How to build CRC32 table for Ogg?












0















From this answer I adapted the code below:



function _makeCRCTable() {
const CRCTable = new Uint32Array(256);
for (let i = 256; i--;) {
let char = i;
for (let j = 8; j--;) {
char = char & 1 ? 3988292384 ^ char >>> 1 : char >>> 1;
}
CRCTable[i] = char;
}
return CRCTable;
}


This code generates table as here, but for Ogg I need another table - as here.



From Ogg documentation:




32 bit CRC value (direct algorithm, initial val and final XOR = 0,
generator polynomial=0x04c11db7)




parseInt('04c11db7', 16)


return 79764919 - I tried this polynomial but resulting table is not correct.



I am new to the CRC field, as I found there are a few variations of CRC32 algorithm.










share|improve this question

























  • Why do you need a function that procedurally generates the table when you could just copy and paste that one?

    – Patrick Roberts
    Nov 22 '18 at 22:57











  • I think that this is more secure to generate table - against accidental changing of some value - with will lead to a bad situation when CRC32 will correct for 99% of cases.

    – Vitaly Zdanevich
    Nov 22 '18 at 23:01
















0















From this answer I adapted the code below:



function _makeCRCTable() {
const CRCTable = new Uint32Array(256);
for (let i = 256; i--;) {
let char = i;
for (let j = 8; j--;) {
char = char & 1 ? 3988292384 ^ char >>> 1 : char >>> 1;
}
CRCTable[i] = char;
}
return CRCTable;
}


This code generates table as here, but for Ogg I need another table - as here.



From Ogg documentation:




32 bit CRC value (direct algorithm, initial val and final XOR = 0,
generator polynomial=0x04c11db7)




parseInt('04c11db7', 16)


return 79764919 - I tried this polynomial but resulting table is not correct.



I am new to the CRC field, as I found there are a few variations of CRC32 algorithm.










share|improve this question

























  • Why do you need a function that procedurally generates the table when you could just copy and paste that one?

    – Patrick Roberts
    Nov 22 '18 at 22:57











  • I think that this is more secure to generate table - against accidental changing of some value - with will lead to a bad situation when CRC32 will correct for 99% of cases.

    – Vitaly Zdanevich
    Nov 22 '18 at 23:01














0












0








0


1






From this answer I adapted the code below:



function _makeCRCTable() {
const CRCTable = new Uint32Array(256);
for (let i = 256; i--;) {
let char = i;
for (let j = 8; j--;) {
char = char & 1 ? 3988292384 ^ char >>> 1 : char >>> 1;
}
CRCTable[i] = char;
}
return CRCTable;
}


This code generates table as here, but for Ogg I need another table - as here.



From Ogg documentation:




32 bit CRC value (direct algorithm, initial val and final XOR = 0,
generator polynomial=0x04c11db7)




parseInt('04c11db7', 16)


return 79764919 - I tried this polynomial but resulting table is not correct.



I am new to the CRC field, as I found there are a few variations of CRC32 algorithm.










share|improve this question
















From this answer I adapted the code below:



function _makeCRCTable() {
const CRCTable = new Uint32Array(256);
for (let i = 256; i--;) {
let char = i;
for (let j = 8; j--;) {
char = char & 1 ? 3988292384 ^ char >>> 1 : char >>> 1;
}
CRCTable[i] = char;
}
return CRCTable;
}


This code generates table as here, but for Ogg I need another table - as here.



From Ogg documentation:




32 bit CRC value (direct algorithm, initial val and final XOR = 0,
generator polynomial=0x04c11db7)




parseInt('04c11db7', 16)


return 79764919 - I tried this polynomial but resulting table is not correct.



I am new to the CRC field, as I found there are a few variations of CRC32 algorithm.







javascript crc ogg crc32






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 24 '18 at 6:34









rcgldr

15.7k31435




15.7k31435










asked Nov 22 '18 at 22:51









Vitaly ZdanevichVitaly Zdanevich

2,61032140




2,61032140













  • Why do you need a function that procedurally generates the table when you could just copy and paste that one?

    – Patrick Roberts
    Nov 22 '18 at 22:57











  • I think that this is more secure to generate table - against accidental changing of some value - with will lead to a bad situation when CRC32 will correct for 99% of cases.

