android set custom value to a custom textview programmatically
up vote
1
down vote
favorite
I have a Custom Class of TextView
. I have implemented gradient attribute as the color of textview.
But i only managed to implement it in xml
. I'm new to custom views. I don't know how can I add setStartColor
, setEndColor
in my custom TextView class.
values/attr
<declare-styleable name="GradientTextView">
<attr name="startColor" format="color" />
<attr name="endColor" format="color" />
</declare-styleable>
GradientTextView
public class GradientTextView extends AppCompatTextView {
public GradientTextView(Context context) {
super(context);
}
public GradientTextView(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a=context.obtainStyledAttributes(attrs,R.styleable.GradientTextView);
int startColor = a.getColor(R.styleable.GradientTextView_startColor, Color.WHITE);
int endColor = a.getColor(R.styleable.GradientTextView_endColor, Color.WHITE);
Shader myShader = new LinearGradient(0, 0, 0, 100,startColor, endColor, Shader.TileMode.CLAMP);
this.getPaint().setShader(myShader);
a.recycle();
}
}
XML
<mehran.design.GradientTextView
android:id="@+id/title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:startColor="@color/yellow"
app:endColor="@color/blue"/>
android textview android-custom-view custom-view
add a comment |
up vote
1
down vote
favorite
I have a Custom Class of TextView
. I have implemented gradient attribute as the color of textview.
But i only managed to implement it in xml
. I'm new to custom views. I don't know how can I add setStartColor
, setEndColor
in my custom TextView class.
values/attr
<declare-styleable name="GradientTextView">
<attr name="startColor" format="color" />
<attr name="endColor" format="color" />
</declare-styleable>
GradientTextView
public class GradientTextView extends AppCompatTextView {
public GradientTextView(Context context) {
super(context);
}
public GradientTextView(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a=context.obtainStyledAttributes(attrs,R.styleable.GradientTextView);
int startColor = a.getColor(R.styleable.GradientTextView_startColor, Color.WHITE);
int endColor = a.getColor(R.styleable.GradientTextView_endColor, Color.WHITE);
Shader myShader = new LinearGradient(0, 0, 0, 100,startColor, endColor, Shader.TileMode.CLAMP);
this.getPaint().setShader(myShader);
a.recycle();
}
}
XML
<mehran.design.GradientTextView
android:id="@+id/title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:startColor="@color/yellow"
app:endColor="@color/blue"/>
android textview android-custom-view custom-view
add thesetStartColor
andsetEndColor
methods, and do the same thing as you do in constructor
– Vladyslav Matviienko
Nov 19 at 6:46
Wrap the shader logic inside a helper method and call this method internally insidesetStartColor(int)
andsetEndColor(int)
-- after updating the fieldsstartColor
andendColor
.
– Jay
Nov 19 at 6:46
add a comment |
up vote
1
down vote
favorite
up vote
1
down vote
favorite
I have a Custom Class of TextView
. I have implemented gradient attribute as the color of textview.
But i only managed to implement it in xml
. I'm new to custom views. I don't know how can I add setStartColor
, setEndColor
in my custom TextView class.
values/attr
<declare-styleable name="GradientTextView">
<attr name="startColor" format="color" />
<attr name="endColor" format="color" />
</declare-styleable>
GradientTextView
public class GradientTextView extends AppCompatTextView {
public GradientTextView(Context context) {
super(context);
}
public GradientTextView(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a=context.obtainStyledAttributes(attrs,R.styleable.GradientTextView);
int startColor = a.getColor(R.styleable.GradientTextView_startColor, Color.WHITE);
int endColor = a.getColor(R.styleable.GradientTextView_endColor, Color.WHITE);
Shader myShader = new LinearGradient(0, 0, 0, 100,startColor, endColor, Shader.TileMode.CLAMP);
this.getPaint().setShader(myShader);
a.recycle();
}
}
XML
<mehran.design.GradientTextView
android:id="@+id/title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:startColor="@color/yellow"
app:endColor="@color/blue"/>
android textview android-custom-view custom-view
I have a Custom Class of TextView
. I have implemented gradient attribute as the color of textview.
