Vibration works fine, but sound does not on android












1















I want to apply a vibration and sound at the same time.
The vibration works fine, but the sound does not work.
I am getting the sound as an mp3.



How would I solve this issue?
Thanks in advanced.



public void onReceive(Context context, Intent intent) {

Toast.makeText(context,"Get Ready Bus is Near",Toast.LENGTH_LONG).show();

// Initializing instance of Vibrator.
Vibrator v = (Vibrator) context.getSystemService(Context.VIBRATOR_SERVICE);

// Initializing instance of MediaPlayer.
MediaPlayer mediaPlayer = new MediaPlayer();

// Starting Vibration
v.vibrate(2000);

try {
// Setting the source of audio file.
//String path = "android.resource://"+"com.example.myproject"+"/raw/"+audioFile;


mediaPlayer.setDataSource(context,Uri.parse("android.resource://"+"com.example.fahad.finalyearprojectlayout"+"/raw/"+"sound.mp3")); // Fill the information accordingly.
mediaPlayer.prepare();
// playing audio.
mediaPlayer.start();
} catch (Exception e) {
e.printStackTrace();
}

}









share|improve this question

























  • Hello. Did my answer help you fix the problem? Is it working now?

    – Ishaan Javali
    Nov 21 '18 at 23:07











  • no it did not fix my problem.

    – mohammed Albaadi
    Nov 22 '18 at 8:00
















1















I want to apply a vibration and sound at the same time.
The vibration works fine, but the sound does not work.
I am getting the sound as an mp3.



How would I solve this issue?
Thanks in advanced.



public void onReceive(Context context, Intent intent) {

Toast.makeText(context,"Get Ready Bus is Near",Toast.LENGTH_LONG).show();

// Initializing instance of Vibrator.
Vibrator v = (Vibrator) context.getSystemService(Context.VIBRATOR_SERVICE);

// Initializing instance of MediaPlayer.
MediaPlayer mediaPlayer = new MediaPlayer();

// Starting Vibration
v.vibrate(2000);

try {
// Setting the source of audio file.
//String path = "android.resource://"+"com.example.myproject"+"/raw/"+audioFile;


mediaPlayer.setDataSource(context,Uri.parse("android.resource://"+"com.example.fahad.finalyearprojectlayout"+"/raw/"+"sound.mp3")); // Fill the information accordingly.
mediaPlayer.prepare();
// playing audio.
mediaPlayer.start();
} catch (Exception e) {
e.printStackTrace();
}

}









share|improve this question

























  • Hello. Did my answer help you fix the problem? Is it working now?

    – Ishaan Javali
    Nov 21 '18 at 23:07











  • no it did not fix my problem.

    – mohammed Albaadi
    Nov 22 '18 at 8:00














1












1








1








I want to apply a vibration and sound at the same time.
The vibration works fine, but the sound does not work.
I am getting the sound as an mp3.



How would I solve this issue?
Thanks in advanced.



public void onReceive(Context context, Intent intent) {

Toast.makeText(context,"Get Ready Bus is Near",Toast.LENGTH_LONG).show();

// Initializing instance of Vibrator.
Vibrator v = (Vibrator) context.getSystemService(Context.VIBRATOR_SERVICE);

// Initializing instance of MediaPlayer.
MediaPlayer mediaPlayer = new MediaPlayer();

// Starting Vibration
v.vibrate(2000);

try {
// Setting the source of audio file.
//String path = "android.resource://"+"com.example.myproject"+"/raw/"+audioFile;


mediaPlayer.setDataSource(context,Uri.parse("android.resource://"+"com.example.fahad.finalyearprojectlayout"+"/raw/"+"sound.mp3")); // Fill the information accordingly.
mediaPlayer.prepare();
// playing audio.
mediaPlayer.start();
} catch (Exception e) {
e.printStackTrace();
}

}









share|improve this question
















I want to apply a vibration and sound at the same time.
The vibration works fine, but the sound does not work.
I am getting the sound as an mp3.