    – Vitaly Zdanevich
    Nov 22 '18 at 23:01



















  • Why do you need a function that procedurally generates the table when you could just copy and paste that one?

    – Patrick Roberts
    Nov 22 '18 at 22:57











  • I think that this is more secure to generate table - against accidental changing of some value - with will lead to a bad situation when CRC32 will correct for 99% of cases.

    – Vitaly Zdanevich
    Nov 22 '18 at 23:01

















Why do you need a function that procedurally generates the table when you could just copy and paste that one?

– Patrick Roberts
Nov 22 '18 at 22:57





Why do you need a function that procedurally generates the table when you could just copy and paste that one?

– Patrick Roberts
Nov 22 '18 at 22:57













I think that this is more secure to generate table - against accidental changing of some value - with will lead to a bad situation when CRC32 will correct for 99% of cases.

– Vitaly Zdanevich
Nov 22 '18 at 23:01





I think that this is more secure to generate table - against accidental changing of some value - with will lead to a bad situation when CRC32 will correct for 99% of cases.

– Vitaly Zdanevich
Nov 22 '18 at 23:01












1 Answer
1






active

oldest

votes


















1














I'm not sure of javascript precedence, but the xor needs to occur after the shift:



char = char & 1 ? 3988292384 ^ (char >>> 1) : char >>> 1;


However the first table you show seems correct, as table[128] = table[0x80] = 3988292384 = 0xEDB88320 which is 0x104c11db7 bit reversed, then shifted right one bit.



The second table you have is for a left shifting CRC, where table[1] = x04c11db7. In this case the inner loop would include something like this:



let char = i << 24;
for (let j = 8; j--;) {
char = char & 0x80000000 ? 0x04c11db7 ^ char << 1 : char << 1;
}




Example C code for comparison, generates crc for the patterns {0x01}, {0x01,0x00}, {0x01,0x00,0x00}, {0x01,0x00,0x00,0x00}.



#include <stdio.h>

typedef unsigned char uint8_t;
typedef unsigned int uint32_t;

uint32_t crctbl[256];

void gentbl(void)
{
uint32_t crc;
uint32_t b;
uint32_t c;
uint32_t i;
for(c = 0; c < 0x100; c++){
crc = c<<24;
for(i = 0; i < 8; i++){
b = crc>>31;
crc <<= 1;
crc ^= (0 - b) & 0x04c11db7;
}
crctbl[c] = crc;
}
}

uint32_t crc32(uint8_t * bfr, size_t size)
{
uint32_t crc = 0;
while(size--)
crc = (crc << 8) ^ crctbl[(crc >> 24)^*bfr++];
return(crc);
}

int main(int argc, char** argv)
{
uint32_t crc;
uint8_t bfr[4] = {0x01,0x00,0x00,0x00};
gentbl();
crc = crc32(bfr, 1); /* 0x04c11db7 */
printf("%08xn", crc);
crc = crc32(bfr, 2); /* 0xd219c1dc */
printf("%08xn", crc);
crc = crc32(bfr, 3); /* 0x01d8ac87 */
printf("%08xn", crc);
crc = crc32(bfr, 4); /* 0xdc6d9ab7 */
printf("%08xn", crc);
return(0);
}


For JS:



function _makeCRC32Table() {
const polynomial = 79764919;
const mask = 2147483648;
const CRCTable = new Uint32Array(256);
for (let i = 256; i--;) {
let char = i << 24;
for (let j = 8; j--;) {
char = char & mask ? polynomial ^ char << 1 : char << 1;
}
CRCTable[i] = char;
}
return CRCTable;
}


How to use this table:



[1, 0].reduce((crc, byte) => crc << 8 >>> 0 ^ CRCTable[crc >>> 24 ^ byte], 0) >>> 0


Here we added >>> 0 that takes the module of the number - because there is no unsigned int in JS - JavaScript doesn't have integers. It only has double precision floating-point numbers.



Note that for Ogg you must set generated CRC in the reverse order.






share|improve this answer


























  • Thank you, I tried your code and my table now is 0 256 512 768 1024 in decimal numbers, looks like this is not correct. Anything else I can try? Also, just FYI - in JS left shift is << and looks like XOR (^) already executed after the shift - according to the message from Eslint and I checked with and without brackets - result is the same.

