Does malloc reserve more space while allocating memory?












27















I am observing the following behavior in my test program:



I am doing malloc() for 1 MB and then free() it after sleep(10). I am doing this five times. I am observing memory consumption in top while the program is running.



Once free()-d, I am expecting the program's virtual memory (VIRT) consumption to be down by 1 MB. But actually it isn't. It stays stable. What is the explanation for this behavior? Does malloc() do some reserve while allocating memory?










share|improve this question

























  • Related: How do I free memory in C?

    – Lundin
    Mar 22 at 13:51






  • 2





    Possible duplicate of Memory usage doesn't decrease when free() used

    – Useless
    Mar 22 at 16:29






  • 2





    @Useless This question has better answers than the older one so I've bucked convention and marked the old question a duplicate of this one.

    – John Kugelman
    Mar 22 at 18:32











  • I think nearly all malloc/free implementations use some internal management which does request larger chunks and free them opportunistically. This may use brk(2) or mmap. It also means that pages might not actually get used before touched (and sometimes even uncommitted on free, so the virtual or data segment size is not so important)

    – eckes
    Mar 22 at 19:42
















27















I am observing the following behavior in my test program:



I am doing malloc() for 1 MB and then free() it after sleep(10). I am doing this five times. I am observing memory consumption in top while the program is running.



Once free()-d, I am expecting the program's virtual memory (VIRT) consumption to be down by 1 MB. But actually it isn't. It stays stable. What is the explanation for this behavior? Does malloc() do some reserve while allocating memory?










share|improve this question

























  • Related: How do I free memory in C?

    – Lundin
    Mar 22 at 13:51






  • 2





    Possible duplicate of Memory usage doesn't decrease when free() used

    – Useless
    Mar 22 at 16:29






  • 2





    @Useless This question has better answers than the older one so I've bucked convention and marked the old question a duplicate of this one.

    – John Kugelman
    Mar 22 at 18:32











  • I think nearly all malloc/free implementations use some internal management which does request larger chunks and free them opportunistically. This may use brk(2) or mmap. It also means that pages might not actually get used before touched (and sometimes even uncommitted on free, so the virtual or data segment size is not so important)

    – eckes
    Mar 22 at 19:42














27












27








27


2






I am observing the following behavior in my test program:



I am doing malloc() for 1 MB and then free() it after sleep(10). I am doing this five times. I am observing memory consumption in top while the program is running.



Once free()-d, I am expecting the program's virtual memory (VIRT) consumption to be down by 1 MB. But actually it isn't. It stays stable. What is the explanation for this behavior? Does malloc() do some reserve while allocating memory?










share|improve this question
















I am observing the following behavior in my test program:



I am doing malloc() for 1 MB and then free() it after sleep(10). I am doing this five times. I am observing memory consumption in top while the program is running.



Once free()-d, I am expecting the program's virtual memory (VIRT) consumption to be down by 1 MB. But actually it isn't. It stays stable. What is the explanation for this behavior? Does malloc() do some reserve while allocating memory?







c malloc free dynamic-memory-allocation






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 22 at 21:25









Peter Mortensen

13.8k1987113




13.8k1987113










asked Mar 22 at 7:45









user1228352user1228352

158111




158111













  • Related: How do I free memory in C?

    – Lundin
    Mar 22 at 13:51






  • 2





    Possible duplicate of Memory usage doesn't decrease when free() used

    – Useless
    Mar 22 at 16:29






  • 2





    @Useless This question has better answers than the older one so I've bucked convention and marked the old question a duplicate of this one.

    – John Kugelman
    Mar 22 at 18:32











  • I think nearly all malloc/free implementations use some internal management which does request larger chunks and free them opportunistically. This may use brk(2) or mmap. It also means that pages might not actually get used before touched (and sometimes even uncommitted on free, so the virtual or data segment size is not so important)

    – eckes
    Mar 22 at 19:42



















  • Related: How do I free memory in C?

    – Lundin
    Mar 22 at 13:51






  • 2





    Possible duplicate of Memory usage doesn't decrease when free() used

    – Useless
    Mar 22 at 16:29






  • 2





    @Useless This question has better answers than the older one so I've bucked convention and marked the old question a duplicate of this one.