But i only managed to implement it in xml
. I'm new to custom views. I don't know how can I add setStartColor
, setEndColor
in my custom TextView class.
values/attr
<declare-styleable name="GradientTextView">
<attr name="startColor" format="color" />
<attr name="endColor" format="color" />
</declare-styleable>
GradientTextView
public class GradientTextView extends AppCompatTextView {
public GradientTextView(Context context) {
super(context);
}
public GradientTextView(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a=context.obtainStyledAttributes(attrs,R.styleable.GradientTextView);
int startColor = a.getColor(R.styleable.GradientTextView_startColor, Color.WHITE);
int endColor = a.getColor(R.styleable.GradientTextView_endColor, Color.WHITE);
Shader myShader = new LinearGradient(0, 0, 0, 100,startColor, endColor, Shader.TileMode.CLAMP);
this.getPaint().setShader(myShader);
a.recycle();
}
}
XML
<mehran.design.GradientTextView
android:id="@+id/title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:startColor="@color/yellow"
app:endColor="@color/blue"/>
android textview android-custom-view custom-view
android textview android-custom-view custom-view
asked Nov 19 at 6:41
Mehran
159418
159418
add thesetStartColor
andsetEndColor
methods, and do the same thing as you do in constructor
– Vladyslav Matviienko
Nov 19 at 6:46
Wrap the shader logic inside a helper method and call this method internally insidesetStartColor(int)
andsetEndColor(int)
-- after updating the fieldsstartColor
andendColor
.
– Jay
Nov 19 at 6:46
add a comment |
add thesetStartColor
andsetEndColor
methods, and do the same thing as you do in constructor
– Vladyslav Matviienko
Nov 19 at 6:46
Wrap the shader logic inside a helper method and call this method internally insidesetStartColor(int)
andsetEndColor(int)
-- after updating the fieldsstartColor
andendColor
.
– Jay
Nov 19 at 6:46
add the
setStartColor
and setEndColor
methods, and do the same thing as you do in constructor– Vladyslav Matviienko
Nov 19 at 6:46
add the
setStartColor
and setEndColor
methods, and do the same thing as you do in constructor– Vladyslav Matviienko
Nov 19 at 6:46
Wrap the shader logic inside a helper method and call this method internally inside
setStartColor(int)
and setEndColor(int)
-- after updating the fields startColor
and endColor
.– Jay
Nov 19 at 6:46
Wrap the shader logic inside a helper method and call this method internally inside
setStartColor(int)
and setEndColor(int)
-- after updating the fields startColor
and endColor
.– Jay
Nov 19 at 6:46
add a comment |
2 Answers
2
active
oldest
votes
up vote
0
down vote
Like this:
public class GradientTextView extends AppCompatTextView {
public GradientTextView(Context context) {
super(context);
}
public GradientTextView(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a=context.obtainStyledAttributes(attrs,R.styleable.GradientTextView);
int startColor = a.getColor(R.styleable.GradientTextView_startColor, Color.WHITE);
int endColor = a.getColor(R.styleable.GradientTextView_endColor, Color.WHITE);
Shader myShader = new LinearGradient(0, 0, 0, 100,startColor, endColor, Shader.TileMode.CLAMP);
this.getPaint().setShader(myShader);
a.recycle();
}
public void setCustomColor(int startColor,int endColor){
Shader myShader = new LinearGradient(0, 0, 0, 100,startColor, endColor, Shader.TileMode.CLAMP);
this.getPaint().setShader(myShader);
invalidate();
}
}
add a comment |
up vote
0
down vote
define variable startColor
and endColor
and also setters for it
like
public void setStartColor(int color) {
this.startColor= color;
--- do your logic----
invalidate();
}
Reference Link
you can refer this
– Basi
Nov 19 at 6:47
add a comment |
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
0
down vote
Like this:
public class GradientTextView extends AppCompatTextView {
public GradientTextView(Context context) {
super(context);
}
public GradientTextView(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a=context.obtainStyledAttributes(attrs,R.styleable.GradientTextView);
int startColor = a.getColor(R.styleable.GradientTextView_startColor, Color.WHITE);
int endColor = a.getColor(R.styleable.GradientTextView_endColor, Color.WHITE);
Shader myShader = new LinearGradient(0, 0, 0, 100,startColor, endColor, Shader.TileMode.CLAMP);
this.getPaint().setShader(myShader);
a.recycle();
}
