How can we have a permanent without a controller?












4















The comprehensive rules use at several points the phrasing:




109.5. [...] or its owner (if it has no controller)




What are the most common cases where a permanent has no controller?



I thought it might be during multiplayer when someone loses, but it does not seem to be the case.










share|improve this question























  • Note that 109.5 is referring to objects, of which permanents are a particular type. Objects that aren't permanents or spells don't have controllers, only owners.

    – Nuclear Wang
    yesterday
















4















The comprehensive rules use at several points the phrasing:




109.5. [...] or its owner (if it has no controller)




What are the most common cases where a permanent has no controller?



I thought it might be during multiplayer when someone loses, but it does not seem to be the case.










share|improve this question























  • Note that 109.5 is referring to objects, of which permanents are a particular type. Objects that aren't permanents or spells don't have controllers, only owners.

    – Nuclear Wang
    yesterday














4












4








4








The comprehensive rules use at several points the phrasing:




109.5. [...] or its owner (if it has no controller)




What are the most common cases where a permanent has no controller?



I thought it might be during multiplayer when someone loses, but it does not seem to be the case.










share|improve this question














The comprehensive rules use at several points the phrasing:




109.5. [...] or its owner (if it has no controller)




What are the most common cases where a permanent has no controller?



I thought it might be during multiplayer when someone loses, but it does not seem to be the case.







magic-the-gathering






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked yesterday









Ciro Santilli 新疆改造中心 六四事件 法轮功Ciro Santilli 新疆改造中心 六四事件 法轮功

1695




1695













  • Note that 109.5 is referring to objects, of which permanents are a particular type. Objects that aren't permanents or spells don't have controllers, only owners.

    – Nuclear Wang
    yesterday



















  • Note that 109.5 is referring to objects, of which permanents are a particular type. Objects that aren't permanents or spells don't have controllers, only owners.

    – Nuclear Wang
    yesterday

















Note that 109.5 is referring to objects, of which permanents are a particular type. Objects that aren't permanents or spells don't have controllers, only owners.

– Nuclear Wang
yesterday





Note that 109.5 is referring to objects, of which permanents are a particular type. Objects that aren't permanents or spells don't have controllers, only owners.

– Nuclear Wang
yesterday










1 Answer
1






active

oldest

votes


















7














The full text of rule 109.5 says this:




The words "you" and "your" on an object refer to the object's controller, its would-be controller (if a player is attempting to play, cast, or activate it), or its owner (if it has no controller). For a static ability, this is the current controller of the object it's on. For an activated ability, this is the player who activated the ability. For a triggered ability, this is the controller of the object when the ability triggered, unless it's a delayed triggered ability. To determine the controller of a delayed triggered ability, see rules 603.7d-f.




This rule is about objects, a broad category of things in the game that, as the rule shows, includes permanents, cards, spells, abilities on permanents cards and spells, and other things. Some objects, like permanents and spells, always have controllers. Others, like cards in exile, do not have controllers, because the concept of "control" isn't defined for that zone. Rule 109.4 says this explicitly:




Only objects on the stack or on the battlefield have a controller. Objects that are neither on the stack nor on the battlefield aren't controlled by any player. See rule 108.4. There are five exceptions to this rule: [...]




The only other usage in the rulebook of "owner (if it has no controller)" is in the Glossary definition of "You, Your", which is basically a summary of rule 109.5.






share|improve this answer
























  • I notice that Commanders in the command zone are not one of the listed exceptions to 109.4... does this mean you don't control the commander in your command zone? If you don't, then how can any of its abilities that function within the command zone work?

    – GendoIkari
    yesterday






  • 3





    You still own it, and as this rule (109.5) says, "you" refers to the owner if it has no controller. If you're asking how the abilities work at all, that's really an independent issue from who controls the abilities, and it's covered by 112.6b, which basically says that abilities function in zones where they say they function.

    – murgatroid99
    yesterday













  • Objects are any of the following: cards, tokens, copies of cards and tokens, abilities on the stack, and emblems.