    – John Kugelman
    Mar 22 at 18:32











  • I think nearly all malloc/free implementations use some internal management which does request larger chunks and free them opportunistically. This may use brk(2) or mmap. It also means that pages might not actually get used before touched (and sometimes even uncommitted on free, so the virtual or data segment size is not so important)

    – eckes
    Mar 22 at 19:42

















Related: How do I free memory in C?

– Lundin
Mar 22 at 13:51





Related: How do I free memory in C?

– Lundin
Mar 22 at 13:51




2




2





Possible duplicate of Memory usage doesn't decrease when free() used

– Useless
Mar 22 at 16:29





Possible duplicate of Memory usage doesn't decrease when free() used

– Useless
Mar 22 at 16:29




2




2





@Useless This question has better answers than the older one so I've bucked convention and marked the old question a duplicate of this one.

– John Kugelman
Mar 22 at 18:32





@Useless This question has better answers than the older one so I've bucked convention and marked the old question a duplicate of this one.

– John Kugelman
Mar 22 at 18:32













I think nearly all malloc/free implementations use some internal management which does request larger chunks and free them opportunistically. This may use brk(2) or mmap. It also means that pages might not actually get used before touched (and sometimes even uncommitted on free, so the virtual or data segment size is not so important)

– eckes
Mar 22 at 19:42





I think nearly all malloc/free implementations use some internal management which does request larger chunks and free them opportunistically. This may use brk(2) or mmap. It also means that pages might not actually get used before touched (and sometimes even uncommitted on free, so the virtual or data segment size is not so important)

– eckes
Mar 22 at 19:42












3 Answers
3






active

oldest

votes


















41















Once free()-d, I am expecting program's virtual memory (VIRT) consumption to be down by 1MB.




Well, this is not guaranteed by the C standard. It only says, once you free() the memory, you should not be accessing that any more.



Whether the memory block is actually returned to the available memory pool or kept aside for future allocations is decided by the memory manager.






share|improve this answer





















  • 1





    Is it possible to release the free()'d memory block back to OS?

    – user1228352
    Mar 22 at 7:59






  • 8





    @user1228352 no, the C language doesn't allow this. If you want more control, you need to implement your own memory manager that relies on platform specific OS system calls.

    – Jabberwocky
    Mar 22 at 8:30






  • 8





    @user1228352 I understand the feeling after this, let's say trickery, however - you really don't want to go that way, nor it makes sense in the long-term approach because it's just a waste of time for you to figure out how to make your own memory manager (if allowed by the OS) and debug it. Go by the C standard and you'll have more comfortable experience, while the OS does the thing it's made for. Well, unless your target is to make your own OS, but then you probably wouldn't ask this question.

    – KeyWeeUsr
    Mar 22 at 14:15











  • @user1228352 Why would you want to? Virtual memory is effectively free.

    – David Schwartz
    Mar 22 at 23:27






  • 2





    Why would you want to reduce the unnecessary consumption of something that is not scarce? You should tell us a lot more about your environment if you want a helpful answer. Some unusual environments also have unusual implementations of malloc and free. If you have a real issue (and this isn't just cosmetic) you could replace the allocator with one that never holds any extra virtual memory but there's about a 99% chance it will just make things worse due to issues like fragmentation.

    – David Schwartz
    Mar 23 at 18:41



















27














The C standard doesn't force on the implementer of malloc and free to return the memory to the OS directly. So different C library implementations will behave differently. Some of them might give it back directly and some might not. In fact, the same implementation will also behave differently depending on the allocation sizes and patterns.



This behavior, of course, is for good reasons:




  1. It is not always possible. OS-level memory allocations usually are done in pages (4KB, 4MB, or ... sizes at once). And if a small part of the page is still being used after freeing another part then the page cannot be given back to the operating system until that part is also freed.

  2. Efficiency. It is very likely that an application will ask for memory again. So why give it back to the OS and ask for it again soon after. (of course, there is probably a limit on the size of the memory kept.)