public void setCustomColor(int startColor,int endColor){
Shader myShader = new LinearGradient(0, 0, 0, 100,startColor, endColor, Shader.TileMode.CLAMP);
this.getPaint().setShader(myShader);
invalidate();
}
}
add a comment |
up vote
0
down vote
Like this:
public class GradientTextView extends AppCompatTextView {
public GradientTextView(Context context) {
super(context);
}
public GradientTextView(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a=context.obtainStyledAttributes(attrs,R.styleable.GradientTextView);
int startColor = a.getColor(R.styleable.GradientTextView_startColor, Color.WHITE);
int endColor = a.getColor(R.styleable.GradientTextView_endColor, Color.WHITE);
Shader myShader = new LinearGradient(0, 0, 0, 100,startColor, endColor, Shader.TileMode.CLAMP);
this.getPaint().setShader(myShader);
a.recycle();
}
public void setCustomColor(int startColor,int endColor){
Shader myShader = new LinearGradient(0, 0, 0, 100,startColor, endColor, Shader.TileMode.CLAMP);
this.getPaint().setShader(myShader);
invalidate();
}
}
add a comment |
up vote
0
down vote
up vote
0
down vote
Like this:
public class GradientTextView extends AppCompatTextView {
public GradientTextView(Context context) {
super(context);
}
public GradientTextView(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a=context.obtainStyledAttributes(attrs,R.styleable.GradientTextView);
int startColor = a.getColor(R.styleable.GradientTextView_startColor, Color.WHITE);
int endColor = a.getColor(R.styleable.GradientTextView_endColor, Color.WHITE);
Shader myShader = new LinearGradient(0, 0, 0, 100,startColor, endColor, Shader.TileMode.CLAMP);
this.getPaint().setShader(myShader);
a.recycle();
}
public void setCustomColor(int startColor,int endColor){
Shader myShader = new LinearGradient(0, 0, 0, 100,startColor, endColor, Shader.TileMode.CLAMP);
this.getPaint().setShader(myShader);
invalidate();
}
}
Like this:
public class GradientTextView extends AppCompatTextView {
public GradientTextView(Context context) {
super(context);
}
public GradientTextView(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a=context.obtainStyledAttributes(attrs,R.styleable.GradientTextView);
int startColor = a.getColor(R.styleable.GradientTextView_startColor, Color.WHITE);
int endColor = a.getColor(R.styleable.GradientTextView_endColor, Color.WHITE);
Shader myShader = new LinearGradient(0, 0, 0, 100,startColor, endColor, Shader.TileMode.CLAMP);
this.getPaint().setShader(myShader);
a.recycle();
}
public void setCustomColor(int startColor,int endColor){
Shader myShader = new LinearGradient(0, 0, 0, 100,startColor, endColor, Shader.TileMode.CLAMP);
this.getPaint().setShader(myShader);
invalidate();
}
}
answered Nov 19 at 6:50
Justin
12
12
add a comment |
add a comment |
up vote
0
down vote
define variable startColor
and endColor
and also setters for it
like
public void setStartColor(int color) {
this.startColor= color;
--- do your logic----
invalidate();
}
Reference Link
you can refer this
– Basi
Nov 19 at 6:47
add a comment |
up vote
0
down vote
define variable startColor
and endColor
and also setters for it
like
public void setStartColor(int color) {
this.startColor= color;
--- do your logic----
invalidate();
}
Reference Link
you can refer this
– Basi
Nov 19 at 6:47
add a comment |
up vote
0
down vote
up vote
0
down vote
define variable startColor
and endColor
and also setters for it
like
public void setStartColor(int color) {
this.startColor= color;
--- do your logic----
invalidate();
}
Reference Link
define variable startColor
and endColor
and also setters for it
like
public void setStartColor(int color) {
this.startColor= color;
--- do your logic----
invalidate();
}
Reference Link
edited Nov 19 at 7:13
Abhinav Gupta
1,235420
1,235420
answered Nov 19 at 6:46
Basi
379112
379112
you can refer this
– Basi
Nov 19 at 6:47
add a comment |
you can refer this
– Basi
Nov 19 at 6:47
you can refer this
– Basi
Nov 19 at 6:47
you can refer this
– Basi
Nov 19 at 6:47
add a comment |
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add the
setStartColor
andsetEndColor
methods, and do the same thing as you do in constructor– Vladyslav Matviienko
Nov 19 at 6:46
Wrap the shader logic inside a helper method and call this method internally inside
setStartColor(int)
andsetEndColor(int)
-- after updating the fieldsstartColor
andendColor
.– Jay
Nov 19 at 6:46