    – Vitaly Zdanevich
    Nov 23 '18 at 7:52











  • @VitalyZdanevich - I didn't include enough of the code. I updated my answer. i needs to go into the upper bits of the crc before it is cycled.

    – rcgldr
    Nov 23 '18 at 8:13











  • Thank you! 0x04c11db7 is called polynomial, but what it 0x80000000? I just want to use named variables in lieu of this magic numbers.

    – Vitaly Zdanevich
    Nov 23 '18 at 11:01











  • @VitalyZdanevich - 0x80000000 is the mask for most significant bit which is checked before doing the left shift. If it is 1 before the left shift, then after the left shift the crc is xor'ed with 0x04c11db7. This is simulating a divide by 0x104c11db7, which is 33 bits. If this was doing using 64 bit integers, you could shift left first, then check for (crc & 0x100000000) and if it's not zero, then xor with 0x104c11db7.

    – rcgldr
    Nov 23 '18 at 11:21











  • Thank you, and another question - the next part of CRC32 algorithm that uses this table in always the same in all CRC variants? For example this one is correct?

    – Vitaly Zdanevich
    Nov 23 '18 at 11:57











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1 Answer
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active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









1














I'm not sure of javascript precedence, but the xor needs to occur after the shift:



char = char & 1 ? 3988292384 ^ (char >>> 1) : char >>> 1;


However the first table you show seems correct, as table[128] = table[0x80] = 3988292384 = 0xEDB88320 which is 0x104c11db7 bit reversed, then shifted right one bit.



The second table you have is for a left shifting CRC, where table[1] = x04c11db7. In this case the inner loop would include something like this:



let char = i << 24;
for (let j = 8; j--;) {
char = char & 0x80000000 ? 0x04c11db7 ^ char << 1 : char << 1;
}




Example C code for comparison, generates crc for the patterns {0x01}, {0x01,0x00}, {0x01,0x00,0x00}, {0x01,0x00,0x00,0x00}.



#include <stdio.h>

typedef unsigned char uint8_t;
typedef unsigned int uint32_t;

uint32_t crctbl[256];

void gentbl(void)
{
uint32_t crc;
uint32_t b;
uint32_t c;
uint32_t i;
for(c = 0; c < 0x100; c++){
crc = c<<24;
for(i = 0; i < 8; i++){
b = crc>>31;
crc <<= 1;
crc ^= (0 - b) & 0x04c11db7;
}
crctbl[c] = crc;
}
}

uint32_t crc32(uint8_t * bfr, size_t size)
{
uint32_t crc = 0;
while(size--)
crc = (crc << 8) ^ crctbl[(crc >> 24)^*bfr++];
return(crc);
}

int main(int argc, char** argv)
{
uint32_t crc;
uint8_t bfr[4] = {0x01,0x00,0x00,0x00};
gentbl();
crc = crc32(bfr, 1); /* 0x04c11db7 */
printf("%08xn", crc);
crc = crc32(bfr, 2); /* 0xd219c1dc */
printf("%08xn", crc);
crc = crc32(bfr, 3); /* 0x01d8ac87 */
printf("%08xn", crc);
crc = crc32(bfr, 4); /* 0xdc6d9ab7 */
printf("%08xn", crc);
return(0);
}


For JS:



function _makeCRC32Table() {
const polynomial = 79764919;
const mask = 2147483648;
const CRCTable = new Uint32Array(256);
for (let i = 256; i--;) {
let char = i << 24;
for (let j = 8; j--;) {
char = char & mask ? polynomial ^ char << 1 : char << 1;
}
CRCTable[i] = char;
}
return CRCTable;
}


How to use this table:



[1, 0].reduce((crc, byte) => crc << 8 >>> 0 ^ CRCTable[crc >>> 24 ^ byte], 0) >>> 0


Here we added >>> 0 that takes the module of the number - because there is no unsigned int in JS - JavaScript doesn't have integers. It only has double precision floating-point numbers.



Note that for Ogg you must set generated CRC in the reverse order.






share|improve this answer


























  • Thank you, I tried your code and my table now is 0 256 512 768 1024 in decimal numbers, looks like this is not correct. Anything else I can try? Also, just FYI - in JS left shift is << and looks like XOR (^) already executed after the shift - according to the message from Eslint and I checked with and without brackets - result is the same.