In most cases, you are not accountable for the memory you free if the implementation decided to keep it (assuming it is a good implementation). Sooner or later it will be reallocated or returned to the OS. Hence, optimizing for memory usage should be based on the amount you have malloc-ed and you haven't free-d. The case where you have to worry about this, is when your allocation patterns/sizes start causing memory fragmentation which is a very big topic on its own.



If you are, however, on an embedded system and the amount of memory available is limited and you need more control over when/how memory is allocated and freed then you need to ask for memory pages from the OS directly and manage it manually.



Edit: I did not explain why you are not accountable for memory you free.
The reason is, on a modern OS, allocated memory is virtual. Meaning if you allocate 512MB on 32-bit system or 10TB of 64-bit system, as long as you don't read or write to that memory, it will not reserve any physical space for it. Actually, it will only reserve physical memory for the pages you touch from that big block and not the entire block. And after "a while of not using that memory", its contents will be copied to disk and the underlying physical memory will be used for something else.






share|improve this answer





















  • 1





    Note that some allocators may avoid the possibility of copying data to disk by using OS specific calls that say "these pages aren't in use, so feel free to drop their contents, even though I'm not releasing the virtual memory itself". Example would be using the madvise call on Linux with MADV_DONTNEED.

    – ShadowRanger
    Mar 23 at 5:14











  • @ShadowRanger very interesting to know! thank you.

    – Ameen
    Mar 23 at 5:16



















11














This is very dependent on the actual malloc implementation in use.



Under Linux, there is a threshold (MMAP_THRESHOLD) to decide where the memory for a given malloc() request comes from.



If the requested amount is below or equal to MMAP_THRESHOLD, the request is satisfied by either taking it from the so-called "free list", if any memory blocks have already been free()d. Otherwise, the "break line" of the program (i. e. the end of the data segment) is increased and the memory made available to the program by this process is used for the request.



On free(), the freed memory block is added to the free list. If there is enough free memory at the very end of the data segment, the break line (mentionned above) is moved again to shrink the data segment, returning the excess memory to the OS.



If the requested amount exceeds MMAP_THRESHOLD, a separate memory block is requested by the OS and returned again during free().



See also https://linux.die.net/man/3/malloc for details.






share|improve this answer
























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    3 Answers
    3






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    3 Answers
    3






    active

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    active

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    votes






    active

    oldest

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    41















    Once free()-d, I am expecting program's virtual memory (VIRT) consumption to be down by 1MB.




    Well, this is not guaranteed by the C standard. It only says, once you free() the memory, you should not be accessing that any more.



    Whether the memory block is actually returned to the available memory pool or kept aside for future allocations is decided by the memory manager.






    share|improve this answer





















    • 1





      Is it possible to release the free()'d memory block back to OS?

      – user1228352
      Mar 22 at 7:59






    • 8





      @user1228352 no, the C language doesn't allow this. If you want more control, you need to implement your own memory manager that relies on platform specific OS system calls.

      – Jabberwocky
      Mar 22 at 8:30






    • 8





      @user1228352 I understand the feeling after this, let's say trickery, however - you really don't want to go that way, nor it makes sense in the long-term approach because it's just a waste of time for you to figure out how to make your own memory manager (if allowed by the OS) and debug it. Go by the C standard and you'll have more comfortable experience, while the OS does the thing it's made for. Well, unless your target is to make your own OS, but then you probably wouldn't ask this question.

      – KeyWeeUsr
      Mar 22 at 14:15











    • @user1228352 Why would you want to? Virtual memory is effectively free.

      – David Schwartz
      Mar 22 at 23:27






    • 2





      Why would you want to reduce the unnecessary consumption of something that is not scarce? You should tell us a lot more about your environment if you want a helpful answer. Some unusual environments also have unusual implementations of malloc and free. If you have a real issue (and this isn't just cosmetic) you could replace the allocator with one that never holds any extra virtual memory but there's about a 99% chance it will just make things worse due to issues like fragmentation.

      – David Schwartz
      Mar 23 at 18:41
















    41















    Once free()-d, I am expecting program's virtual memory (VIRT) consumption to be down by 1MB.