How would I solve this issue?
Thanks in advanced.



public void onReceive(Context context, Intent intent) {

Toast.makeText(context,"Get Ready Bus is Near",Toast.LENGTH_LONG).show();

// Initializing instance of Vibrator.
Vibrator v = (Vibrator) context.getSystemService(Context.VIBRATOR_SERVICE);

// Initializing instance of MediaPlayer.
MediaPlayer mediaPlayer = new MediaPlayer();

// Starting Vibration
v.vibrate(2000);

try {
// Setting the source of audio file.
//String path = "android.resource://"+"com.example.myproject"+"/raw/"+audioFile;


mediaPlayer.setDataSource(context,Uri.parse("android.resource://"+"com.example.fahad.finalyearprojectlayout"+"/raw/"+"sound.mp3")); // Fill the information accordingly.
mediaPlayer.prepare();
// playing audio.
mediaPlayer.start();
} catch (Exception e) {
e.printStackTrace();
}

}






android






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edited Nov 22 '18 at 6:51









Marcell Tóth

1,113417




1,113417










asked Nov 21 '18 at 22:38









mohammed Albaadimohammed Albaadi

134




134













  • Hello. Did my answer help you fix the problem? Is it working now?

    – Ishaan Javali
    Nov 21 '18 at 23:07











  • no it did not fix my problem.

    – mohammed Albaadi
    Nov 22 '18 at 8:00



















  • Hello. Did my answer help you fix the problem? Is it working now?

    – Ishaan Javali
    Nov 21 '18 at 23:07











  • no it did not fix my problem.

    – mohammed Albaadi
    Nov 22 '18 at 8:00

















Hello. Did my answer help you fix the problem? Is it working now?

– Ishaan Javali
Nov 21 '18 at 23:07





Hello. Did my answer help you fix the problem? Is it working now?

– Ishaan Javali
Nov 21 '18 at 23:07













no it did not fix my problem.

– mohammed Albaadi
Nov 22 '18 at 8:00





no it did not fix my problem.

– mohammed Albaadi
Nov 22 '18 at 8:00












2 Answers
2






active

oldest

votes


















1














This is a different, shorter way for how you can create a mediaPlayer:



MediaPlayer mp = MediaPlayer.create(getApplicationContext(), R.raw.sound);
mp.start();


So now, this is what your code should look like. You do not need the try or catch blocks:



MediaPlayer mp = MediaPlayer.create(getApplicationContext(), R.raw.sound);
mp.start();
v.vibrate(2000);


Try starting the mediaPlayer before you start the vibration. If this doesn't work, make sure that you have the sound turned on in your device. If there are still problems, post the new problem below. However, if you have enabled sounds and vibrations for your app, I do not see why it should not work.






share|improve this answer

































    0














    this code is working for me



    public void playNotificationSound() {
    try {
    Uri alarmSound = Uri.parse(ContentResolver.SCHEME_ANDROID_RESOURCE
    + "://" + mContext.getPackageName() + "/raw/sound");
    Ringtone r = RingtoneManager.getRingtone(mContext, alarmSound);
    r.play();
    } catch (Exception e) {
    e.printStackTrace();
    }
    }





    share|improve this answer























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      2 Answers
      2






      active

      oldest

      votes








      2 Answers
      2






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      1














      This is a different, shorter way for how you can create a mediaPlayer:



      MediaPlayer mp = MediaPlayer.create(getApplicationContext(), R.raw.sound);
      mp.start();


      So now, this is what your code should look like. You do not need the try or catch blocks:



      MediaPlayer mp = MediaPlayer.create(getApplicationContext(), R.raw.sound);
      mp.start();
      v.vibrate(2000);


      Try starting the mediaPlayer before you start the vibration. If this doesn't work, make sure that you have the sound turned on in your device. If there are still problems, post the new problem below. However, if you have enabled sounds and vibrations for your app, I do not see why it should not work.






      share|improve this answer






























        1














        This is a different, shorter way for how you can create a mediaPlayer:



        MediaPlayer mp = MediaPlayer.create(getApplicationContext(), R.raw.sound);
        mp.start();


        So now, this is what your code should look like. You do not need the try or catch blocks:



        MediaPlayer mp = MediaPlayer.create(getApplicationContext(), R.raw.sound);
        mp.start();
        v.vibrate(2000);


        Try starting the mediaPlayer before you start the vibration. If this doesn't work, make sure that you have the sound turned on in your device. If there are still problems, post the new problem below. However, if you have enabled sounds and vibrations for your app, I do not see why it should not work.






        share|improve this answer




























          1












          1








          1







          This is a different, shorter way for how you can create a mediaPlayer:



          MediaPlayer mp = MediaPlayer.create(getApplicationContext(), R.raw.sound);
          mp.start();


          So now, this is what your code should look like. You do not need the try or catch blocks:



          MediaPlayer mp = MediaPlayer.create(getApplicationContext(), R.raw.sound);
          mp.start();
          v.vibrate(2000);


          Try starting the mediaPlayer before you start the vibration. If this doesn't work, make sure that you have the sound turned on in your device. If there are still problems, post the new problem below. However, if you have enabled sounds and vibrations for your app, I do not see why it should not work.






          share|improve this answer















          This is a different, shorter way for how you can create a mediaPlayer:



          MediaPlayer mp = MediaPlayer.create(getApplicationContext(), R.raw.sound);
          mp.start();


          So now, this is what your code should look like. You do not need the try or catch blocks:



          MediaPlayer mp = MediaPlayer.create(getApplicationContext(), R.raw.sound);
          mp.start();
          v.vibrate(2000);


          Try starting the mediaPlayer before you start the vibration. If this doesn't work, make sure that you have the sound turned on in your device. If there are still problems, post the new problem below. However, if you have enabled sounds and vibrations for your app, I do not see why it should not work.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Nov 21 '18 at 23:08

























          answered Nov 21 '18 at 22:47









          Ishaan JavaliIshaan Javali

          1,3363820




          1,3363820

























              0














              this code is working for me



              public void playNotificationSound() {
              try {
              Uri alarmSound = Uri.parse(ContentResolver.SCHEME_ANDROID_RESOURCE
              + "://" + mContext.getPackageName() + "/raw/sound");
              Ringtone r = RingtoneManager.getRingtone(mContext, alarmSound);
              r.play();
              } catch (Exception e) {
              e.printStackTrace();
              }
              }





              share|improve this answer




























                0














                this code is working for me



                public void playNotificationSound() {
                try {
                Uri alarmSound = Uri.parse(ContentResolver.SCHEME_ANDROID_RESOURCE
                + "://" + mContext.getPackageName() + "/raw/sound");
                Ringtone r = RingtoneManager.getRingtone(mContext, alarmSound);
                r.play();
                } catch (Exception e) {
                e.printStackTrace();
                }
                }





                share|improve this answer


























                  0












                  0








                  0







                  this code is working for me



                  public void playNotificationSound() {
                  try {
                  Uri alarmSound = Uri.parse(ContentResolver.SCHEME_ANDROID_RESOURCE
                  + "://" + mContext.getPackageName() + "/raw/sound");
                  Ringtone r = RingtoneManager.getRingtone(mContext, alarmSound);
                  r.play();
                  } catch (Exception e) {
                  e.printStackTrace();
                  }
                  }





                  share|improve this answer













                  this code is working for me



                  public void playNotificationSound() {
                  try {
                  Uri alarmSound = Uri.parse(ContentResolver.SCHEME_ANDROID_RESOURCE
                  + "://" + mContext.getPackageName() + "/raw/sound");
                  Ringtone r = RingtoneManager.getRingtone(mContext, alarmSound);
                  r.play();
                  } catch (Exception e) {
                  e.printStackTrace();
                  }
                  }






                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Nov 21 '18 at 22:53









                  Har KalHar Kal

                  613414




                  613414






























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