Xcode 10.1 profiling shaders this may take a while (forever???)












1















I'm debugging an iOS/Metal app. When pressing the GPU capture frame button (the little camera) Xcode says: "Profiling shaders. This may take a while...", but is taking forever!
Is that normal? How can I fix this?



Screenshot]










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  • Since you are writing a custom filter I guess you already have found sucess with what I am stuck at. I am trying to apply a simple vignette filter to a live camera feed using metal. The results are pretty slow and laggy, please check this if you can tell me what is missing:stackoverflow.com/q/53898780/1364053

    – nr5
    Dec 23 '18 at 2:54
















1















I'm debugging an iOS/Metal app. When pressing the GPU capture frame button (the little camera) Xcode says: "Profiling shaders. This may take a while...", but is taking forever!
Is that normal? How can I fix this?



Screenshot]










share|improve this question























  • Since you are writing a custom filter I guess you already have found sucess with what I am stuck at. I am trying to apply a simple vignette filter to a live camera feed using metal. The results are pretty slow and laggy, please check this if you can tell me what is missing:stackoverflow.com/q/53898780/1364053

    – nr5
    Dec 23 '18 at 2:54














1












1








1








I'm debugging an iOS/Metal app. When pressing the GPU capture frame button (the little camera) Xcode says: "Profiling shaders. This may take a while...", but is taking forever!
Is that normal? How can I fix this?



Screenshot]










share|improve this question














I'm debugging an iOS/Metal app. When pressing the GPU capture frame button (the little camera) Xcode says: "Profiling shaders. This may take a while...", but is taking forever!
Is that normal? How can I fix this?



Screenshot]







profiling gpu xcode10.1






share|improve this question













share|improve this question











share|improve this question




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asked Nov 22 '18 at 23:34









husehuse

578




578













  • Since you are writing a custom filter I guess you already have found sucess with what I am stuck at. I am trying to apply a simple vignette filter to a live camera feed using metal. The results are pretty slow and laggy, please check this if you can tell me what is missing:stackoverflow.com/q/53898780/1364053

    – nr5
    Dec 23 '18 at 2:54



















  • Since you are writing a custom filter I guess you already have found sucess with what I am stuck at. I am trying to apply a simple vignette filter to a live camera feed using metal. The results are pretty slow and laggy, please check this if you can tell me what is missing:stackoverflow.com/q/53898780/1364053

    – nr5
    Dec 23 '18 at 2:54

















Since you are writing a custom filter I guess you already have found sucess with what I am stuck at. I am trying to apply a simple vignette filter to a live camera feed using metal. The results are pretty slow and laggy, please check this if you can tell me what is missing:stackoverflow.com/q/53898780/1364053

– nr5
Dec 23 '18 at 2:54





Since you are writing a custom filter I guess you already have found sucess with what I am stuck at. I am trying to apply a simple vignette filter to a live camera feed using metal. The results are pretty slow and laggy, please check this if you can tell me what is missing:stackoverflow.com/q/53898780/1364053

– nr5
Dec 23 '18 at 2:54












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