    Well, this is not guaranteed by the C standard. It only says, once you free() the memory, you should not be accessing that any more.



    Whether the memory block is actually returned to the available memory pool or kept aside for future allocations is decided by the memory manager.






    share|improve this answer





















    • 1





      Is it possible to release the free()'d memory block back to OS?

      – user1228352
      Mar 22 at 7:59






    • 8





      @user1228352 no, the C language doesn't allow this. If you want more control, you need to implement your own memory manager that relies on platform specific OS system calls.

      – Jabberwocky
      Mar 22 at 8:30






    • 8





      @user1228352 I understand the feeling after this, let's say trickery, however - you really don't want to go that way, nor it makes sense in the long-term approach because it's just a waste of time for you to figure out how to make your own memory manager (if allowed by the OS) and debug it. Go by the C standard and you'll have more comfortable experience, while the OS does the thing it's made for. Well, unless your target is to make your own OS, but then you probably wouldn't ask this question.

      – KeyWeeUsr
      Mar 22 at 14:15











    • @user1228352 Why would you want to? Virtual memory is effectively free.

      – David Schwartz
      Mar 22 at 23:27






    • 2





      Why would you want to reduce the unnecessary consumption of something that is not scarce? You should tell us a lot more about your environment if you want a helpful answer. Some unusual environments also have unusual implementations of malloc and free. If you have a real issue (and this isn't just cosmetic) you could replace the allocator with one that never holds any extra virtual memory but there's about a 99% chance it will just make things worse due to issues like fragmentation.

      – David Schwartz
      Mar 23 at 18:41














    41












    41








    41








    Once free()-d, I am expecting program's virtual memory (VIRT) consumption to be down by 1MB.




    Well, this is not guaranteed by the C standard. It only says, once you free() the memory, you should not be accessing that any more.



    Whether the memory block is actually returned to the available memory pool or kept aside for future allocations is decided by the memory manager.






    share|improve this answer
















    Once free()-d, I am expecting program's virtual memory (VIRT) consumption to be down by 1MB.




    Well, this is not guaranteed by the C standard. It only says, once you free() the memory, you should not be accessing that any more.



    Whether the memory block is actually returned to the available memory pool or kept aside for future allocations is decided by the memory manager.







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited Mar 23 at 5:58









    Brian McCutchon

    4,88722136




    4,88722136










    answered Mar 22 at 7:48









    Sourav GhoshSourav Ghosh

    111k15132191




    111k15132191








    • 1





      Is it possible to release the free()'d memory block back to OS?

      – user1228352
      Mar 22 at 7:59






    • 8





      @user1228352 no, the C language doesn't allow this. If you want more control, you need to implement your own memory manager that relies on platform specific OS system calls.

      – Jabberwocky
      Mar 22 at 8:30






    • 8





      @user1228352 I understand the feeling after this, let's say trickery, however - you really don't want to go that way, nor it makes sense in the long-term approach because it's just a waste of time for you to figure out how to make your own memory manager (if allowed by the OS) and debug it. Go by the C standard and you'll have more comfortable experience, while the OS does the thing it's made for. Well, unless your target is to make your own OS, but then you probably wouldn't ask this question.

      – KeyWeeUsr
      Mar 22 at 14:15











    • @user1228352 Why would you want to? Virtual memory is effectively free.

      – David Schwartz
      Mar 22 at 23:27






    • 2





      Why would you want to reduce the unnecessary consumption of something that is not scarce? You should tell us a lot more about your environment if you want a helpful answer. Some unusual environments also have unusual implementations of malloc and free. If you have a real issue (and this isn't just cosmetic) you could replace the allocator with one that never holds any extra virtual memory but there's about a 99% chance it will just make things worse due to issues like fragmentation.

      – David Schwartz
      Mar 23 at 18:41














    • 1





      Is it possible to release the free()'d memory block back to OS?

      – user1228352
      Mar 22 at 7:59






    • 8





      @user1228352 no, the C language doesn't allow this. If you want more control, you need to implement your own memory manager that relies on platform specific OS system calls.

