    $endgroup$
    – PixelMaster
    19 hours ago












  • $begingroup$
    @Sdjz I meant “correct” to indicate that some pact weapons may not be thrown. My warlock would attempt this stunt only with a weapon that may be thrown.
    $endgroup$
    – StandardEyre
    10 hours ago










  • $begingroup$
    @StandardEyre Oh thank you for clarifying, that does make sense. I changed the question a bit to clarify this, if you don't like the change feel free to edit it as usual.
    $endgroup$
    – Sdjz
    10 hours ago
















$begingroup$
related: an answer of mine to a by itself loosely related question, but the answer contains some ideas that might be helpful here.
$endgroup$
– PixelMaster
19 hours ago






$begingroup$
related: an answer of mine to a by itself loosely related question, but the answer contains some ideas that might be helpful here.
$endgroup$
– PixelMaster
19 hours ago














$begingroup$
@Sdjz I meant “correct” to indicate that some pact weapons may not be thrown. My warlock would attempt this stunt only with a weapon that may be thrown.
$endgroup$
– StandardEyre
10 hours ago




$begingroup$
@Sdjz I meant “correct” to indicate that some pact weapons may not be thrown. My warlock would attempt this stunt only with a weapon that may be thrown.
$endgroup$
– StandardEyre
10 hours ago












$begingroup$
@StandardEyre Oh thank you for clarifying, that does make sense. I changed the question a bit to clarify this, if you don't like the change feel free to edit it as usual.
$endgroup$
– Sdjz
10 hours ago




$begingroup$
@StandardEyre Oh thank you for clarifying, that does make sense. I changed the question a bit to clarify this, if you don't like the change feel free to edit it as usual.
$endgroup$
– Sdjz
10 hours ago










1 Answer
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$begingroup$

Yes, you can throw your pact weapon every other turn



You have the basic idea right. You alternate using your action to throw the weapon on one turn and re-summon it in your hand on the next turn.



Obviously, only attacking every 2nd turn (and making no more than one weapon attack on any turn) is going to greatly reduce your damage output. If you have the eldritch blast cantrip, that is almost certainly going to outperform a thrown pact weapon in every way: it has a much longer range, can attack every turn, gets multiple attacks per turn at higher levels, and usually has higher attack and damage modifiers.



If you really want to be effective at ranged attacks with your pact weapon, you might want to consider the Improved Pact Weapon invocation from Xanathar's Guide to Everything, which allows you to summon a bow as a pact weapon.






share|improve this answer











$endgroup$









  • 2




    $begingroup$
    +1 for "Improved Pact Weapon invocation". Might be worth mentioning that's in Xanathar's though.
    $endgroup$
    – Matthew
    16 hours ago











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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









25












$begingroup$

Yes, you can throw your pact weapon every other turn



You have the basic idea right. You alternate using your action to throw the weapon on one turn and re-summon it in your hand on the next turn.



Obviously, only attacking every 2nd turn (and making no more than one weapon attack on any turn) is going to greatly reduce your damage output. If you have the eldritch blast cantrip, that is almost certainly going to outperform a thrown pact weapon in every way: it has a much longer range, can attack every turn, gets multiple attacks per turn at higher levels, and usually has higher attack and damage modifiers.



If you really want to be effective at ranged attacks with your pact weapon, you might want to consider the Improved Pact Weapon invocation from Xanathar's Guide to Everything, which allows you to summon a bow as a pact weapon.






share|improve this answer











$endgroup$









  • 2




    $begingroup$
    +1 for "Improved Pact Weapon invocation". Might be worth mentioning that's in Xanathar's though.
    $endgroup$
    – Matthew
    16 hours ago
















25












$begingroup$

Yes, you can throw your pact weapon every other turn



You have the basic idea right. You alternate using your action to throw the weapon on one turn and re-summon it in your hand on the next turn.



Obviously, only attacking every 2nd turn (and making no more than one weapon attack on any turn) is going to greatly reduce your damage output. If you have the eldritch blast cantrip, that is almost certainly going to outperform a thrown pact weapon in every way: it has a much longer range, can attack every turn, gets multiple attacks per turn at higher levels, and usually has higher attack and damage modifiers.



If you really want to be effective at ranged attacks with your pact weapon, you might want to consider the Improved Pact Weapon invocation from Xanathar's Guide to Everything, which allows you to summon a bow as a pact weapon.






share|improve this answer











$endgroup$









  • 2




    $begingroup$
    +1 for "Improved Pact Weapon invocation". Might be worth mentioning that's in Xanathar's though.
    $endgroup$
    – Matthew
    16 hours ago














25












25








25





$begingroup$

Yes, you can throw your pact weapon every other turn



You have the basic idea right. You alternate using your action to throw the weapon on one turn and re-summon it in your hand on the next turn.



Obviously, only attacking every 2nd turn (and making no more than one weapon attack on any turn) is going to greatly reduce your damage output. If you have the eldritch blast cantrip, that is almost certainly going to outperform a thrown pact weapon in every way: it has a much longer range, can attack every turn, gets multiple attacks per turn at higher levels, and usually has higher attack and damage modifiers.



If you really want to be effective at ranged attacks with your pact weapon, you might want to consider the Improved Pact Weapon invocation from Xanathar's Guide to Everything, which allows you to summon a bow as a pact weapon.






share|improve this answer











$endgroup$



Yes, you can throw your pact weapon every other turn



You have the basic idea right. You alternate using your action to throw the weapon on one turn and re-summon it in your hand on the next turn.



Obviously, only attacking every 2nd turn (and making no more than one weapon attack on any turn) is going to greatly reduce your damage output. If you have the eldritch blast cantrip, that is almost certainly going to outperform a thrown pact weapon in every way: it has a much longer range, can attack every turn, gets multiple attacks per turn at higher levels, and usually has higher attack and damage modifiers.



If you really want to be effective at ranged attacks with your pact weapon, you might want to consider the Improved Pact Weapon invocation from Xanathar's Guide to Everything, which allows you to summon a bow as a pact weapon.







share|improve this answer














share|improve this answer



share|improve this answer








edited 13 hours ago

























answered 21 hours ago









Ryan ThompsonRyan Thompson

9,56423074




9,56423074








  • 2




    $begingroup$
    +1 for "Improved Pact Weapon invocation". Might be worth mentioning that's in Xanathar's though.
    $endgroup$
    – Matthew
    16 hours ago














  • 2




    $begingroup$
    +1 for "Improved Pact Weapon invocation". Might be worth mentioning that's in Xanathar's though.
    $endgroup$
    – Matthew
    16 hours ago








2




2




$begingroup$
+1 for "Improved Pact Weapon invocation". Might be worth mentioning that's in Xanathar's though.
$endgroup$
– Matthew
16 hours ago




$begingroup$
+1 for "Improved Pact Weapon invocation". Might be worth mentioning that's in Xanathar's though.
$endgroup$
– Matthew
16 hours ago


















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