    – Vitaly Zdanevich
    Nov 23 '18 at 7:52











  • @VitalyZdanevich - I didn't include enough of the code. I updated my answer. i needs to go into the upper bits of the crc before it is cycled.

    – rcgldr
    Nov 23 '18 at 8:13











  • Thank you! 0x04c11db7 is called polynomial, but what it 0x80000000? I just want to use named variables in lieu of this magic numbers.

    – Vitaly Zdanevich
    Nov 23 '18 at 11:01











  • @VitalyZdanevich - 0x80000000 is the mask for most significant bit which is checked before doing the left shift. If it is 1 before the left shift, then after the left shift the crc is xor'ed with 0x04c11db7. This is simulating a divide by 0x104c11db7, which is 33 bits. If this was doing using 64 bit integers, you could shift left first, then check for (crc & 0x100000000) and if it's not zero, then xor with 0x104c11db7.

    – rcgldr
    Nov 23 '18 at 11:21











  • Thank you, and another question - the next part of CRC32 algorithm that uses this table in always the same in all CRC variants? For example this one is correct?

    – Vitaly Zdanevich
    Nov 23 '18 at 11:57
















1














I'm not sure of javascript precedence, but the xor needs to occur after the shift:



char = char & 1 ? 3988292384 ^ (char >>> 1) : char >>> 1;


However the first table you show seems correct, as table[128] = table[0x80] = 3988292384 = 0xEDB88320 which is 0x104c11db7 bit reversed, then shifted right one bit.



The second table you have is for a left shifting CRC, where table[1] = x04c11db7. In this case the inner loop would include something like this:



let char = i << 24;
for (let j = 8; j--;) {
char = char & 0x80000000 ? 0x04c11db7 ^ char << 1 : char << 1;
}




Example C code for comparison, generates crc for the patterns {0x01}, {0x01,0x00}, {0x01,0x00,0x00}, {0x01,0x00,0x00,0x00}.



#include <stdio.h>

typedef unsigned char uint8_t;
typedef unsigned int uint32_t;

uint32_t crctbl[256];

void gentbl(void)
{
uint32_t crc;
uint32_t b;
uint32_t c;
uint32_t i;
for(c = 0; c < 0x100; c++){
crc = c<<24;
for(i = 0; i < 8; i++){
b = crc>>31;
crc <<= 1;
crc ^= (0 - b) & 0x04c11db7;
}
crctbl[c] = crc;
}
}

uint32_t crc32(uint8_t * bfr, size_t size)
{
uint32_t crc = 0;
while(size--)
crc = (crc << 8) ^ crctbl[(crc >> 24)^*bfr++];
return(crc);
}

int main(int argc, char** argv)
{
uint32_t crc;
uint8_t bfr[4] = {0x01,0x00,0x00,0x00};
gentbl();
crc = crc32(bfr, 1); /* 0x04c11db7 */
printf("%08xn", crc);
crc = crc32(bfr, 2); /* 0xd219c1dc */
printf("%08xn", crc);
crc = crc32(bfr, 3); /* 0x01d8ac87 */
printf("%08xn", crc);
crc = crc32(bfr, 4); /* 0xdc6d9ab7 */
printf("%08xn", crc);
return(0);
}


For JS:



function _makeCRC32Table() {
const polynomial = 79764919;
const mask = 2147483648;
const CRCTable = new Uint32Array(256);
for (let i = 256; i--;) {
let char = i << 24;
for (let j = 8; j--;) {
char = char & mask ? polynomial ^ char << 1 : char << 1;
}
CRCTable[i] = char;
}
return CRCTable;
}


How to use this table:



[1, 0].reduce((crc, byte) => crc << 8 >>> 0 ^ CRCTable[crc >>> 24 ^ byte], 0) >>> 0


Here we added >>> 0 that takes the module of the number - because there is no unsigned int in JS - JavaScript doesn't have integers. It only has double precision floating-point numbers.



Note that for Ogg you must set generated CRC in the reverse order.






share|improve this answer


























  • Thank you, I tried your code and my table now is 0 256 512 768 1024 in decimal numbers, looks like this is not correct. Anything else I can try? Also, just FYI - in JS left shift is << and looks like XOR (^) already executed after the shift - according to the message from Eslint and I checked with and without brackets - result is the same.