      – Jabberwocky
      Mar 22 at 8:30






    • 8





      @user1228352 I understand the feeling after this, let's say trickery, however - you really don't want to go that way, nor it makes sense in the long-term approach because it's just a waste of time for you to figure out how to make your own memory manager (if allowed by the OS) and debug it. Go by the C standard and you'll have more comfortable experience, while the OS does the thing it's made for. Well, unless your target is to make your own OS, but then you probably wouldn't ask this question.

      – KeyWeeUsr
      Mar 22 at 14:15











    • @user1228352 Why would you want to? Virtual memory is effectively free.

      – David Schwartz
      Mar 22 at 23:27






    • 2





      Why would you want to reduce the unnecessary consumption of something that is not scarce? You should tell us a lot more about your environment if you want a helpful answer. Some unusual environments also have unusual implementations of malloc and free. If you have a real issue (and this isn't just cosmetic) you could replace the allocator with one that never holds any extra virtual memory but there's about a 99% chance it will just make things worse due to issues like fragmentation.

      – David Schwartz
      Mar 23 at 18:41








    1




    1





    Is it possible to release the free()'d memory block back to OS?

    – user1228352
    Mar 22 at 7:59





    Is it possible to release the free()'d memory block back to OS?

    – user1228352
    Mar 22 at 7:59




    8




    8





    @user1228352 no, the C language doesn't allow this. If you want more control, you need to implement your own memory manager that relies on platform specific OS system calls.

    – Jabberwocky
    Mar 22 at 8:30





    @user1228352 no, the C language doesn't allow this. If you want more control, you need to implement your own memory manager that relies on platform specific OS system calls.

    – Jabberwocky
    Mar 22 at 8:30




    8




    8





    @user1228352 I understand the feeling after this, let's say trickery, however - you really don't want to go that way, nor it makes sense in the long-term approach because it's just a waste of time for you to figure out how to make your own memory manager (if allowed by the OS) and debug it. Go by the C standard and you'll have more comfortable experience, while the OS does the thing it's made for. Well, unless your target is to make your own OS, but then you probably wouldn't ask this question.

    – KeyWeeUsr
    Mar 22 at 14:15





    @user1228352 I understand the feeling after this, let's say trickery, however - you really don't want to go that way, nor it makes sense in the long-term approach because it's just a waste of time for you to figure out how to make your own memory manager (if allowed by the OS) and debug it. Go by the C standard and you'll have more comfortable experience, while the OS does the thing it's made for. Well, unless your target is to make your own OS, but then you probably wouldn't ask this question.

    – KeyWeeUsr
    Mar 22 at 14:15













    @user1228352 Why would you want to? Virtual memory is effectively free.

    – David Schwartz
    Mar 22 at 23:27





    @user1228352 Why would you want to? Virtual memory is effectively free.

    – David Schwartz
    Mar 22 at 23:27




    2




    2





    Why would you want to reduce the unnecessary consumption of something that is not scarce? You should tell us a lot more about your environment if you want a helpful answer. Some unusual environments also have unusual implementations of malloc and free. If you have a real issue (and this isn't just cosmetic) you could replace the allocator with one that never holds any extra virtual memory but there's about a 99% chance it will just make things worse due to issues like fragmentation.

    – David Schwartz
    Mar 23 at 18:41





    Why would you want to reduce the unnecessary consumption of something that is not scarce? You should tell us a lot more about your environment if you want a helpful answer. Some unusual environments also have unusual implementations of malloc and free. If you have a real issue (and this isn't just cosmetic) you could replace the allocator with one that never holds any extra virtual memory but there's about a 99% chance it will just make things worse due to issues like fragmentation.

    – David Schwartz
    Mar 23 at 18:41













    27














    The C standard doesn't force on the implementer of malloc and free to return the memory to the OS directly. So different C library implementations will behave differently. Some of them might give it back directly and some might not. In fact, the same implementation will also behave differently depending on the allocation sizes and patterns.



    This behavior, of course, is for good reasons:




    1. It is not always possible. OS-level memory allocations usually are done in pages (4KB, 4MB, or ... sizes at once). And if a small part of the page is still being used after freeing another part then the page cannot be given back to the operating system until that part is also freed.

