What does SoC stand for?












24












$begingroup$


… and no, I do not mean System-on-a-Chip.



I stumbled upon this question which was using the acronym in the context of graphics, and found myself wondering about its meaning. Neither the question nor the answer further explained the acronym, and a search on google only got me "system-on-a-chip", which I was already familiar with, and "security operations center", which I was less familiar with.



What does SoC stand for in the context of game development (and/or software engineering)?










share|improve this question











$endgroup$












  • $begingroup$
    I was thinking of state of charge :]
    $endgroup$
    – moooeeeep
    18 hours ago










  • $begingroup$
    Security Operations Center too
    $endgroup$
    – Bakuriu
    6 hours ago
















24












$begingroup$


… and no, I do not mean System-on-a-Chip.



I stumbled upon this question which was using the acronym in the context of graphics, and found myself wondering about its meaning. Neither the question nor the answer further explained the acronym, and a search on google only got me "system-on-a-chip", which I was already familiar with, and "security operations center", which I was less familiar with.



What does SoC stand for in the context of game development (and/or software engineering)?










share|improve this question











$endgroup$












  • $begingroup$
    I was thinking of state of charge :]
    $endgroup$
    – moooeeeep
    18 hours ago










  • $begingroup$
    Security Operations Center too
    $endgroup$
    – Bakuriu
    6 hours ago














24












24








24





$begingroup$


… and no, I do not mean System-on-a-Chip.



I stumbled upon this question which was using the acronym in the context of graphics, and found myself wondering about its meaning. Neither the question nor the answer further explained the acronym, and a search on google only got me "system-on-a-chip", which I was already familiar with, and "security operations center", which I was less familiar with.



What does SoC stand for in the context of game development (and/or software engineering)?










share|improve this question











$endgroup$




… and no, I do not mean System-on-a-Chip.



I stumbled upon this question which was using the acronym in the context of graphics, and found myself wondering about its meaning. Neither the question nor the answer further explained the acronym, and a search on google only got me "system-on-a-chip", which I was already familiar with, and "security operations center", which I was less familiar with.



What does SoC stand for in the context of game development (and/or software engineering)?







terminology






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 7 hours ago







Rogem

















asked yesterday









RogemRogem

339310




339310












  • $begingroup$
    I was thinking of state of charge :]
    $endgroup$
    – moooeeeep
    18 hours ago










  • $begingroup$
    Security Operations Center too
    $endgroup$
    – Bakuriu
    6 hours ago


















  • $begingroup$
    I was thinking of state of charge :]
    $endgroup$
    – moooeeeep
    18 hours ago










  • $begingroup$
    Security Operations Center too
    $endgroup$
    – Bakuriu
    6 hours ago
















$begingroup$
I was thinking of state of charge :]
$endgroup$
– moooeeeep
18 hours ago




$begingroup$
I was thinking of state of charge :]
$endgroup$
– moooeeeep
18 hours ago












$begingroup$
Security Operations Center too
$endgroup$
– Bakuriu
6 hours ago




$begingroup$
Security Operations Center too
$endgroup$
– Bakuriu
6 hours ago










1 Answer
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38












$begingroup$

It stands for Separation of Concerns, i.e. designing a software so that each section has a specific purpose.



As you guessed, it's a general software engineer priciple and it is not specific to game design/programming.



This is often done (and not limited to) to reduce the coupling between sections, resulting in better reusability, code clarity and (sometimes) teamwork.






share|improve this answer









$endgroup$













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    1 Answer
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    1 Answer
    1






    active

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    active

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    active

    oldest

    votes









    38












    $begingroup$

    It stands for Separation of Concerns, i.e. designing a software so that each section has a specific purpose.



    As you guessed, it's a general software engineer priciple and it is not specific to game design/programming.



    This is often done (and not limited to) to reduce the coupling between sections, resulting in better reusability, code clarity and (sometimes) teamwork.






    share|improve this answer









    $endgroup$


















      38












      $begingroup$

      It stands for Separation of Concerns, i.e. designing a software so that each section has a specific purpose.



      As you guessed, it's a general software engineer priciple and it is not specific to game design/programming.



      This is often done (and not limited to) to reduce the coupling between sections, resulting in better reusability, code clarity and (sometimes) teamwork.






      share|improve this answer









      $endgroup$
















        38












        38








        38





        $begingroup$

        It stands for Separation of Concerns, i.e. designing a software so that each section has a specific purpose.



        As you guessed, it's a general software engineer priciple and it is not specific to game design/programming.



        This is often done (and not limited to) to reduce the coupling between sections, resulting in better reusability, code clarity and (sometimes) teamwork.






        share|improve this answer









        $endgroup$



        It stands for Separation of Concerns, i.e. designing a software so that each section has a specific purpose.



        As you guessed, it's a general software engineer priciple and it is not specific to game design/programming.



        This is often done (and not limited to) to reduce the coupling between sections, resulting in better reusability, code clarity and (sometimes) teamwork.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered yesterday









        Alexandre VaillancourtAlexandre Vaillancourt

        12.5k114049




        12.5k114049






























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