    – Vitaly Zdanevich
    Nov 23 '18 at 7:52











  • @VitalyZdanevich - I didn't include enough of the code. I updated my answer. i needs to go into the upper bits of the crc before it is cycled.

    – rcgldr
    Nov 23 '18 at 8:13











  • Thank you! 0x04c11db7 is called polynomial, but what it 0x80000000? I just want to use named variables in lieu of this magic numbers.

    – Vitaly Zdanevich
    Nov 23 '18 at 11:01











  • @VitalyZdanevich - 0x80000000 is the mask for most significant bit which is checked before doing the left shift. If it is 1 before the left shift, then after the left shift the crc is xor'ed with 0x04c11db7. This is simulating a divide by 0x104c11db7, which is 33 bits. If this was doing using 64 bit integers, you could shift left first, then check for (crc & 0x100000000) and if it's not zero, then xor with 0x104c11db7.

    – rcgldr
    Nov 23 '18 at 11:21











  • Thank you, and another question - the next part of CRC32 algorithm that uses this table in always the same in all CRC variants? For example this one is correct?

    – Vitaly Zdanevich
    Nov 23 '18 at 11:57














1












1








1







I'm not sure of javascript precedence, but the xor needs to occur after the shift:



char = char & 1 ? 3988292384 ^ (char >>> 1) : char >>> 1;


However the first table you show seems correct, as table[128] = table[0x80] = 3988292384 = 0xEDB88320 which is 0x104c11db7 bit reversed, then shifted right one bit.



The second table you have is for a left shifting CRC, where table[1] = x04c11db7. In this case the inner loop would include something like this:



let char = i << 24;
for (let j = 8; j--;) {
char = char & 0x80000000 ? 0x04c11db7 ^ char << 1 : char << 1;
}




Example C code for comparison, generates crc for the patterns {0x01}, {0x01,0x00}, {0x01,0x00,0x00}, {0x01,0x00,0x00,0x00}.



#include <stdio.h>

typedef unsigned char uint8_t;
typedef unsigned int uint32_t;

uint32_t crctbl[256];

void gentbl(void)
{
uint32_t crc;
uint32_t b;
uint32_t c;
uint32_t i;
for(c = 0; c < 0x100; c++){
crc = c<<24;
for(i = 0; i < 8; i++){
b = crc>>31;
crc <<= 1;
crc ^= (0 - b) & 0x04c11db7;
}
crctbl[c] = crc;
}
}

uint32_t crc32(uint8_t * bfr, size_t size)
{
uint32_t crc = 0;
while(size--)
crc = (crc << 8) ^ crctbl[(crc >> 24)^*bfr++];
return(crc);
}

int main(int argc, char** argv)
{
uint32_t crc;
uint8_t bfr[4] = {0x01,0x00,0x00,0x00};
gentbl();
crc = crc32(bfr, 1); /* 0x04c11db7 */
printf("%08xn", crc);
crc = crc32(bfr, 2); /* 0xd219c1dc */
printf("%08xn", crc);
crc = crc32(bfr, 3); /* 0x01d8ac87 */
printf("%08xn", crc);
crc = crc32(bfr, 4); /* 0xdc6d9ab7 */
printf("%08xn", crc);
return(0);
}


For JS:



function _makeCRC32Table() {
const polynomial = 79764919;
const mask = 2147483648;
const CRCTable = new Uint32Array(256);
for (let i = 256; i--;) {
let char = i << 24;
for (let j = 8; j--;) {
char = char & mask ? polynomial ^ char << 1 : char << 1;
}
CRCTable[i] = char;
}
return CRCTable;
}


How to use this table:



[1, 0].reduce((crc, byte) => crc << 8 >>> 0 ^ CRCTable[crc >>> 24 ^ byte], 0) >>> 0


Here we added >>> 0 that takes the module of the number - because there is no unsigned int in JS - JavaScript doesn't have integers. It only has double precision floating-point numbers.



Note that for Ogg you must set generated CRC in the reverse order.






share|improve this answer















I'm not sure of javascript precedence, but the xor needs to occur after the shift:



char = char & 1 ? 3988292384 ^ (char >>> 1) : char >>> 1;


However the first table you show seems correct, as table[128] = table[0x80] = 3988292384 = 0xEDB88320 which is 0x104c11db7 bit reversed, then shifted right one bit.



