Handling config in large PHP projects?












-1















When making a website, I have always just had a single config.php file with a bunch of constants in it, and I include it at the top of every PHP file:



1. config.php



// config.php

$hostname = get_user();
define("HOME", "/home/$hostname/my/website");

define("DB_USER", 'username');
define("DB_PASS", 'password');


This is easy enough and I've never had a problem with it. But is this the standard way to handle config in a big PHP website?



I thought it might be better to contain all the config in a class, like this:



2. Config class



class Config {

public $home;

const DB_USER = 'username';
const DB_PASS = 'password';

function __construct() {
$hostname = get_current_user();
$this->home = "/home/$hostname/my/website";
}

}


But this seems to make the config more complex, because:




  1. Instead of just needing to include the file, I now also need to instantiate a Config object first.

  2. I need to use a mix of properties and class constants, because some parts of the config are set dynamically.

  3. The overall code just isn't quite as simple.


Summary.



I realize the class provides namespacing, but is there anything much more beneficial about putting config in to a class like this?



In short, is it still perfectly fine these days to stick to a classic config.php file, or are there reasons why I look toward using a more OOP approach to configuration?



EDIT:



I also found this answer very helpful: https://codereview.stackexchange.com/questions/79528/standard-and-common-config-file-for-core-php-project?newreg=eb97ce022c9f4e8a98a1e2d3547b767a










share|improve this question

























  • Config files should be just that. Files. Nothing sucks more than trying to automate deployment of a config file that's in an indeterminate format and contains executable logic. Pick something like INI, JSON, YAML, etc, and have your config class do nothing but parse the config file.

    – Sammitch
    Nov 22 '18 at 17:39











  • @Sammitch Thanks, I hadn't considered using a simpler JSON or JSON file for config stuff and parsing it using code from there.

    – inersha
    Nov 22 '18 at 21:35
















-1















When making a website, I have always just had a single config.php file with a bunch of constants in it, and I include it at the top of every PHP file:



1. config.php



// config.php

$hostname = get_user();
define("HOME", "/home/$hostname/my/website");

define("DB_USER", 'username');
define("DB_PASS", 'password');


This is easy enough and I've never had a problem with it. But is this the standard way to handle config in a big PHP website?



I thought it might be better to contain all the config in a class, like this:



2. Config class



class Config {

public $home;

const DB_USER = 'username';
const DB_PASS = 'password';

function __construct() {
$hostname = get_current_user();
$this->home = "/home/$hostname/my/website";
}

}


But this seems to make the config more complex, because:




  1. Instead of just needing to include the file, I now also need to instantiate a Config object first.

  2. I need to use a mix of properties and class constants, because some parts of the config are set dynamically.

  3. The overall code just isn't quite as simple.


Summary.



I realize the class provides namespacing, but is there anything much more beneficial about putting config in to a class like this?



In short, is it still perfectly fine these days to stick to a classic config.php file, or are there reasons why I look toward using a more OOP approach to configuration?



EDIT:



I also found this answer very helpful: https://codereview.stackexchange.com/questions/79528/standard-and-common-config-file-for-core-php-project?newreg=eb97ce022c9f4e8a98a1e2d3547b767a










share|improve this question

























  • Config files should be just that. Files. Nothing sucks more than trying to automate deployment of a config file that's in an indeterminate format and contains executable logic. Pick something like INI, JSON, YAML, etc, and have your config class do nothing but parse the config file.

    – Sammitch
    Nov 22 '18 at 17:39











  • @Sammitch Thanks, I hadn't considered using a simpler JSON or JSON file for config stuff and parsing it using code from there.

    – inersha
    Nov 22 '18 at 21:35














-1












-1








-1








When making a website, I have always just had a single config.php file with a bunch of constants in it, and I include it at the top of every PHP file:



1. config.php



// config.php

$hostname = get_user();
define("HOME", "/home/$hostname/my/website");

define("DB_USER", 'username');
define("DB_PASS", 'password');


This is easy enough and I've never had a problem with it. But is this the standard way to handle config in a big PHP website?



I thought it might be better to contain all the config in a class, like this:



2. Config class



class Config {

public $home;

const DB_USER = 'username';
const DB_PASS = 'password';

function __construct() {
$hostname = get_current_user();
$this->home = "/home/$hostname/my/website";
}

}


But this seems to make the config more complex, because:




  1. Instead of just needing to include the file, I now also need to instantiate a Config object first.

  2. I need to use a mix of properties and class constants, because some parts of the config are set dynamically.

  3. The overall code just isn't quite as simple.


Summary.



I realize the class provides namespacing, but is there anything much more beneficial about putting config in to a class like this?



In short, is it still perfectly fine these days to stick to a classic config.php file, or are there reasons why I look toward using a more OOP approach to configuration?



