False-sharing with small objects












0















I'm currently refactoring legacy code, and I stumbled upon this strange node of a linked list



#define CACHE_LINE 128

struct Node {
public:
intptr_t value;
Node *next;
Node *prev;
bool dummy;
private:
// Avoid false sharing
unsigned char padding[CACHE_LINE - sizeof(intptr_t) - 2 * sizeof(Node *) - sizeof(bool)];
};


Assuming that the cache line of the system I work on is 32 bytes wide, that means this object will take up to 4 cache lines (with 32 bytes cache lines). And 3 of them will be completely empty.



This linked list is a part of a lock free queue. I have not determined yet how many producers and how many consumers are using it. From this other post, the answer states the following :




A clarification: for negative consequences at least some accesses to "falsely shared" variables should be writes. If writes are rare, performance impact of false sharing is rather negligible; the more writes (and so cache line invalidate messages) the worse performance.




My question is the following : what degrades the most my performances? False-sharing on this little object, or the fact that a quarter of my cache will be filled with padding ?



Live representation of the memory layout on Compiler Explorer










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    0















    I'm currently refactoring legacy code, and I stumbled upon this strange node of a linked list



    #define CACHE_LINE 128

    struct Node {
    public:
    intptr_t value;
    Node *next;
    Node *prev;
    bool dummy;
    private:
    // Avoid false sharing
    unsigned char padding[CACHE_LINE - sizeof(intptr_t) - 2 * sizeof(Node *) - sizeof(bool)];
    };


    Assuming that the cache line of the system I work on is 32 bytes wide, that means this object will take up to 4 cache lines (with 32 bytes cache lines). And 3 of them will be completely empty.



    This linked list is a part of a lock free queue. I have not determined yet how many producers and how many consumers are using it. From this other post, the answer states the following :




    A clarification: for negative consequences at least some accesses to "falsely shared" variables should be writes. If writes are rare, performance impact of false sharing is rather negligible; the more writes (and so cache line invalidate messages) the worse performance.




    My question is the following : what degrades the most my performances? False-sharing on this little object, or the fact that a quarter of my cache will be filled with padding ?



    Live representation of the memory layout on Compiler Explorer










    share|improve this question

























      0












      0








      0








      I'm currently refactoring legacy code, and I stumbled upon this strange node of a linked list



      #define CACHE_LINE 128

      struct Node {
      public:
      intptr_t value;
      Node *next;
      Node *prev;
      bool dummy;
      private:
      // Avoid false sharing
      unsigned char padding[CACHE_LINE - sizeof(intptr_t) - 2 * sizeof(Node *) - sizeof(bool)];
      };


      Assuming that the cache line of the system I work on is 32 bytes wide, that means this object will take up to 4 cache lines (with 32 bytes cache lines). And 3 of them will be completely empty.



      This linked list is a part of a lock free queue. I have not determined yet how many producers and how many consumers are using it. From this other post, the answer states the following :




      A clarification: for negative consequences at least some accesses to "falsely shared" variables should be writes. If writes are rare, performance impact of false sharing is rather negligible; the more writes (and so cache line invalidate messages) the worse performance.




      My question is the following : what degrades the most my performances? False-sharing on this little object, or the fact that a quarter of my cache will be filled with padding ?



      Live representation of the memory layout on Compiler Explorer










      share|improve this question














      I'm currently refactoring legacy code, and I stumbled upon this strange node of a linked list



      #define CACHE_LINE 128

      struct Node {
      public:
      intptr_t value;
      Node *next;
      Node *prev;
      bool dummy;
      private:
      // Avoid false sharing
      unsigned char padding[CACHE_LINE - sizeof(intptr_t) - 2 * sizeof(Node *) - sizeof(bool)];
      };


      Assuming that the cache line of the system I work on is 32 bytes wide, that means this object will take up to 4 cache lines (with 32 bytes cache lines). And 3 of them will be completely empty.



      This linked list is a part of a lock free queue. I have not determined yet how many producers and how many consumers are using it. From this other post, the answer states the following :




      A clarification: for negative consequences at least some accesses to "falsely shared" variables should be writes. If writes are rare, performance impact of false sharing is rather negligible; the more writes (and so cache line invalidate messages) the worse performance.




      My question is the following : what degrades the most my performances? False-sharing on this little object, or the fact that a quarter of my cache will be filled with padding ?



      Live representation of the memory layout on Compiler Explorer







      caching memory-layout false-sharing






      share|improve this question













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      asked Nov 22 '18 at 14:52









      bl4ckb0nebl4ckb0ne

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