    2. Efficiency. It is very likely that an application will ask for memory again. So why give it back to the OS and ask for it again soon after. (of course, there is probably a limit on the size of the memory kept.)


    In most cases, you are not accountable for the memory you free if the implementation decided to keep it (assuming it is a good implementation). Sooner or later it will be reallocated or returned to the OS. Hence, optimizing for memory usage should be based on the amount you have malloc-ed and you haven't free-d. The case where you have to worry about this, is when your allocation patterns/sizes start causing memory fragmentation which is a very big topic on its own.



    If you are, however, on an embedded system and the amount of memory available is limited and you need more control over when/how memory is allocated and freed then you need to ask for memory pages from the OS directly and manage it manually.



    Edit: I did not explain why you are not accountable for memory you free.
    The reason is, on a modern OS, allocated memory is virtual. Meaning if you allocate 512MB on 32-bit system or 10TB of 64-bit system, as long as you don't read or write to that memory, it will not reserve any physical space for it. Actually, it will only reserve physical memory for the pages you touch from that big block and not the entire block. And after "a while of not using that memory", its contents will be copied to disk and the underlying physical memory will be used for something else.






    share|improve this answer





















    • 1





      Note that some allocators may avoid the possibility of copying data to disk by using OS specific calls that say "these pages aren't in use, so feel free to drop their contents, even though I'm not releasing the virtual memory itself". Example would be using the madvise call on Linux with MADV_DONTNEED.

      – ShadowRanger
      Mar 23 at 5:14











    • @ShadowRanger very interesting to know! thank you.

      – Ameen
      Mar 23 at 5:16
















    27














    The C standard doesn't force on the implementer of malloc and free to return the memory to the OS directly. So different C library implementations will behave differently. Some of them might give it back directly and some might not. In fact, the same implementation will also behave differently depending on the allocation sizes and patterns.



    This behavior, of course, is for good reasons:




    1. It is not always possible. OS-level memory allocations usually are done in pages (4KB, 4MB, or ... sizes at once). And if a small part of the page is still being used after freeing another part then the page cannot be given back to the operating system until that part is also freed.

    2. Efficiency. It is very likely that an application will ask for memory again. So why give it back to the OS and ask for it again soon after. (of course, there is probably a limit on the size of the memory kept.)


    In most cases, you are not accountable for the memory you free if the implementation decided to keep it (assuming it is a good implementation). Sooner or later it will be reallocated or returned to the OS. Hence, optimizing for memory usage should be based on the amount you have malloc-ed and you haven't free-d. The case where you have to worry about this, is when your allocation patterns/sizes start causing memory fragmentation which is a very big topic on its own.



    If you are, however, on an embedded system and the amount of memory available is limited and you need more control over when/how memory is allocated and freed then you need to ask for memory pages from the OS directly and manage it manually.



    Edit: I did not explain why you are not accountable for memory you free.
    The reason is, on a modern OS, allocated memory is virtual. Meaning if you allocate 512MB on 32-bit system or 10TB of 64-bit system, as long as you don't read or write to that memory, it will not reserve any physical space for it. Actually, it will only reserve physical memory for the pages you touch from that big block and not the entire block. And after "a while of not using that memory", its contents will be copied to disk and the underlying physical memory will be used for something else.






    share|improve this answer





















    • 1





      Note that some allocators may avoid the possibility of copying data to disk by using OS specific calls that say "these pages aren't in use, so feel free to drop their contents, even though I'm not releasing the virtual memory itself". Example would be using the madvise call on Linux with MADV_DONTNEED.

      – ShadowRanger
      Mar 23 at 5:14











    • @ShadowRanger very interesting to know! thank you.

      – Ameen
      Mar 23 at 5:16














    27












    27








    27







    The C standard doesn't force on the implementer of malloc and free to return the memory to the OS directly. So different C library implementations will behave differently. Some of them might give it back directly and some might not. In fact, the same implementation will also behave differently depending on the allocation sizes and patterns.



