Custom file type parsing












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What is the best way of reading a custom file type and parsing over it to my custom Java object types?



Working on a IWMap file parser as i have a system in which i can generate Entities and Brushes using Java code and write to a .MAP perfectly fine, what im wanting to finalise this project is the ability to read in a .MAP file and have all my brushes entities parsed and accessible from the Java code



If you have modded Call of Duty in the past you may recognise the syntax of this file as this is the file type Call of Duty uses for its maps (as it uses a fork of GtkRadiant)



Basic .MAP file syntax










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    0















    What is the best way of reading a custom file type and parsing over it to my custom Java object types?



    Working on a IWMap file parser as i have a system in which i can generate Entities and Brushes using Java code and write to a .MAP perfectly fine, what im wanting to finalise this project is the ability to read in a .MAP file and have all my brushes entities parsed and accessible from the Java code



    If you have modded Call of Duty in the past you may recognise the syntax of this file as this is the file type Call of Duty uses for its maps (as it uses a fork of GtkRadiant)



    Basic .MAP file syntax










    share|improve this question

























      0












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      0








      What is the best way of reading a custom file type and parsing over it to my custom Java object types?



      Working on a IWMap file parser as i have a system in which i can generate Entities and Brushes using Java code and write to a .MAP perfectly fine, what im wanting to finalise this project is the ability to read in a .MAP file and have all my brushes entities parsed and accessible from the Java code



      If you have modded Call of Duty in the past you may recognise the syntax of this file as this is the file type Call of Duty uses for its maps (as it uses a fork of GtkRadiant)



      Basic .MAP file syntax










      share|improve this question














      What is the best way of reading a custom file type and parsing over it to my custom Java object types?



      Working on a IWMap file parser as i have a system in which i can generate Entities and Brushes using Java code and write to a .MAP perfectly fine, what im wanting to finalise this project is the ability to read in a .MAP file and have all my brushes entities parsed and accessible from the Java code



      If you have modded Call of Duty in the past you may recognise the syntax of this file as this is the file type Call of Duty uses for its maps (as it uses a fork of GtkRadiant)



      Basic .MAP file syntax







      java parsing tokenize






      share|improve this question













      share|improve this question











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      share|improve this question










      asked Nov 22 '18 at 17:39









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