Why are mages sometimes played bot instead of traditional ADCs?












2















In professional League of Legends, why did teams start playing mages bottom lane (not Support) instead of traditional ADCs? What is the reasoning behind this approach, and what balance changes contributed to this?










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  • Because they don't have to... It's MOBA for a reason, you don't need to stick to the bad lane guides that LoL developers for some reason set out.

    – insidesin
    1 hour ago
















2















In professional League of Legends, why did teams start playing mages bottom lane (not Support) instead of traditional ADCs? What is the reasoning behind this approach, and what balance changes contributed to this?










share|improve this question

























  • Because they don't have to... It's MOBA for a reason, you don't need to stick to the bad lane guides that LoL developers for some reason set out.

    – insidesin
    1 hour ago














2












2








2


1






In professional League of Legends, why did teams start playing mages bottom lane (not Support) instead of traditional ADCs? What is the reasoning behind this approach, and what balance changes contributed to this?










share|improve this question
















In professional League of Legends, why did teams start playing mages bottom lane (not Support) instead of traditional ADCs? What is the reasoning behind this approach, and what balance changes contributed to this?







league-of-legends






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edited 2 hours ago







Austin Conlon

















asked 6 hours ago









Austin ConlonAustin Conlon

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  • Because they don't have to... It's MOBA for a reason, you don't need to stick to the bad lane guides that LoL developers for some reason set out.

    – insidesin
    1 hour ago



















  • Because they don't have to... It's MOBA for a reason, you don't need to stick to the bad lane guides that LoL developers for some reason set out.

    – insidesin
    1 hour ago

















Because they don't have to... It's MOBA for a reason, you don't need to stick to the bad lane guides that LoL developers for some reason set out.

– insidesin
1 hour ago





Because they don't have to... It's MOBA for a reason, you don't need to stick to the bad lane guides that LoL developers for some reason set out.

– insidesin
1 hour ago










1 Answer
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ADCs tend to have a very clear path to success: Survive the early game, start getting strong mid-game and be an absolute beast late game.



What happened is that the "stereotype" was made even more evident. ADC's early game items were nerfed while late-game items were buffed. Furthermore Support items were buffed, towers were made weaker and overall games ended faster.



This in turn meant that there was no reason to keep a traditional ADC as chances were, no ADC will get the chance to get enough items to pull its own weight. Next logical best choice for heavy damage from range? Mages with constant high DPS, such as Ziggs.






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  • Also Ziggs does increased damage to the tower making him able to push more effectively early and get the first tower bonus gold, the TLDR version is that ADC's were taking too long to scale in order to be useful, so players opted to instead use Mages

    – Matthew Pigram
    59 mins ago













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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









4














ADCs tend to have a very clear path to success: Survive the early game, start getting strong mid-game and be an absolute beast late game.



What happened is that the "stereotype" was made even more evident. ADC's early game items were nerfed while late-game items were buffed. Furthermore Support items were buffed, towers were made weaker and overall games ended faster.



This in turn meant that there was no reason to keep a traditional ADC as chances were, no ADC will get the chance to get enough items to pull its own weight. Next logical best choice for heavy damage from range? Mages with constant high DPS, such as Ziggs.






share|improve this answer
























  • Also Ziggs does increased damage to the tower making him able to push more effectively early and get the first tower bonus gold, the TLDR version is that ADC's were taking too long to scale in order to be useful, so players opted to instead use Mages

    – Matthew Pigram
    59 mins ago


















4














ADCs tend to have a very clear path to success: Survive the early game, start getting strong mid-game and be an absolute beast late game.



What happened is that the "stereotype" was made even more evident. ADC's early game items were nerfed while late-game items were buffed. Furthermore Support items were buffed, towers were made weaker and overall games ended faster.



This in turn meant that there was no reason to keep a traditional ADC as chances were, no ADC will get the chance to get enough items to pull its own weight. Next logical best choice for heavy damage from range? Mages with constant high DPS, such as Ziggs.






share|improve this answer
























  • Also Ziggs does increased damage to the tower making him able to push more effectively early and get the first tower bonus gold, the TLDR version is that ADC's were taking too long to scale in order to be useful, so players opted to instead use Mages

    – Matthew Pigram
    59 mins ago
















4












4








4







ADCs tend to have a very clear path to success: Survive the early game, start getting strong mid-game and be an absolute beast late game.



What happened is that the "stereotype" was made even more evident. ADC's early game items were nerfed while late-game items were buffed. Furthermore Support items were buffed, towers were made weaker and overall games ended faster.



This in turn meant that there was no reason to keep a traditional ADC as chances were, no ADC will get the chance to get enough items to pull its own weight. Next logical best choice for heavy damage from range? Mages with constant high DPS, such as Ziggs.






share|improve this answer













ADCs tend to have a very clear path to success: Survive the early game, start getting strong mid-game and be an absolute beast late game.



What happened is that the "stereotype" was made even more evident. ADC's early game items were nerfed while late-game items were buffed. Furthermore Support items were buffed, towers were made weaker and overall games ended faster.



This in turn meant that there was no reason to keep a traditional ADC as chances were, no ADC will get the chance to get enough items to pull its own weight. Next logical best choice for heavy damage from range? Mages with constant high DPS, such as Ziggs.







share|improve this answer












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answered 5 hours ago









OakOak

5,21432144




5,21432144













  • Also Ziggs does increased damage to the tower making him able to push more effectively early and get the first tower bonus gold, the TLDR version is that ADC's were taking too long to scale in order to be useful, so players opted to instead use Mages

    – Matthew Pigram
    59 mins ago





















  • Also Ziggs does increased damage to the tower making him able to push more effectively early and get the first tower bonus gold, the TLDR version is that ADC's were taking too long to scale in order to be useful, so players opted to instead use Mages

    – Matthew Pigram
    59 mins ago



















Also Ziggs does increased damage to the tower making him able to push more effectively early and get the first tower bonus gold, the TLDR version is that ADC's were taking too long to scale in order to be useful, so players opted to instead use Mages

– Matthew Pigram
59 mins ago







Also Ziggs does increased damage to the tower making him able to push more effectively early and get the first tower bonus gold, the TLDR version is that ADC's were taking too long to scale in order to be useful, so players opted to instead use Mages

– Matthew Pigram
59 mins ago




















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