    This behavior, of course, is for good reasons:




    1. It is not always possible. OS-level memory allocations usually are done in pages (4KB, 4MB, or ... sizes at once). And if a small part of the page is still being used after freeing another part then the page cannot be given back to the operating system until that part is also freed.

    2. Efficiency. It is very likely that an application will ask for memory again. So why give it back to the OS and ask for it again soon after. (of course, there is probably a limit on the size of the memory kept.)


    In most cases, you are not accountable for the memory you free if the implementation decided to keep it (assuming it is a good implementation). Sooner or later it will be reallocated or returned to the OS. Hence, optimizing for memory usage should be based on the amount you have malloc-ed and you haven't free-d. The case where you have to worry about this, is when your allocation patterns/sizes start causing memory fragmentation which is a very big topic on its own.



    If you are, however, on an embedded system and the amount of memory available is limited and you need more control over when/how memory is allocated and freed then you need to ask for memory pages from the OS directly and manage it manually.



    Edit: I did not explain why you are not accountable for memory you free.
    The reason is, on a modern OS, allocated memory is virtual. Meaning if you allocate 512MB on 32-bit system or 10TB of 64-bit system, as long as you don't read or write to that memory, it will not reserve any physical space for it. Actually, it will only reserve physical memory for the pages you touch from that big block and not the entire block. And after "a while of not using that memory", its contents will be copied to disk and the underlying physical memory will be used for something else.






    share|improve this answer















    The C standard doesn't force on the implementer of malloc and free to return the memory to the OS directly. So different C library implementations will behave differently. Some of them might give it back directly and some might not. In fact, the same implementation will also behave differently depending on the allocation sizes and patterns.



    This behavior, of course, is for good reasons:




    1. It is not always possible. OS-level memory allocations usually are done in pages (4KB, 4MB, or ... sizes at once). And if a small part of the page is still being used after freeing another part then the page cannot be given back to the operating system until that part is also freed.

    2. Efficiency. It is very likely that an application will ask for memory again. So why give it back to the OS and ask for it again soon after. (of course, there is probably a limit on the size of the memory kept.)


    In most cases, you are not accountable for the memory you free if the implementation decided to keep it (assuming it is a good implementation). Sooner or later it will be reallocated or returned to the OS. Hence, optimizing for memory usage should be based on the amount you have malloc-ed and you haven't free-d. The case where you have to worry about this, is when your allocation patterns/sizes start causing memory fragmentation which is a very big topic on its own.



    If you are, however, on an embedded system and the amount of memory available is limited and you need more control over when/how memory is allocated and freed then you need to ask for memory pages from the OS directly and manage it manually.



    Edit: I did not explain why you are not accountable for memory you free.
    The reason is, on a modern OS, allocated memory is virtual. Meaning if you allocate 512MB on 32-bit system or 10TB of 64-bit system, as long as you don't read or write to that memory, it will not reserve any physical space for it. Actually, it will only reserve physical memory for the pages you touch from that big block and not the entire block. And after "a while of not using that memory", its contents will be copied to disk and the underlying physical memory will be used for something else.







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited Mar 22 at 18:49

























    answered Mar 22 at 8:53









    AmeenAmeen

    7941620




    7941620








    • 1





      Note that some allocators may avoid the possibility of copying data to disk by using OS specific calls that say "these pages aren't in use, so feel free to drop their contents, even though I'm not releasing the virtual memory itself". Example would be using the madvise call on Linux with MADV_DONTNEED.

      – ShadowRanger
      Mar 23 at 5:14











    • @ShadowRanger very interesting to know! thank you.

      – Ameen
      Mar 23 at 5:16














    • 1





      Note that some allocators may avoid the possibility of copying data to disk by using OS specific calls that say "these pages aren't in use, so feel free to drop their contents, even though I'm not releasing the virtual memory itself". Example would be using the madvise call on Linux with MADV_DONTNEED.

      – ShadowRanger
      Mar 23 at 5:14











    • @ShadowRanger very interesting to know! thank you.

      – Ameen
      Mar 23 at 5:16








    1




    1





    Note that some allocators may avoid the possibility of copying data to disk by using OS specific calls that say "these pages aren't in use, so feel free to drop their contents, even though I'm not releasing the virtual memory itself". Example would be using the madvise call on Linux with MADV_DONTNEED.