    – ikegami
    yesterday













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1 Answer
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1 Answer
1






active

oldest

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active

oldest

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active

oldest

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7














The full text of rule 109.5 says this:




The words "you" and "your" on an object refer to the object's controller, its would-be controller (if a player is attempting to play, cast, or activate it), or its owner (if it has no controller). For a static ability, this is the current controller of the object it's on. For an activated ability, this is the player who activated the ability. For a triggered ability, this is the controller of the object when the ability triggered, unless it's a delayed triggered ability. To determine the controller of a delayed triggered ability, see rules 603.7d-f.




This rule is about objects, a broad category of things in the game that, as the rule shows, includes permanents, cards, spells, abilities on permanents cards and spells, and other things. Some objects, like permanents and spells, always have controllers. Others, like cards in exile, do not have controllers, because the concept of "control" isn't defined for that zone. Rule 109.4 says this explicitly:




Only objects on the stack or on the battlefield have a controller. Objects that are neither on the stack nor on the battlefield aren't controlled by any player. See rule 108.4. There are five exceptions to this rule: [...]




The only other usage in the rulebook of "owner (if it has no controller)" is in the Glossary definition of "You, Your", which is basically a summary of rule 109.5.






share|improve this answer
























  • I notice that Commanders in the command zone are not one of the listed exceptions to 109.4... does this mean you don't control the commander in your command zone? If you don't, then how can any of its abilities that function within the command zone work?

    – GendoIkari
    yesterday






  • 3





    You still own it, and as this rule (109.5) says, "you" refers to the owner if it has no controller. If you're asking how the abilities work at all, that's really an independent issue from who controls the abilities, and it's covered by 112.6b, which basically says that abilities function in zones where they say they function.

    – murgatroid99
    yesterday













  • Objects are any of the following: cards, tokens, copies of cards and tokens, abilities on the stack, and emblems.

    – ikegami
    yesterday


















7














The full text of rule 109.5 says this:




The words "you" and "your" on an object refer to the object's controller, its would-be controller (if a player is attempting to play, cast, or activate it), or its owner (if it has no controller). For a static ability, this is the current controller of the object it's on. For an activated ability, this is the player who activated the ability. For a triggered ability, this is the controller of the object when the ability triggered, unless it's a delayed triggered ability. To determine the controller of a delayed triggered ability, see rules 603.7d-f.




This rule is about objects, a broad category of things in the game that, as the rule shows, includes permanents, cards, spells, abilities on permanents cards and spells, and other things. Some objects, like permanents and spells, always have controllers. Others, like cards in exile, do not have controllers, because the concept of "control" isn't defined for that zone. Rule 109.4 says this explicitly:




Only objects on the stack or on the battlefield have a controller. Objects that are neither on the stack nor on the battlefield aren't controlled by any player. See rule 108.4. There are five exceptions to this rule: [...]




The only other usage in the rulebook of "owner (if it has no controller)" is in the Glossary definition of "You, Your", which is basically a summary of rule 109.5.






share|improve this answer
























  • I notice that Commanders in the command zone are not one of the listed exceptions to 109.4... does this mean you don't control the commander in your command zone? If you don't, then how can any of its abilities that function within the command zone work?

    – GendoIkari
    yesterday






  • 3





    You still own it, and as this rule (109.5) says, "you" refers to the owner if it has no controller. If you're asking how the abilities work at all, that's really an independent issue from who controls the abilities, and it's covered by 112.6b, which basically says that abilities function in zones where they say they function.

    – murgatroid99
    yesterday













  • Objects are any of the following: cards, tokens, copies of cards and tokens, abilities on the stack, and emblems.

    – ikegami
    yesterday
















7












7








7







The full text of rule 109.5 says this:




The words "you" and "your" on an object refer to the object's controller, its would-be controller (if a player is attempting to play, cast, or activate it), or its owner (if it has no controller). For a static ability, this is the current controller of the object it's on. For an activated ability, this is the player who activated the ability. For a triggered ability, this is the controller of the object when the ability triggered, unless it's a delayed triggered ability. To determine the controller of a delayed triggered ability, see rules 603.7d-f.