The second table you have is for a left shifting CRC, where table[1] = x04c11db7. In this case the inner loop would include something like this:



let char = i << 24;
for (let j = 8; j--;) {
char = char & 0x80000000 ? 0x04c11db7 ^ char << 1 : char << 1;
}




Example C code for comparison, generates crc for the patterns {0x01}, {0x01,0x00}, {0x01,0x00,0x00}, {0x01,0x00,0x00,0x00}.



#include <stdio.h>

typedef unsigned char uint8_t;
typedef unsigned int uint32_t;

uint32_t crctbl[256];

void gentbl(void)
{
uint32_t crc;
uint32_t b;
uint32_t c;
uint32_t i;
for(c = 0; c < 0x100; c++){
crc = c<<24;
for(i = 0; i < 8; i++){
b = crc>>31;
crc <<= 1;
crc ^= (0 - b) & 0x04c11db7;
}
crctbl[c] = crc;
}
}

uint32_t crc32(uint8_t * bfr, size_t size)
{
uint32_t crc = 0;
while(size--)
crc = (crc << 8) ^ crctbl[(crc >> 24)^*bfr++];
return(crc);
}

int main(int argc, char** argv)
{
uint32_t crc;
uint8_t bfr[4] = {0x01,0x00,0x00,0x00};
gentbl();
crc = crc32(bfr, 1); /* 0x04c11db7 */
printf("%08xn", crc);
crc = crc32(bfr, 2); /* 0xd219c1dc */
printf("%08xn", crc);
crc = crc32(bfr, 3); /* 0x01d8ac87 */
printf("%08xn", crc);
crc = crc32(bfr, 4); /* 0xdc6d9ab7 */
printf("%08xn", crc);
return(0);
}


For JS:



function _makeCRC32Table() {
const polynomial = 79764919;
const mask = 2147483648;
const CRCTable = new Uint32Array(256);
for (let i = 256; i--;) {
let char = i << 24;
for (let j = 8; j--;) {
char = char & mask ? polynomial ^ char << 1 : char << 1;
}
CRCTable[i] = char;
}
return CRCTable;
}


How to use this table:



[1, 0].reduce((crc, byte) => crc << 8 >>> 0 ^ CRCTable[crc >>> 24 ^ byte], 0) >>> 0


Here we added >>> 0 that takes the module of the number - because there is no unsigned int in JS - JavaScript doesn't have integers. It only has double precision floating-point numbers.



Note that for Ogg you must set generated CRC in the reverse order.







share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 27 '18 at 11:07









Vitaly Zdanevich

2,61032140




2,61032140










answered Nov 23 '18 at 7:06









rcgldrrcgldr

15.7k31435




15.7k31435













  • Thank you, I tried your code and my table now is 0 256 512 768 1024 in decimal numbers, looks like this is not correct. Anything else I can try? Also, just FYI - in JS left shift is << and looks like XOR (^) already executed after the shift - according to the message from Eslint and I checked with and without brackets - result is the same.

    – Vitaly Zdanevich
    Nov 23 '18 at 7:52











  • @VitalyZdanevich - I didn't include enough of the code. I updated my answer. i needs to go into the upper bits of the crc before it is cycled.

    – rcgldr
    Nov 23 '18 at 8:13











  • Thank you! 0x04c11db7 is called polynomial, but what it 0x80000000? I just want to use named variables in lieu of this magic numbers.

    – Vitaly Zdanevich
    Nov 23 '18 at 11:01











  • @VitalyZdanevich - 0x80000000 is the mask for most significant bit which is checked before doing the left shift. If it is 1 before the left shift, then after the left shift the crc is xor'ed with 0x04c11db7. This is simulating a divide by 0x104c11db7, which is 33 bits. If this was doing using 64 bit integers, you could shift left first, then check for (crc & 0x100000000) and if it's not zero, then xor with 0x104c11db7.

    – rcgldr
    Nov 23 '18 at 11:21











  • Thank you, and another question - the next part of CRC32 algorithm that uses this table in always the same in all CRC variants? For example this one is correct?