    – ShadowRanger
    Mar 23 at 5:14





    Note that some allocators may avoid the possibility of copying data to disk by using OS specific calls that say "these pages aren't in use, so feel free to drop their contents, even though I'm not releasing the virtual memory itself". Example would be using the madvise call on Linux with MADV_DONTNEED.

    – ShadowRanger
    Mar 23 at 5:14













    @ShadowRanger very interesting to know! thank you.

    – Ameen
    Mar 23 at 5:16





    @ShadowRanger very interesting to know! thank you.

    – Ameen
    Mar 23 at 5:16











    11














    This is very dependent on the actual malloc implementation in use.



    Under Linux, there is a threshold (MMAP_THRESHOLD) to decide where the memory for a given malloc() request comes from.



    If the requested amount is below or equal to MMAP_THRESHOLD, the request is satisfied by either taking it from the so-called "free list", if any memory blocks have already been free()d. Otherwise, the "break line" of the program (i. e. the end of the data segment) is increased and the memory made available to the program by this process is used for the request.



    On free(), the freed memory block is added to the free list. If there is enough free memory at the very end of the data segment, the break line (mentionned above) is moved again to shrink the data segment, returning the excess memory to the OS.



    If the requested amount exceeds MMAP_THRESHOLD, a separate memory block is requested by the OS and returned again during free().



    See also https://linux.die.net/man/3/malloc for details.






    share|improve this answer




























      11














      This is very dependent on the actual malloc implementation in use.



      Under Linux, there is a threshold (MMAP_THRESHOLD) to decide where the memory for a given malloc() request comes from.



      If the requested amount is below or equal to MMAP_THRESHOLD, the request is satisfied by either taking it from the so-called "free list", if any memory blocks have already been free()d. Otherwise, the "break line" of the program (i. e. the end of the data segment) is increased and the memory made available to the program by this process is used for the request.



      On free(), the freed memory block is added to the free list. If there is enough free memory at the very end of the data segment, the break line (mentionned above) is moved again to shrink the data segment, returning the excess memory to the OS.



      If the requested amount exceeds MMAP_THRESHOLD, a separate memory block is requested by the OS and returned again during free().



      See also https://linux.die.net/man/3/malloc for details.






      share|improve this answer


























        11












        11








        11







        This is very dependent on the actual malloc implementation in use.



        Under Linux, there is a threshold (MMAP_THRESHOLD) to decide where the memory for a given malloc() request comes from.



        If the requested amount is below or equal to MMAP_THRESHOLD, the request is satisfied by either taking it from the so-called "free list", if any memory blocks have already been free()d. Otherwise, the "break line" of the program (i. e. the end of the data segment) is increased and the memory made available to the program by this process is used for the request.



        On free(), the freed memory block is added to the free list. If there is enough free memory at the very end of the data segment, the break line (mentionned above) is moved again to shrink the data segment, returning the excess memory to the OS.



        If the requested amount exceeds MMAP_THRESHOLD, a separate memory block is requested by the OS and returned again during free().



        See also https://linux.die.net/man/3/malloc for details.






        share|improve this answer













        This is very dependent on the actual malloc implementation in use.



        Under Linux, there is a threshold (MMAP_THRESHOLD) to decide where the memory for a given malloc() request comes from.



        If the requested amount is below or equal to MMAP_THRESHOLD, the request is satisfied by either taking it from the so-called "free list", if any memory blocks have already been free()d. Otherwise, the "break line" of the program (i. e. the end of the data segment) is increased and the memory made available to the program by this process is used for the request.



        On free(), the freed memory block is added to the free list. If there is enough free memory at the very end of the data segment, the break line (mentionned above) is moved again to shrink the data segment, returning the excess memory to the OS.



        If the requested amount exceeds MMAP_THRESHOLD, a separate memory block is requested by the OS and returned again during free().



        See also https://linux.die.net/man/3/malloc for details.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Mar 22 at 14:06









        glglglglglgl

        68k796169




        68k796169






























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