EDIT:



I also found this answer very helpful: https://codereview.stackexchange.com/questions/79528/standard-and-common-config-file-for-core-php-project?newreg=eb97ce022c9f4e8a98a1e2d3547b767a










share|improve this question
















When making a website, I have always just had a single config.php file with a bunch of constants in it, and I include it at the top of every PHP file:



1. config.php



// config.php

$hostname = get_user();
define("HOME", "/home/$hostname/my/website");

define("DB_USER", 'username');
define("DB_PASS", 'password');


This is easy enough and I've never had a problem with it. But is this the standard way to handle config in a big PHP website?



I thought it might be better to contain all the config in a class, like this:



2. Config class



class Config {

public $home;

const DB_USER = 'username';
const DB_PASS = 'password';

function __construct() {
$hostname = get_current_user();
$this->home = "/home/$hostname/my/website";
}

}


But this seems to make the config more complex, because:




  1. Instead of just needing to include the file, I now also need to instantiate a Config object first.

  2. I need to use a mix of properties and class constants, because some parts of the config are set dynamically.

  3. The overall code just isn't quite as simple.


Summary.



I realize the class provides namespacing, but is there anything much more beneficial about putting config in to a class like this?



In short, is it still perfectly fine these days to stick to a classic config.php file, or are there reasons why I look toward using a more OOP approach to configuration?



EDIT:



I also found this answer very helpful: https://codereview.stackexchange.com/questions/79528/standard-and-common-config-file-for-core-php-project?newreg=eb97ce022c9f4e8a98a1e2d3547b767a







php configuration configuration-files






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edited Nov 22 '18 at 21:41







inersha

















asked Nov 22 '18 at 17:31









inershainersha

200213




200213













  • Config files should be just that. Files. Nothing sucks more than trying to automate deployment of a config file that's in an indeterminate format and contains executable logic. Pick something like INI, JSON, YAML, etc, and have your config class do nothing but parse the config file.

    – Sammitch
    Nov 22 '18 at 17:39











  • @Sammitch Thanks, I hadn't considered using a simpler JSON or JSON file for config stuff and parsing it using code from there.

    – inersha
    Nov 22 '18 at 21:35



















  • Config files should be just that. Files. Nothing sucks more than trying to automate deployment of a config file that's in an indeterminate format and contains executable logic. Pick something like INI, JSON, YAML, etc, and have your config class do nothing but parse the config file.

    – Sammitch
    Nov 22 '18 at 17:39











  • @Sammitch Thanks, I hadn't considered using a simpler JSON or JSON file for config stuff and parsing it using code from there.

    – inersha
    Nov 22 '18 at 21:35

















Config files should be just that. Files. Nothing sucks more than trying to automate deployment of a config file that's in an indeterminate format and contains executable logic. Pick something like INI, JSON, YAML, etc, and have your config class do nothing but parse the config file.

– Sammitch
Nov 22 '18 at 17:39





Config files should be just that. Files. Nothing sucks more than trying to automate deployment of a config file that's in an indeterminate format and contains executable logic. Pick something like INI, JSON, YAML, etc, and have your config class do nothing but parse the config file.

– Sammitch
Nov 22 '18 at 17:39













@Sammitch Thanks, I hadn't considered using a simpler JSON or JSON file for config stuff and parsing it using code from there.

– inersha
Nov 22 '18 at 21:35





@Sammitch Thanks, I hadn't considered using a simpler JSON or JSON file for config stuff and parsing it using code from there.

– inersha
Nov 22 '18 at 21:35












1 Answer
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It's fine to use site wide config files. You would typically use a config class for library-specific configs so that a library only strictly accepts well defined config objects as its dependency instead of arrays. As a bonus, you get the added benefit of type hinting the config parameters.






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    1 Answer
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    1 Answer
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    active

    oldest

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    It's fine to use site wide config files. You would typically use a config class for library-specific configs so that a library only strictly accepts well defined config objects as its dependency instead of arrays. As a bonus, you get the added benefit of type hinting the config parameters.






    share|improve this answer




























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      It's fine to use site wide config files. You would typically use a config class for library-specific configs so that a library only strictly accepts well defined config objects as its dependency instead of arrays. As a bonus, you get the added benefit of type hinting the config parameters.






      share|improve this answer


























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        It's fine to use site wide config files. You would typically use a config class for library-specific configs so that a library only strictly accepts well defined config objects as its dependency instead of arrays. As a bonus, you get the added benefit of type hinting the config parameters.






        share|improve this answer













        It's fine to use site wide config files. You would typically use a config class for library-specific configs so that a library only strictly accepts well defined config objects as its dependency instead of arrays. As a bonus, you get the added benefit of type hinting the config parameters.







        share|improve this answer












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        share|improve this answer










        answered Nov 22 '18 at 17:42









        IMBIMB

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