    – Vitaly Zdanevich
    Nov 23 '18 at 11:57



















  • Thank you, I tried your code and my table now is 0 256 512 768 1024 in decimal numbers, looks like this is not correct. Anything else I can try? Also, just FYI - in JS left shift is << and looks like XOR (^) already executed after the shift - according to the message from Eslint and I checked with and without brackets - result is the same.

    – Vitaly Zdanevich
    Nov 23 '18 at 7:52











  • @VitalyZdanevich - I didn't include enough of the code. I updated my answer. i needs to go into the upper bits of the crc before it is cycled.

    – rcgldr
    Nov 23 '18 at 8:13











  • Thank you! 0x04c11db7 is called polynomial, but what it 0x80000000? I just want to use named variables in lieu of this magic numbers.

    – Vitaly Zdanevich
    Nov 23 '18 at 11:01











  • @VitalyZdanevich - 0x80000000 is the mask for most significant bit which is checked before doing the left shift. If it is 1 before the left shift, then after the left shift the crc is xor'ed with 0x04c11db7. This is simulating a divide by 0x104c11db7, which is 33 bits. If this was doing using 64 bit integers, you could shift left first, then check for (crc & 0x100000000) and if it's not zero, then xor with 0x104c11db7.

    – rcgldr
    Nov 23 '18 at 11:21











  • Thank you, and another question - the next part of CRC32 algorithm that uses this table in always the same in all CRC variants? For example this one is correct?

    – Vitaly Zdanevich
    Nov 23 '18 at 11:57

















Thank you, I tried your code and my table now is 0 256 512 768 1024 in decimal numbers, looks like this is not correct. Anything else I can try? Also, just FYI - in JS left shift is << and looks like XOR (^) already executed after the shift - according to the message from Eslint and I checked with and without brackets - result is the same.

– Vitaly Zdanevich
Nov 23 '18 at 7:52





Thank you, I tried your code and my table now is 0 256 512 768 1024 in decimal numbers, looks like this is not correct. Anything else I can try? Also, just FYI - in JS left shift is << and looks like XOR (^) already executed after the shift - according to the message from Eslint and I checked with and without brackets - result is the same.

– Vitaly Zdanevich
Nov 23 '18 at 7:52













@VitalyZdanevich - I didn't include enough of the code. I updated my answer. i needs to go into the upper bits of the crc before it is cycled.

– rcgldr
Nov 23 '18 at 8:13





@VitalyZdanevich - I didn't include enough of the code. I updated my answer. i needs to go into the upper bits of the crc before it is cycled.

– rcgldr
Nov 23 '18 at 8:13













Thank you! 0x04c11db7 is called polynomial, but what it 0x80000000? I just want to use named variables in lieu of this magic numbers.

– Vitaly Zdanevich
Nov 23 '18 at 11:01





Thank you! 0x04c11db7 is called polynomial, but what it 0x80000000? I just want to use named variables in lieu of this magic numbers.

– Vitaly Zdanevich
Nov 23 '18 at 11:01













@VitalyZdanevich - 0x80000000 is the mask for most significant bit which is checked before doing the left shift. If it is 1 before the left shift, then after the left shift the crc is xor'ed with 0x04c11db7. This is simulating a divide by 0x104c11db7, which is 33 bits. If this was doing using 64 bit integers, you could shift left first, then check for (crc & 0x100000000) and if it's not zero, then xor with 0x104c11db7.

– rcgldr
Nov 23 '18 at 11:21





@VitalyZdanevich - 0x80000000 is the mask for most significant bit which is checked before doing the left shift. If it is 1 before the left shift, then after the left shift the crc is xor'ed with 0x04c11db7. This is simulating a divide by 0x104c11db7, which is 33 bits. If this was doing using 64 bit integers, you could shift left first, then check for (crc & 0x100000000) and if it's not zero, then xor with 0x104c11db7.

– rcgldr
Nov 23 '18 at 11:21













Thank you, and another question - the next part of CRC32 algorithm that uses this table in always the same in all CRC variants? For example this one is correct?

– Vitaly Zdanevich
Nov 23 '18 at 11:57





Thank you, and another question - the next part of CRC32 algorithm that uses this table in always the same in all CRC variants? For example this one is correct?

– Vitaly Zdanevich
Nov 23 '18 at 11:57




















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