This rule is about objects, a broad category of things in the game that, as the rule shows, includes permanents, cards, spells, abilities on permanents cards and spells, and other things. Some objects, like permanents and spells, always have controllers. Others, like cards in exile, do not have controllers, because the concept of "control" isn't defined for that zone. Rule 109.4 says this explicitly:




Only objects on the stack or on the battlefield have a controller. Objects that are neither on the stack nor on the battlefield aren't controlled by any player. See rule 108.4. There are five exceptions to this rule: [...]




The only other usage in the rulebook of "owner (if it has no controller)" is in the Glossary definition of "You, Your", which is basically a summary of rule 109.5.






share|improve this answer













The full text of rule 109.5 says this:




The words "you" and "your" on an object refer to the object's controller, its would-be controller (if a player is attempting to play, cast, or activate it), or its owner (if it has no controller). For a static ability, this is the current controller of the object it's on. For an activated ability, this is the player who activated the ability. For a triggered ability, this is the controller of the object when the ability triggered, unless it's a delayed triggered ability. To determine the controller of a delayed triggered ability, see rules 603.7d-f.




This rule is about objects, a broad category of things in the game that, as the rule shows, includes permanents, cards, spells, abilities on permanents cards and spells, and other things. Some objects, like permanents and spells, always have controllers. Others, like cards in exile, do not have controllers, because the concept of "control" isn't defined for that zone. Rule 109.4 says this explicitly:




Only objects on the stack or on the battlefield have a controller. Objects that are neither on the stack nor on the battlefield aren't controlled by any player. See rule 108.4. There are five exceptions to this rule: [...]




The only other usage in the rulebook of "owner (if it has no controller)" is in the Glossary definition of "You, Your", which is basically a summary of rule 109.5.







share|improve this answer












share|improve this answer



share|improve this answer










answered yesterday









murgatroid99murgatroid99

46k7111189




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  • I notice that Commanders in the command zone are not one of the listed exceptions to 109.4... does this mean you don't control the commander in your command zone? If you don't, then how can any of its abilities that function within the command zone work?

    – GendoIkari
    yesterday






  • 3





    You still own it, and as this rule (109.5) says, "you" refers to the owner if it has no controller. If you're asking how the abilities work at all, that's really an independent issue from who controls the abilities, and it's covered by 112.6b, which basically says that abilities function in zones where they say they function.

    – murgatroid99
    yesterday













  • Objects are any of the following: cards, tokens, copies of cards and tokens, abilities on the stack, and emblems.

    – ikegami
    yesterday





















  • I notice that Commanders in the command zone are not one of the listed exceptions to 109.4... does this mean you don't control the commander in your command zone? If you don't, then how can any of its abilities that function within the command zone work?

    – GendoIkari
    yesterday






  • 3





    You still own it, and as this rule (109.5) says, "you" refers to the owner if it has no controller. If you're asking how the abilities work at all, that's really an independent issue from who controls the abilities, and it's covered by 112.6b, which basically says that abilities function in zones where they say they function.

    – murgatroid99
    yesterday













  • Objects are any of the following: cards, tokens, copies of cards and tokens, abilities on the stack, and emblems.

    – ikegami
    yesterday



















I notice that Commanders in the command zone are not one of the listed exceptions to 109.4... does this mean you don't control the commander in your command zone? If you don't, then how can any of its abilities that function within the command zone work?

– GendoIkari
yesterday





I notice that Commanders in the command zone are not one of the listed exceptions to 109.4... does this mean you don't control the commander in your command zone? If you don't, then how can any of its abilities that function within the command zone work?

– GendoIkari
yesterday




3




3





You still own it, and as this rule (109.5) says, "you" refers to the owner if it has no controller. If you're asking how the abilities work at all, that's really an independent issue from who controls the abilities, and it's covered by 112.6b, which basically says that abilities function in zones where they say they function.

– murgatroid99
yesterday







You still own it, and as this rule (109.5) says, "you" refers to the owner if it has no controller. If you're asking how the abilities work at all, that's really an independent issue from who controls the abilities, and it's covered by 112.6b, which basically says that abilities function in zones where they say they function.

– murgatroid99
yesterday















Objects are any of the following: cards, tokens, copies of cards and tokens, abilities on the stack, and emblems.

– ikegami
yesterday







Objects are any of the following: cards, tokens, copies of cards and tokens, abilities on the stack, and emblems.

– ikegami
yesterday




















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